OGC:Thornfist (5e Creature)
Thornfist
Large giant, chaotic evil Armor Class 13 (natural armor)
Senses , darkvision 60 ft.,passive Perception 8
Spiked Bark. A creature grappling with a thornfist takes 1d8 piercing damage when the grapple begins and at the end of each of the creature’s turns. Innate Spellcasting. The thornfist's spellcasting ability is Constitution (spell save DC 13). The thornfist can innately cast the following spells, requiring no material components: 2/day each: spike growth, hail of thorns Death Burst. If the thornfist has an available spike growth when it drops to 0 hit points, it casts the spell automatically, centered on itself. ACTIONSSlam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and one creature within 5 feet of the target must pass a DC 13 Dexterity saving throw or suffer 8 (1d8 + 4) piercing damage from a spray of thorns. On a successful saving throw, the target takes half damage. Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
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Few trees remain that remember the songs sung of the thornfists’ dark creation. Those that do know the songs, like the trees of the Skattenmark, know them all too well; their home is a dark and trackless forest, through which runs a violet river. The ogres who drink from its waters were cursed to become part of the forest, their flesh hardening and twisting into thorny bark. |
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