Background (Hyrule Supplement)

Campaign Setting: Hyrule
Player's Guide
Character Creation
Races
Common: deku scrubs, gerudo, gorons, hylians, and zora
Uncommon: anouki, kokiri, koroks, rito, skull kids, and tokay
Classes
Fighter: brute, darknut, spellsword, sword savage, archer, tunic
Opportunist: assassin, garo, mystic, skirmisher, picaroon
Researcher: technomancer, witch, wizzrobe
Sage: earth, fire, forest, light, shadow, spirit, water, wind
Scion: dragon, fairy, mask, poe
Backgrounds & Languages
Feats
Spells
Equipment
Armor
Weapons
Adventuring Gear
Tools and Vehicles
Potions and Poisons
Mounts and Animals
Other Goods and Services
Downtime Activities
World of Hyrule
Astrology
Divisions of the known universe
Geography
Hyrule
Akkala
Central Province
Eldin
Faron
Gerudo
Hebra
Lanaryu
Necluda
The Forsaken
Southern Hyrule
Termina
Holodrum
Labrynna
Islands of the Great Sea
Islands of the Sky
Subrosia
Religion
Gods of Hyrule, their worship, and how they influence the world
History
History of the Light World as known by Hyruleans
Dungeon Master's Guide
Bestiary
This world bears many monsters unique to it
Legendary NPCs
Figures of myth, history, and happenstance
Traps
Ruins, dungeons, and temples are littered with various hazards
Treasure
Marks of Prestige
Blessings
Epic Boons
Artifacts
Optional Rules
Exotic Races
Fragile Weapons
Optional Actions
Prestige Classes
Recovery Hearts
Targeted Attacks
Adventures
Quests, dungeons, and storylines ready for exploration
Tables
Tables for random generation of dungeons, encounters, treasure, etc.


Languages

Languages spoken by races and creatures dedicated to the Hyrule setting are rooted firmly in The Legend of Zelda series. If a DM would prefer to use Hyrule content in a more traditional Dungeons & Dragons setting, it's best if the languages listed below are replaced with their listed equivalent.

LanguageOther NamesTypical SpeakersScriptEquivalentd12
AncientAncient Hylian, SheikahGods, sheikah, researchersAncientCelestial1
AnookAnouki, Tundran, YookAnouki, yeti, ice elementalsCommonGiant or Primordial2
BlinMoblinMoblins and allies of GanonStalGoblin or Undercommon3
CommonHylianHylians and their alliesCommonCommon
DekuSylvanDeku scrubs, koroks, kokiri, fairiesAncientSylvan4
GerudoGerudo, zunaCommonOrc5
GoroGoron, TerranGorons, mogma, earth elementalsCommonDwarvish or Terran6
LizalDraconic, LizalfosLizalfos, most intelligent reptilesStalDraconic7
MinishPicoranMinish and other diminutive creaturesCommonGnomish8
StalPoe, StalfosUndead, garoStalAbyssal or Infernal9
SubrosianIgnanSubrosians, fire elementalsSubrosianIgnan10
TwilitTwiliAncientDeep Speech11
ZoranAquan, Auran, ZoraZora, rito, parella, aquatic creaturesCommonElvish or Primordial12
LanguageOther NamesTypical SpeakersScriptEquivalentd12

Backgrounds

Most conventional Dungeons & Dragons backgrounds can fit into Hyrule. Particularly suitable options include Charlatan, Folk Hero, Hermit, Outlander, and Sailor.

Make Your Own Background

Seriously, picking from a list is really lame. What happened to the days when you made up whatever kind of character you wanted? It isn't difficult to make up a bond, a flaw, and an ideal.

Want a Good Story?

Work with your DM to come up with a good, enjoyable background.

Want to Optimize?

Choose two skills; you're proficient in those. Then choose any one tool to be proficient in, and one language to know outside of those provided by your race.

Want Something Fun or Silly?

Roll a d20 two times. That determines your two skill proficiencies from your background, according to the chart below. Re-roll any duplicates.

d20Skill Proficiency
01Athletics
02Acrobatics
03Sleight of Hand
04Stealth
05Arcana
06History
07Investigation
08Nature
09Religion
10Animal Handling
11Insight
12Medicine
13-14Perception
15Survival
16Deception
17Intimidation
18Performance
19-20Persuasion

Roll a d20 to determine your secondary proficiencies.

d20Secondary Proficiency
01-02Roll two languages.
03Roll two artisan's tools.
04Roll two musical instruments.
05Roll two professional tools.
06Land vehicles and water vehicles.
07-08Roll a professional tool and roll a language.
09Roll a professional tool and roll an artisan's tool.
10Roll a professional tool and roll a musical instrument.
11Roll a professional tool and flip d2 for a vehicle.
12-13Roll an artisan's tool and a language.
14Roll an artisan's tool and a musical instrument.
15Roll a artisan's tool and flip d2 for a vehicle.
16-17Roll a musical instrument and a language.
18Roll a musical instrument and flip d2 for a vehicle.
19-20Roll a language and flip d2 for a vehicle.



Back to Main Page 5e Homebrew Campaign Settings Hyrule

gollark: It's dragonomics, you know.
gollark: Given their access to ND tutorials/assistance, fancy forumy trading whatsits, notifications about, say, AP SAltkins, and other stuff, probably discord/forum people are slightly "richer" than the average DC user.
gollark: The ones on the forum/discord are most likely to be those WITH rares, though.
gollark: See, if an ND-maker can just wait two months and get a gold (assuming this stays in place, though) they'll demand more golds due to their declining rarity/value.
gollark: Yes, BUT the availability of market eggs will drive down demand for them.
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