OGC:Cacodaemon (5e Creature)
Cacodaemon
Tiny fiend, neutral evil Armor Class 13 (natural armor)
Saving Throws Dex +2, Wis +3 Regeneration. The cacodaemon regains 2 hit points at the start of its turn if it has at least 1 hit point. If the cacodaemon takes radiant damage or damage from holy water, this trait doesn’t function at the start of the cacodaemon’s next turn. ACTIONSBite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d2 + 1) piercing damage.
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