OGC:Bloodkeeper Arts (5e Feat)
Bloodkeeper Arts
With your Bloodkeeper crystal in hand, and the essence of a victim trapped inside, you can unleash the guild’s secret arts. You gain the following benefits:
- You gain proficiency with Deception and Stealth, if you are not already proficient.
- So long as you have on your person a Bloodkeeper crystal that contains at least 2 gallons of blood, your proficiency bonus on Deception and Stealth checks are doubled.
- Whenever you regain hit points, such as through magical healing or expending hit dice, you regain additional hit points. The number of additional hit points you gain is equal to the number of gallons of blood in the fullest Bloodkeeper crystal on your person.
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gollark: Looks like it was put together using some poorly optimized web framework.
gollark: This cannot possibly go wrong.
gollark: > This may be because synthesized faces tend to look more like average faces which themselves are deemed more trustworthy They *do* suggest your explanation in the paper, actually.
gollark: Apparently this is mostly due to them explaining the artifacts which are common in synthetic ones, but newer methods don't really have those as much anyway.
gollark: Experiment 2 is after they take some new people and train them on how to detect synthetic ones.
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