SRD:Improvised Weapon

Improvised Weapons

Sometimes objects not crafted to be weapons nonetheless see use in combat. Because such objects are not designed for this use, any creature that uses one in combat is considered to be nonproficient with it and takes a –4 penalty on attack rolls made with that object. To determine the size category and appropriate damage for an improvised weapon, compare its relative size and damage potential to the weapon list to find a reasonable match. An improvised weapon scores a threat on a natural roll of 20 and deals double damage on a critical hit. An improvised thrown weapon has a range increment of 10 feet.


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gollark: They're normally regular?!
gollark: If only we had data to work from...
gollark: Well, I've seen more aeons and actually caught a copper again, but no silvers/golds.
gollark: I blame the new release for the lack of golds.
gollark: In market.
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