NPCs (Hyrule Supplement)

Campaign Setting: Hyrule
Player's Guide
Character Creation
Races
Common: deku scrubs, gerudo, gorons, hylians, and zora
Uncommon: anouki, kokiri, koroks, rito, skull kids, and tokay
Classes
Fighter: brute, darknut, spellsword, sword savage, archer, tunic
Opportunist: assassin, garo, mystic, skirmisher, picaroon
Researcher: technomancer, witch, wizzrobe
Sage: earth, fire, forest, light, shadow, spirit, water, wind
Scion: dragon, fairy, mask, poe
Backgrounds & Languages
Feats
Spells
Equipment
Armor
Weapons
Adventuring Gear
Tools and Vehicles
Potions and Poisons
Mounts and Animals
Other Goods and Services
Downtime Activities
World of Hyrule
Astrology
Divisions of the known universe
Geography
Hyrule
Akkala
Central Province
Eldin
Faron
Gerudo
Hebra
Lanaryu
Necluda
The Forsaken
Southern Hyrule
Termina
Holodrum
Labrynna
Islands of the Great Sea
Islands of the Sky
Subrosia
Religion
Gods of Hyrule, their worship, and how they influence the world
History
History of the Light World as known by Hyruleans
Dungeon Master's Guide
Bestiary
This world bears many monsters unique to it
Legendary NPCs
Figures of myth, history, and happenstance
Traps
Ruins, dungeons, and temples are littered with various hazards
Treasure
Marks of Prestige
Blessings
Epic Boons
Artifacts
Optional Rules
Exotic Races
Fragile Weapons
Optional Actions
Prestige Classes
Recovery Hearts
Targeted Attacks
Adventures
Quests, dungeons, and storylines ready for exploration
Tables
Tables for random generation of dungeons, encounters, treasure, etc.


Generic NPCs

NameCRRace
Assassin8any
Banditany
Bandit Captain2any
Bowmanany
Commoner0any
Cultistany
Duelist2any
Fencer2any
Guardany
Guard Captain1any
Knight3any
Nobleany
Scout0.5 ½any
Spy1any
Thug0.5 ½any
Veteran3any
Business Scrub0.5 ¼deku scrub
Deku Scrub0.5 ¼deku scrub
Mad Scrub1deku scrub
Gerudo Elite5gerudo
Gerudo Grandwitch10gerudo
Gerudo Warrior1gerudo
Gerudo Witch1gerudo
Goron0.5 ½goron
Goron Caster1goron
Goron Hero6goron
Goron Warrior2goron
Mago0.5 ¼hylian
Kokiri Scoundrel0.5 ¼kokiri
Kokiri Seer0.5 ½kokiri
Mogma0.5 ¼mogma
Geozard0.5 ½zora
Geozard Chief4zora
River Zora0.5 ¼zora

Named NPCs

NameCRRaceAlignment
Ganondorf26gerudoneutral evil
Vaati19minishneutral evil



Back to Main Page 5e Homebrew Campaign Settings Hyrule

gollark: We don't actually need paired fluxducts, due to that quirk of their transfer rates. I think.
gollark: Anyway, we can probably just run some itemducts in the planned power cabling tunnels, so it's not too problematic.
gollark: Unless you make the reactor building very big.
gollark: For wiring from the reactor to cells, we can afford most things.
gollark: So if you feed the reactor output straight into a cell and make the cell output into three fluxducts, you could have the actual long range wiring carry all the power, but each machine would only receive 1kRF/t max unless you have a bunch of connections on that machine.
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