Grip of Death (5e Spell)

A living creature within range that you can see is sundered with life-sapping agony. The target must make a Constitution saving throw. It takes 10d8 necrotic damage on a failed save, or half as much damage on a successful one.

Campaign Setting: Hyrule
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Grip of Death
5th-level necromancy
Casting time: 1 action
Range: 60 feet
Components: V, S, M (a poe soul, which is consumed by the spell)
Duration: Instantaneous

A Large, Medium, or Small humanoid killed by this spell rises at the start of your next turn as a stalfos that is permanently under your command, following your verbal orders to the best of its ability.


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