3e SRD:Flail, Light

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Light Flail
Martial Medium-size Melee
Critical: ×2
Range Increment:
Type: (B)
CostDamageWeight
8 gp1d85 lb.

Description

With a flail, add a +2 bonus on the opposed attack roll when attempting to disarm an enemy (including the roll to avoid being disarmed if the character fails to disarm the enemy).

Use this weapon to make trip attacks. If the character is tripped during his or her own trip attempt, the flail can be dropped to avoid being tripped.



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gollark: If you need that, use encryption of some sort.
gollark: Private channels would *not* actually be very private to someone who can read the logs, thus they are not in.
gollark: Anyway. Skynet design philosophy...Basically, the idea is that the skynet server operator has no powers not also available to regular users.
gollark: Yes, because people are *so very stupid*.
gollark: Yes, but actually no.
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