Le Coudray
Le Coudray is a commune in the Eure-et-Loir department in northern France.
Le Coudray | |
---|---|
Chapel of the seminary | |
Location of Le Coudray | |
Le Coudray Le Coudray | |
Coordinates: 48°25′18″N 1°29′51″E | |
Country | France |
Region | Centre-Val de Loire |
Department | Eure-et-Loir |
Arrondissement | Chartres |
Canton | Chartres-2 |
Intercommunality | Chartres métropole |
Government | |
• Mayor (2008–2014) | Dominique Soulet |
Area 1 | 5.52 km2 (2.13 sq mi) |
Population (2017-01-01)[1] | 4,161 |
• Density | 750/km2 (2,000/sq mi) |
Time zone | UTC+01:00 (CET) |
• Summer (DST) | UTC+02:00 (CEST) |
INSEE/Postal code | 28110 /28630 |
Elevation | 125–153 m (410–502 ft) (avg. 147 m or 482 ft) |
1 French Land Register data, which excludes lakes, ponds, glaciers > 1 km2 (0.386 sq mi or 247 acres) and river estuaries. |
Population
Year | Pop. | ±% |
---|---|---|
1962 | 836 | — |
1968 | 931 | +11.4% |
1975 | 1,251 | +34.4% |
1982 | 1,441 | +15.2% |
1990 | 2,022 | +40.3% |
1999 | 2,884 | +42.6% |
2008 | 3,854 | +33.6% |
gollark: I think you might be able to use it to capture an unfrozen one, particularly with a bigger SCS (assuming your thing is claimed so it doesn't just unexist it), but you would need very good timing (probably a computer).
gollark: I have no idea what that is.
gollark: It doesn't seem to have a whitelist for entities, so you can just set up a small spatial IO system which intersects the hitbox of a frozen chaos guardian to contain it.
gollark: Unfortunately, you can't store most tile entities.
gollark: It's an AE2 feature which lets you store blocks and entities in storage cells.
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