SRD:Dwarven Waraxe

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Waraxe, Dwarven
Exotic One-Handed Melee
Critical: ×3
Range Increment:
Type: Slashing
Hardness: 5
SizeCost1DamageWeight1hp
Fine*1d3*1
Diminutive*1d4*1
Tiny*1d6*1
Small30 gp1d84 lb.2
Medium30 gp1d108 lb.5
Large60 gp2d816 lb.10
Huge*3d8*20
Gargantuan*4d8*40
Colossal*6d8*80
  1. For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.

Description

A dwarven waraxe is too large to use in one hand without special training; thus, it is an exotic weapon. A Medium character can use a dwarven waraxe two-handed as a martial weapon, or a Large creature can use it one-handed in the same way. A dwarf treats a dwarven waraxe as a martial weapon even when using it in one hand.

Enhancements

Dwarven Waraxe Material Enhancements
MaterialAverageMasterwork1HardnesshpSpecial
Steel30 gp330 gp55
Adamantine3,030 gp56Bypass hardness less than 20
Deep Crystal1,030 gp1015Psionic
Mundane Crystal330 gp812No rusting, not metal
Darkwoodn/an/an/a
Iron, Cold60 gp360 gp55Magical enchantments cost an additional 2,000 gp.
Mithral4,030 gp551/2 weight
Silver, Alchemical120 gp420 gp551 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
Magical/Psionic Weapon Enhancements
Bonus ValueAdditional Cost1Hardness Increase2Additional hp2
+1+2,000 gp+2+10
+2+8,000 gp+4+20
+3+18,000 gp+6+30
+4+32,000 gp+8+40
+5+50,000 gp+10+50
+6+72,000 gp3+12+60
+7+98,000 gp3+14+70
+8+128,000 gp3+16+80
+9+162,000 gp3+18+90
+10+200,000 gp3+20+100
+11 or more+ bonus squared
× 20,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Weapons

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This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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