OGC:Samovila (5e Creature)

This material is published under the OGL


Samovila

Medium fey, neutral good (50%) or neutral evil (50%)


Armor Class 16
Hit Points 105 (14d8 + 42)
Speed 30 ft., fly 60 ft.


STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 17 (+3) 16 (+3) 14 (+2) 19 (+4)

Saving Throws Str +4, Dex +6, Con +7
Skills Intimidation +8, Insight +6, Nature +7, Perception +6
Damage Immunities fire, necrotic
Condition Immunities charmed, frightened
Senses , darkvision 60 ft.,passive Perception 16
Languages Common, Sylvan
Challenge 9 (5,000 XP)


Faerie Blessing. The AC of the samovila includes her Charisma bonus.

Innate Spellcasting. The samovila's spellcasting ability is Intelligence (spell save DC 15). The poludnitsa can innately cast the following spells, requiring no material components:

At will: continual flame, create or destroy water, disguise self (humanoid forms only), druidcraft, produce flame
2/day each: blight, control water, grasping vine, plant growth
1/day each: flame strike, wall of fire

Magic Resistance. The samovila has advantage on saving throws against spells and other magical effects.

ACTIONS

Multiattack. The samovila uses fire seeds twice.

Dessicating Touch. Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 27 (5d10) necrotic damage.

Fire Seeds. Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 21 (6d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.

Dry Spell (1/Day). All creatures within a 60-foot cone must succeed on a DC 16 Constitution save or take 36 (8d8) necrotic damage and gain two levels of exhaustion. Plant creatures have disadvantage on the saving throw; nonsentient plants in the area instantly wither and die.


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The samovila (sah-moh-vee-lah) is based on a creature common in the folklore of Serbia and Bulgaria. Samovilas are ascribed a plethora of different abilities in different sources, and this interpretation includes only some of them.
Inscrutable Archfey. Samovilas resemble tall, regal elven women with translucent radiant wings, wearing angelic garments of many colors. Their unnerving features—mismatched eyes, abnormally long hair, or cloven feet—are a constant reminder of their otherworldly nature, though they usually hide their true appearance while dealing with lesser mortals. Samovilas hold incredible power within the faerie courts, and most other fey creatures accept their dominion out of reverence or fear. Embodying both nurturing and destructive aspects of nature, samovilas can be motherly guardians of the fey and benevolent helpers of mortals—or heartless taskmistresses exploiting their kin to suit their vanity and menacing mortal races with destruction. An especially powerful samovila could be a warlock’s Archfey patron.
Ladies of Drought and Harvests. Most samovilas control water-wells, plants, and soil. In accordance with their nature, kind or cruel, samovilas use their magical abilities to either bolster all things that grow or despoil them by draining water and spreading wildfires, representing the capricious whims of the elements. Humans and other races that depend on agriculture fear the ire of a samovila and will often do her bidding, lest a sudden drought wipe out their crops or a forest fire destroy their homes. Likewise, in the Feyrealm, dryads and treants live in constant awe of samovilas but resent their power and seek to undermine it.




