OGC:Blazing Spider (5e Creature)

This material is published under the OGL


Blazing Spider

Medium elemental, neutral


Armor Class 14 (natural armor)
Hit Points 77 (14d6 + 28)
Speed 40 ft.


STR DEX CON INT WIS CHA
10 (+0) 17 (+3) 14 (+2) 6 (-2) 12 (+1) 7 (-2)

Skills Athletics +2, Perception +3, Stealth +5
Damage Vulnerabilities cold
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire, poison
Condition Immunities exhaustion, poisoned
Senses , blindsight 10 ft., darkvision 60 ft.,passive Perception 13
Languages Ignan
Challenge 3 (700 XP)


Fire Form. A creature that touches the blazing arachnid or hits it with a melee attack while within 5 feet of it takes 2 (1d4) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 2 (1d4) fire damage at the start of each of its turns.

Spider Climb. The blazing arachnid can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Water Susceptibility. For every 5 feet the blazing arachnid moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Web Sense. While in contact with a web, the blazing arachnid knows the exact location of any other creature in contact with the same web.

Web Walker. The blazing arachnid ignores movement restrictions caused by webbing.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) fire damage and the target must make a DC 14 Constitution saving throw. On a failure, the target takes 5 (1d10) fire damage and is poisoned. On a success, the target takes half as much damage and is not poisoned.

Web (Recharge 4–6). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. However, the webbing will cling to the target doing 5 (1d10) fire damage at the start of the target’s turn until it spends an action to put out the flames. The webbing can also be attacked and destroyed (AC 10; hp 10; vulnerability to cold damage; immunity to fire, bludgeoning, poison, and psychic damage).


{{{description}}}


Blazing arachnids are ambush predators, stalking their prey either on the Elemental Plane of Fire or near volcanoes and lava flows on the Material Plane. Peeking up from lava flows, their eight red eyes glow with lethal intelligence as they observe their prey waiting for the opportune moment to strike. These elemental spiders prefer to attack with their web first, entangling their opponent in the sticky flaming strands before they leap on their opponent and inject their victim with a venom that roasts their victim from the inside out. Unlike typical spiders who prefer their prey still living, the blazing arachnid prefer to consume the charred remains of their victims.




