SRD:Shortbow
This material is published under the OGL |
| |||||||||||
Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | 1 | * | 1 | |||||||
Diminutive | * | 1d2 | * | 1 | |||||||
Tiny | * | 1d3 | * | 1 | |||||||
Small | 30 gp | 1d4 | 1 lb. | 2 | |||||||
Medium | 30 gp | 1d6 | 2 lb. | 5 | |||||||
Large | 60 gp | 1d8 | 4 lb. | 10 | |||||||
Huge | * | 2d6 | * | 20 | |||||||
Gargantuan | * | 3d6 | * | 40 | |||||||
Colossal | * | 4d6 | * | 80 | |||||||
|
Description
You need at least two hands to use a bow, regardless of its size. You can use a shortbow while mounted. If you have a penalty for low Strength, apply it to damage rolls when you use a shortbow. If you have a bonus for high Strength, you can apply it to damage rolls when you use a composite shortbow but not a regular shortbow.
Enhancements
Material | Average | Masterwork1 | Hardness | hp | Special |
---|---|---|---|---|---|
Wood | 30 gp | 330 gp | 5 | 5 | — |
Adamantine | — | n/a | n/a | n/a | — |
Deep Crystal | — | 1,030 gp | 10 | 15 | Psionic |
Mundane Crystal | — | 330 gp | 8 | 12 | No rusting, not metal |
Darkwood | — | 350 gp | 5 | 5 | 1/2 weight |
Iron, Cold | n/a | n/a | n/a | n/a | — |
Mithral | — | n/a | n/a | n/a | — |
Silver, Alchemical | n/a | n/a | n/a | n/a | — |
|
Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2 |
---|---|---|---|
+1 | +2,000 gp | +2 | +10 |
+2 | +8,000 gp | +4 | +20 |
+3 | +18,000 gp | +6 | +30 |
+4 | +32,000 gp | +8 | +40 |
+5 | +50,000 gp | +10 | +50 |
+6 | +72,000 gp3 | +12 | +60 |
+7 | +98,000 gp3 | +14 | +70 |
+8 | +128,000 gp3 | +16 | +80 |
+9 | +162,000 gp3 | +18 | +90 |
+10 | +200,000 gp3 | +20 | +100 |
+11 or more | + bonus squared × 20,000 gp | + enhancement bonus × 2 | + enhancement bonus × 10 |
|
See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons
gollark: Perhaps you could try and get a more comfortable keyboard.
gollark: If you blame xorg, try wayland?
gollark: No. As far as I know, at least, load is added more by being in channels than by having lots of people. And if lots of people are in the same channels, this doesn't create much additional load.
gollark: You can live without the missing things, but it's not ideal.
gollark: https://github.com/matrix-org/dendrite#progress
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.