OGC:Dreaming Tide (5e Spell)
You evoke the dreams and nightmares of a creature you can see within range.
This material is published under the OGL |
Enchantment cantrip | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | V |
Duration: | Instantaneous |
The target makes a Charisma saving throw, suffering 1d6 psychic damage on a failure. A creature that is frightened of you takes an additional 1d6 damage. Damage from this spell does not wake sleeping creatures.
This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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