SRD:Spiked Gauntlet

This material is published under the OGL
Gauntlet, Spiked
Simple Light Melee
Critical: ×2
Range Increment:
Type: Piercing
Hardness: 10
SizeCost1DamageWeight1hp1
Fine***
Diminutive*1**
Tiny*1d2**
Small5 gp1d31/2 lb.*
Medium5 gp1d41 lb.*
Large10 gp1d62 lb.*
Huge*1d8**
Gargantuan*2d6**
Colossal*3d6**
  1. For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.

Description

Your opponent cannot use a disarm action to disarm you of spiked gauntlets. The cost and weight given are for a single gauntlet. An attack with a spiked gauntlet is considered an armed attack.

Enhancements

Spiked Gauntlet Material Enhancements
MaterialAverageMasterwork1Hardnesshp2Special
Steel5 gp305 gp10*
Adamantine3005 gp20*Bypass hardness less than 20
Deep Crystal1005 gp10*Psionic
Mundane Crystal305 gp8*No rusting, not metal
Darkwoodn/an/an/a
Iron, Cold10 gp310 gp10*Magical enchantments cost an additional 2,000 gp.
Mithral505 gp15*1/2 weight
Silver, Alchemical25 gp325 gp8*1 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
  2. For values marked with an asterisk, the SRD gives neither this value nor a means to determine it.
Magical/Psionic Weapon Enhancements
Bonus ValueAdditional Cost1Hardness Increase2Additional hp2
+1+2,000 gp+2+10
+2+8,000 gp+4+20
+3+18,000 gp+6+30
+4+32,000 gp+8+40
+5+50,000 gp+10+50
+6+72,000 gp3+12+60
+7+98,000 gp3+14+70
+8+128,000 gp3+16+80
+9+162,000 gp3+18+90
+10+200,000 gp3+20+100
+11 or more+ bonus squared
× 20,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Weapons

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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