SRD:Martial Weapon
Martial Weapons
Simple, Martial, and Exotic Weapons
Anybody but a druid, monk, rogue, or wizard is proficient with all simple weapons. Barbarians, fighters, paladins, and rangers are proficient with all simple and all martial weapons. Characters of other classes are proficient with an assortment of mainly simple weapons and possibly also some martial or even exotic weapons. A character who uses a weapon with which he or she is not proficient takes a –4 penalty on attack rolls.
3
- Armor Spikes
- Axe, Throwing
- Battleaxe
- Falchion
- Flail, Heavy
- Flail, Light
- Glaive
- Greataxe
- Greatclub
- Greatsword
- Guisarme
- Halberd
- Hammer, Light
- Handaxe
- Katana
- Lance, Heavy
- Lance, Light
- Longbow
- Longbow, Composite
- Longspear
- Longsword
- Pick, Heavy
- Pick, Light
- Ranseur
- Rapier
- Sap
- Scimitar
- Scythe
- Shield Spikes
- Shortbow
- Shortbow, Composite
- Sword, Bastard
- Sword, Short
- Trident
- Wakizashi
- Waraxe, Dwarven
- Warhammer
S
- Armor Spikes
- Battleaxe
- Composite Longbow
- Composite Shortbow
- Falchion
- Flail
- Glaive
- Greataxe
- Greatclub
- Greatsword
- Guisarme
- Halberd
- Handaxe
- Heavy Flail
- Heavy Pick
- Heavy Shield
- Kukri
- Lance
- Light Hammer
- Light Pick
- Light Shield
- Longbow
- Longsword
- Ranseur
- Rapier
- Sap
- Scimitar
- Scythe
- Short Sword
- Shortbow
- Throwing Axe
- Trident
- Warhammer
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons
gollark: How do you do fibonacci with matrix multiplication?!?!?!?!
gollark: *My* language makes it impossible to recurse by dynamically inspecting the stack on all function calls (efficiently via something something SIMD/vectorization) and immediately halting if recursion is detected.
gollark: Or mutual recursion.
gollark: But what if recursion via function pointers or equivalent?
gollark: Lua has tail calls so it's actually perfect and without flaw.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.