OGC:Hand Cannon (5e Equipment)
Hand Cannon
Martial Ranged Weapons
Weapon | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Hand Cannon | 80 gp | 1d8 piercing | 12 lbs. | Ammunition (range 20/60), match loading, heavy, loud, misfire, rest, shot (1d6 piercing), two-handed |
The earliest handgun required resting the weapon while dropping a lit match to the touch hole. You must use a rest or have another creature drop the match for you to avoid the rest penalty. In melee the hand cannon may be used as a two-handed club, dealing 1d6 bludgeoning damage.
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