3e SRD:Arrows

This material is published under the OGL
Arrows (20)
Martial Tiny Ammunition
Critical: ×2
Range Increment:
Type: (P)
CostDamageWeight
1 gp1d43 lb.

Description

An arrow used as a melee weapon is Tiny and deals 1d4 points of piercing damage (X2 crit). Since it is not designed for this use, all characters are treated as not proficient with it and thus suffer a -4 penalty on their attack rolls. Arrows come in leather quivers that hold 20 arrows. An arrow that hits its target is destroyed; one that misses has a 50% chance to be destroyed or lost.



Back to Main Page 3e Open Game Content System Reference Document Equipment Weapons

Open Game Content (place problems on the discussion page).
This is part of the (3e) System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: I would be impressed if they managed to get tracking beacons with reasonable range and battery life to actually fit.
gollark: Yes, it's not really a *significant* issue compared to the bigger ones of spreading disease, but it is there.
gollark: Apparently quite a lot of that runs over side channels like facial expression rather than actual words.
gollark: > How are masks dehumanizing?They somewhat worsen communication, I guess?
gollark: Possibly. It seems unlikely that they would say it if it wasn't somewhat necessary, it makes it significantly less attractive.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.