SRD:Lance

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Lance
Martial Two-Handed Melee
Critical: ×3
Range Increment:
Type: Piercing
Hardness: 5
SizeCost1DamageWeight1hp
Fine*1d2*1
Diminutive*1d3*1
Tiny*1d4*2
Small10 gp1d65 lb.5
Medium10 gp1d810 lb.10
Large20 gp2d620 lb.20
Huge*3d6*40
Gargantuan*4d6*80
Colossal*6d6*160
  1. For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.

Description

A lance deals double damage when used from the back of a charging mount. It has reach, so you can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe.

While mounted, you can wield a lance with one hand.

Enhancements

Lance Material Enhancements
MaterialAverageMasterwork1HardnesshpSpecial
Steel and Wood10 gp310 gp510
Adamantine3,010 gp513Bypass hardness less than 20
Deep Crystal1,010 gp1030Psionic
Mundane Crystal310 gp825No rusting, not metal
Darkwood410 gp5101/2 weight
Iron, Cold20 gp320 gp510Magical enchantments cost an additional 2,000 gp.
Mithraln/an/an/a
Silver, Alchemical190 gp490 gp5101 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
Magical/Psionic Weapon Enhancements
Bonus ValueAdditional Cost1Hardness Increase2Additional hp2
+1+2,000 gp+2+10
+2+8,000 gp+4+20
+3+18,000 gp+6+30
+4+32,000 gp+8+40
+5+50,000 gp+10+50
+6+72,000 gp3+12+60
+7+98,000 gp3+14+70
+8+128,000 gp3+16+80
+9+162,000 gp3+18+90
+10+200,000 gp3+20+100
+11 or more+ bonus squared
× 20,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Weapons

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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gollark: Yes, if power is too low you'll just char a bit of it, you have to burn through rapidly.
gollark: Clearly, you found wrong.
gollark: Or electron-beam-cut, sometimes.
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