Back to Open Game Content Creatures CR 3 Elemental Type


Back to Main Page Publication List Publishers EN World EN Publishing

Section 15: Copyright Notice (place problems on the discussion page).
Blazing Spider from EN Publishing, © 2016, EN World; Author Various Authors, based on original material by EN Publishing. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
EN Publishing Transcribed Content
EN Publishing
Races Faun (5e Race) Gremlin (5e Race) Spriggan (5e Race)
Classes Alchemist (5e Class) Cardcaster (5e Class) Diabolist (5e Class) Feywalker (5e Class) Noble (5e Class) Occultist (5e Class)
Character Options Alchemist's Apprentice (5e Background) Bloodkeeper's Barricade (5e Background) Epitheos Monastery (5e Background)
Feats Abyssal Hide (5e Feat) Alchemical Artillerist (5e Feat) Astrologer (5e Feat) Balor Wings (5e Feat) Bloodkeeper Arts (5e Feat) Cardshark (5e Feat) Cartomancy (5e Feat) Chosen of Fortune (5e Feat) Cosmic Ritualist (5e Feat) Couatl Crest (5e Feat) Deva Wings (5e Feat) Devil’s Arm (5e Feat) Dretch Belch (5e Feat) Expeditious Alchemy (5e Feat) Greased Lightning (5e Feat) Holy Drive (5e Feat) Imp’s Eye (5e Feat) Infernal Horns (5e Feat) Infernal Mask (5e Feat) Intuitive Diviner (5e Feat) Metaknowledge (5e Feat) Mounted Musketeer (5e Feat) Pernicious Poisoner (5e Feat) Planetar Visage (5e Feat) Solar Gaze (5e Feat) Soul of Light (5e Feat) Swordsaint (5e Feat) Unicorn Horn (5e Feat) Vrock Feathers (5e Feat)
Equipment Alchemical Torch (5e Equipment) Ammunition, Bullet (50) (5e Equipment) Ammunition, Fire Arrow/Bolt (20) (5e Equipment) Ammunition, Rounds (20) (5e Equipment) Ammunition, Shot (20) (5e Equipment) Barrel Chain Rifle (5e Equipment) Blunderbuss (5e Equipment) Carbine (5e Equipment) Elephant Gun (5e Equipment) Elephant Pistol (5e Equipment) Facemold Paste (5e Equipment) Fire Lance (5e Equipment) Flintlock Revolver (5e Equipment) Glacial Effector (5e Equipment) Gun Cane (5e Equipment) Gun Kit (5e Equipment) Gun Shield (5e Equipment) Hand Blunderbuss (5e Equipment) Hand Cannon (5e Equipment) Harmonica Pistol (5e Equipment) Harmonica Rifle (5e Equipment) Harquebus (5e Equipment) Harquebus Hybrid (5e Equipment) Hexagonal Rifle (5e Equipment) Hybrid Pistol (5e Equipment) King's Walking Staff (5e Equipment) Lead Ingot (5e Equipment) Lever Action Carbine (5e Equipment) Lever Action Pistol (5e Equipment) Matchlock Musket (5e Equipment) Matchlock Pistol (5e Equipment) Midnight Dust (5e Equipment) Musket (5e Equipment) Needle Rifle (5e Equipment) Pepperbox Pistol (5e Equipment) Pepperbox Rifle (5e Equipment) Pistol (5e Equipment) Pocket Pistol (5e Equipment) Powder Flask (5e Equipment) Repeating Flintlock Pistol (5e Equipment) Rest (5e Equipment) Revolver (5e Equipment) Revolving Blunderbuss (5e Equipment) Revolving Carbine (5e Equipment) Revolving Rifle (5e Equipment) Rifle (5e Equipment) Rotating Revolver (5e Equipment) Saber (5e Equipment) Smoke Bomb (5e Equipment) Sparksprig (5e Equipment) Triangular Bayonet (5e Equipment) Turret Pistol (5e Equipment) Turret Rifle (5e Equipment) Volley Musket (5e Equipment) Volley Pistol (5e Equipment)
Magic Items Adamantine Bullet (5e Equipment) Bloodkeeper Crystal (5e Equipment) Calamity Blade (5e Equipment) Dire Bear Mask (5e Equipment) Dragon's Breath Shot (5e Equipment) Figurine of Wondrous Power: Agate Cat (5e Equipment) Goblin Mask (5e Equipment) Hag Mask (5e Equipment) Hill Giant Mask (5e Equipment) Jawbreakers' War Mask (5e Equipment) Mask of Humanity (5e Equipment) Mask of the Dragon (5e Equipment) Mask of the Feychild (5e Equipment) Mask of the Infernal Offspring (5e Equipment) Mask of the Shamed Royal (5e Equipment) Moon Powder (5e Equipment) No-Headed Coin (5e Equipment) Octopoid Mask (5e Equipment) Rain Match (5e Equipment) Spark Staff (5e Equipment) Stoneborn Death Mask (5e Equipment) The Ghost Hood (5e Equipment) The Proclaimer (5e Equipment) The Slashed Faces (5e Equipment) Visage of the Vampire (5e Equipment)
Spells Astromancy (5e Spell) Conjure Deep Abomination (5e Spell) Dreaming Tide (5e Spell) Drowning (5e Spell) Eclipse (5e Spell) Herculean Force (5e Spell) Putrefy Food (5e Spell) Universal Potion (5e Spell)
Variant Rules Capacity (5e Variant Rule) Chain Fire (5e Variant Rule) Double-Action (5e Variant Rule) Experimenting and Grafting (5e Variant Rule) Firearm Customization (5e Variant Rule) Loud (5e Variant Rule) Match Loading (5e Variant Rule) Misalignment (5e Variant Rule) Misfire (5e Variant Rule) Rest (5e Variant Rule) Shot (5e Variant Rule) Turret Chain Fire (5e Variant Rule) Unwieldy (5e Variant Rule) Volley (5e Variant Rule)
Creatures, Templates and NPCs Abrikandilu (5e Creature) Accuser Devil (5e Creature) Bibliognost (5e Creature) Black Icer (5e Creature) Blazing Spider (5e Creature) Blutsauger (5e Creature) Bolt-Thrower (5e Creature) Cacodaemon (5e Creature) Carrow (5e Creature) Clockwork Knight (5e Creature) Cloud Spider (5e Creature) Contract Devil (5e Creature) Djehuty (5e Creature) Forvirskrípi (5e Creature) Gear Spider (5e Creature) Geode Spider (5e Creature) Granitehead (5e Creature) Grimlock Brute (5e Creature) Grimlock Supplicant (5e Creature) Grinder (5e Creature) Hlaupa (5e Creature) Hydrodaemon (5e Creature) Knútadraugr (5e Creature) Littoral Spider (5e Creature) Living Spellbook (5e Creature) Magma Elemental (5e Creature) Maw Swarm (5e Creature) Mubida (5e Creature) Mud Elemental (5e Creature) Ochokochi (5e Creature) Oculite (5e Creature) Plaguebelly (5e Creature) Poludnitsa (5e Creature) Revilock (5e Creature) Revilock Paragon (5e Creature) Samovila (5e Creature) Sand Elemental (5e Creature) Slithering Crown (5e Creature) Slitherwhite (5e Creature) Smoke Elemental (5e Creature) Snow Angel (5e Creature) Steam Elemental (5e Creature) Storm Elemental (5e Creature) Thanadaemon (5e Creature) Thornfist (5e Creature) Thuull (5e Creature) Titivullus (5e Creature) Troglodyte Meatseeker (5e Creature) Troglodyte Wallower (5e Creature) Viy (5e Creature) Wailer on the Ice (5e Creature) Warmonger Devil (5e Creature) Íssax (5e Creature)
gollark: OKAY THEN
gollark: Which is wasteful.
gollark: However, if it doesn't toggle instantly it might be turned on when the buffer is full.
gollark: The buffered power won't affect efficiently.
gollark: optimal.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.