Back to Open Game Content Creatures CR 9 Fey Type


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Samovila from EN Publishing, © 2016, EN World; Author Various Authors, based on original material by EN Publishing. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
EN Publishing Transcribed Content
EN Publishing
Races Faun (5e Race) Gremlin (5e Race) Spriggan (5e Race)
Classes Alchemist (5e Class) Cardcaster (5e Class) Diabolist (5e Class) Feywalker (5e Class) Noble (5e Class) Occultist (5e Class)
Character Options Alchemist's Apprentice (5e Background) Bloodkeeper's Barricade (5e Background) Epitheos Monastery (5e Background)
Feats Abyssal Hide (5e Feat) Alchemical Artillerist (5e Feat) Astrologer (5e Feat) Balor Wings (5e Feat) Bloodkeeper Arts (5e Feat) Cardshark (5e Feat) Cartomancy (5e Feat) Chosen of Fortune (5e Feat) Cosmic Ritualist (5e Feat) Couatl Crest (5e Feat) Deva Wings (5e Feat) Devil’s Arm (5e Feat) Dretch Belch (5e Feat) Expeditious Alchemy (5e Feat) Greased Lightning (5e Feat) Holy Drive (5e Feat) Imp’s Eye (5e Feat) Infernal Horns (5e Feat) Infernal Mask (5e Feat) Intuitive Diviner (5e Feat) Metaknowledge (5e Feat) Mounted Musketeer (5e Feat) Pernicious Poisoner (5e Feat) Planetar Visage (5e Feat) Solar Gaze (5e Feat) Soul of Light (5e Feat) Swordsaint (5e Feat) Unicorn Horn (5e Feat) Vrock Feathers (5e Feat)
Equipment Alchemical Torch (5e Equipment) Ammunition, Bullet (50) (5e Equipment) Ammunition, Fire Arrow/Bolt (20) (5e Equipment) Ammunition, Rounds (20) (5e Equipment) Ammunition, Shot (20) (5e Equipment) Barrel Chain Rifle (5e Equipment) Blunderbuss (5e Equipment) Carbine (5e Equipment) Elephant Gun (5e Equipment) Elephant Pistol (5e Equipment) Facemold Paste (5e Equipment) Fire Lance (5e Equipment) Flintlock Revolver (5e Equipment) Glacial Effector (5e Equipment) Gun Cane (5e Equipment) Gun Kit (5e Equipment) Gun Shield (5e Equipment) Hand Blunderbuss (5e Equipment) Hand Cannon (5e Equipment) Harmonica Pistol (5e Equipment) Harmonica Rifle (5e Equipment) Harquebus (5e Equipment) Harquebus Hybrid (5e Equipment) Hexagonal Rifle (5e Equipment) Hybrid Pistol (5e Equipment) King's Walking Staff (5e Equipment) Lead Ingot (5e Equipment) Lever Action Carbine (5e Equipment) Lever Action Pistol (5e Equipment) Matchlock Musket (5e Equipment) Matchlock Pistol (5e Equipment) Midnight Dust (5e Equipment) Musket (5e Equipment) Needle Rifle (5e Equipment) Pepperbox Pistol (5e Equipment) Pepperbox Rifle (5e Equipment) Pistol (5e Equipment) Pocket Pistol (5e Equipment) Powder Flask (5e Equipment) Repeating Flintlock Pistol (5e Equipment) Rest (5e Equipment) Revolver (5e Equipment) Revolving Blunderbuss (5e Equipment) Revolving Carbine (5e Equipment) Revolving Rifle (5e Equipment) Rifle (5e Equipment) Rotating Revolver (5e Equipment) Saber (5e Equipment) Smoke Bomb (5e Equipment) Sparksprig (5e Equipment) Triangular Bayonet (5e Equipment) Turret Pistol (5e Equipment) Turret Rifle (5e Equipment) Volley Musket (5e Equipment) Volley Pistol (5e Equipment)
Magic Items Adamantine Bullet (5e Equipment) Bloodkeeper Crystal (5e Equipment) Calamity Blade (5e Equipment) Dire Bear Mask (5e Equipment) Dragon's Breath Shot (5e Equipment) Figurine of Wondrous Power: Agate Cat (5e Equipment) Goblin Mask (5e Equipment) Hag Mask (5e Equipment) Hill Giant Mask (5e Equipment) Jawbreakers' War Mask (5e Equipment) Mask of Humanity (5e Equipment) Mask of the Dragon (5e Equipment) Mask of the Feychild (5e Equipment) Mask of the Infernal Offspring (5e Equipment) Mask of the Shamed Royal (5e Equipment) Moon Powder (5e Equipment) No-Headed Coin (5e Equipment) Octopoid Mask (5e Equipment) Rain Match (5e Equipment) Spark Staff (5e Equipment) Stoneborn Death Mask (5e Equipment) The Ghost Hood (5e Equipment) The Proclaimer (5e Equipment) The Slashed Faces (5e Equipment) Visage of the Vampire (5e Equipment)
Spells Astromancy (5e Spell) Conjure Deep Abomination (5e Spell) Dreaming Tide (5e Spell) Drowning (5e Spell) Eclipse (5e Spell) Herculean Force (5e Spell) Putrefy Food (5e Spell) Universal Potion (5e Spell)
Variant Rules Capacity (5e Variant Rule) Chain Fire (5e Variant Rule) Double-Action (5e Variant Rule) Experimenting and Grafting (5e Variant Rule) Firearm Customization (5e Variant Rule) Loud (5e Variant Rule) Match Loading (5e Variant Rule) Misalignment (5e Variant Rule) Misfire (5e Variant Rule) Rest (5e Variant Rule) Shot (5e Variant Rule) Turret Chain Fire (5e Variant Rule) Unwieldy (5e Variant Rule) Volley (5e Variant Rule)
Creatures, Templates and NPCs Abrikandilu (5e Creature) Accuser Devil (5e Creature) Bibliognost (5e Creature) Black Icer (5e Creature) Blazing Spider (5e Creature) Blutsauger (5e Creature) Bolt-Thrower (5e Creature) Cacodaemon (5e Creature) Carrow (5e Creature) Clockwork Knight (5e Creature) Cloud Spider (5e Creature) Contract Devil (5e Creature) Djehuty (5e Creature) Forvirskrípi (5e Creature) Gear Spider (5e Creature) Geode Spider (5e Creature) Granitehead (5e Creature) Grimlock Brute (5e Creature) Grimlock Supplicant (5e Creature) Grinder (5e Creature) Hlaupa (5e Creature) Hydrodaemon (5e Creature) Knútadraugr (5e Creature) Littoral Spider (5e Creature) Living Spellbook (5e Creature) Magma Elemental (5e Creature) Maw Swarm (5e Creature) Mubida (5e Creature) Mud Elemental (5e Creature) Ochokochi (5e Creature) Oculite (5e Creature) Plaguebelly (5e Creature) Poludnitsa (5e Creature) Revilock (5e Creature) Revilock Paragon (5e Creature) Samovila (5e Creature) Sand Elemental (5e Creature) Slithering Crown (5e Creature) Slitherwhite (5e Creature) Smoke Elemental (5e Creature) Snow Angel (5e Creature) Steam Elemental (5e Creature) Storm Elemental (5e Creature) Thanadaemon (5e Creature) Thornfist (5e Creature) Thuull (5e Creature) Titivullus (5e Creature) Troglodyte Meatseeker (5e Creature) Troglodyte Wallower (5e Creature) Viy (5e Creature) Wailer on the Ice (5e Creature) Warmonger Devil (5e Creature) Íssax (5e Creature)
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