SRD:Piercing Weapon
Piercing Weapons
3
- Armor Spikes
- Arrows
- Blowgun
- Bolts, Crossbow
- Caltrops
- Chain, Spiked
- Crossbow, Hand
- Crossbow, Heavy
- Crossbow, Light
- Crossbow, Repeating
- Dagger
- Dagger, Punching
- Dart
- Gauntlet, Spiked
- Halberd
- Halfspear
- Javelin
- Lance, Heavy
- Lance, Light
- Longbow
- Longbow, Composite
- Longspear
- Morningstar
- Pick, Heavy
- Pick, Light
- Ranseur
- Rapier
- Scythe
- Shield Spikes
- Shortbow
- Shortbow, Composite
- Shortspear
- Shuriken
- Siangham
- Sword, Short
- Trident
S
- Armor Spikes
- Arrows
- Caltrops
- Composite Longbow
- Composite Shortbow
- Crossbow Bolts
- Dagger
- Dart
- Dwarven Urgrosh
- Gnome Hooked Hammer
- Halberd
- Hand Crossbow
- Heavy Crossbow
- Heavy Pick
- Javelin
- Lance
- Light Crossbow
- Light Pick
- Longbow
- Longspear
- Morningstar
- Punching Dagger
- Ranseur
- Rapier
- Repeating Crossbow Bolts
- Repeating Heavy Crossbow
- Repeating Light Crossbow
- Scythe
- Short Sword
- Shortbow
- Shortspear
- Shuriken
- Siangham
- Spear
- Spiked Chain
- Spiked Gauntlet
- Trident
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons
gollark: Hold on while I figure out how this works again.
gollark: I'll run it through my thing.
gollark: 12480.
gollark: I have a program which can generate a polynomial for any sequence you can put in.
gollark: The next number is ENTIRELY ARBITRARY.
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