SRD:One-Handed Weapon
One-Handed Weapons
A one-handed weapon can be used in either the primary hand or the off hand. Add the wielder’s Strength bonus to damage rolls for melee attacks with a one-handed weapon if it’s used in the primary hand, or 1/2 his or her Strength bonus if it’s used in the off hand. If a one-handed weapon is wielded with two hands during melee combat, add 1-1/2 times the character’s Strength bonus to damage rolls.
S
- Bastard Sword
- Battleaxe
- Bolas
- Club
- Crowbar
- Dagger
- Dwarven Waraxe
- Flail
- Hammer
- Handaxe
- Heavy Crossbow
- Heavy Mace
- Heavy Pick
- Heavy Shield
- Javelin
- Kama
- Kukri
- Light Hammer
- Light Mace
- Light Pick
- Light Shield
- Longsword
- Morningstar
- Net
- Nunchaku
- Punching Dagger
- Rapier
- Repeating Heavy Crossbow
- Sai
- Sap
- Scimitar
- Short Sword
- Shortspear
- Siangham
- Sickle
- Sling
- Throwing Axe
- Torch
- Trident
- Warhammer
- Whip
See Also:
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons
gollark: Hmm, yes, if you *know* that then it's kind of similar to coercion.
gollark: > i shouldn't need to deal with people who live in the time of the old testament properly if they're not willing to catch up to the centuries of science which have undermined their very base belief about the earthYes, and you can ignore them/block them/etc.
gollark: You can blame it on your upbringing and environment and genes or the initial conditions of the universe and the rules for updating it or something like that, but I'm a compatibilist.
gollark: Probably.
gollark: Maybe you could say that about political ideologies too. Hmm. They're generally less reason-based, inasmuch as you can't really measure "opinion goodness" objectively.
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