SRD:Greatclub

This material is published under the OGL
Greatclub
Martial Two-Handed Melee
Critical: ×2
Range Increment:
Type: Bludgeoning
Hardness: 5
SizeCost1DamageWeight1hp
Fine*1d3*1
Diminutive*1d4*1
Tiny*1d6*2
Small5 gp1d84 lb.5
Medium5 gp1d108 lb.10
Large10 gp2d816 lb.20
Huge*3d8*40
Gargantuan*4d8*80
Colossal*6d8*160
  1. For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.

Enhancements

Greatclub Material Enhancements
MaterialAverageMasterwork1HardnesshpSpecial
Wood5 gp305 gp510
Adamantine3,005 gp513Bypass hardness less than 20
Deep Crystal1,005 gp1030Psionic
Mundane Crystal305 gp825No rusting, not metal
Darkwood385 gp5101/2 weight
Iron, Cold10 gp310 gp510Magical enchantments cost an additional 2,000 gp.
Mithraln/an/an/a
Silver, Alchemical185 gp485 gp5101 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
Magical/Psionic Weapon Enhancements
Bonus ValueAdditional Cost1Hardness Increase2Additional hp2
+1+2,000 gp+2+10
+2+8,000 gp+4+20
+3+18,000 gp+6+30
+4+32,000 gp+8+40
+5+50,000 gp+10+50
+6+72,000 gp3+12+60
+7+98,000 gp3+14+70
+8+128,000 gp3+16+80
+9+162,000 gp3+18+90
+10+200,000 gp3+20+100
+11 or more+ bonus squared
× 20,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Weapons

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: That makes some sense I guess.
gollark: That... doesn't seem to actually be true, unless it's just not documented there?
gollark: The exclusivity bit doesn't last long enough to explain it either.
gollark: https://www.fda.gov/drugs/development-approval-process-drugs/frequently-asked-questions-patents-and-exclusivity
gollark: > Patent terms are set by statute. Currently, the term of a new patent is 20 years from the date on which the application for the patent was filed in the United States. Many other factors can affect the duration of a patent.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.