OGC:Cartomancy (5e Feat)
Cartomancy
Prerequisites: Intelligence 13 or higher, and proficiency with game set (cards)
Your supernatural insights and card-cunning are one and the same.
- When you draw a card, in-universe as your character or at the table as a player, you can use this feat to look at the top card of the deck before drawing. You can choose to keep that card on the top of the deck, or to place the card on the bottom of the deck. Once you use this ability, you must complete a long rest or a short rest to use it again.
- Whenever you complete a game of cards or a tarot reading, you learn certain information about one other creature involved. The GM tells you two of the creature’s qualities or scores from following: Intelligence score, Charisma score, Wisdom score, any proficient skills related to one such ability, Personality Trait, Ideal, or Bond.
Back to Open Game Content → Character Options → Feats
Back to Main Page → Publication List → Publishers → EN World → EN Publishing
gollark: You just can't conveniently map the vectors to... logical statements, or whatever you want.
gollark: We have word2vec and stuff.
gollark: I see.
gollark: Notably, English words do not actually mean the same thing as the roots might imply, in cases where there even are obvious ones.
gollark: Just because your language theoretically has words composed of subwords doesn't mean you can ignore the various problems I mentioned (except possibly the grammar one). And "convert the words to semantic expressions" hides a lot of the complexity this would involve.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.