< Tekken < Characters

Tekken/Characters/3


The list of characters who were introduced in Tekken 3.



Jin Kazama

The Mishima bloodline ends here.
Fear the wrath of God.

Currently the "hero" of the series. Jin is Jun's son from Kazuya, inheriting his Devil Gene. When Jun was killed by Ogre, Jin swore revenge and as instructed, studies Mishima Karate through his grandpa Heihachi (also enrolls in school)... only to be betrayed once Jin defeats Ogre. This awakens his Devil Gene, transforming him into Devil Jin and trashes Heihachi before fleeing. With much disgust with his family, he unlearns the Mishima Karate and learns traditional Karate, then enters the 4th King of Iron Fist Tournament, also hearing that his father Kazuya (that he equally hates for his Devil Gene that he inherited from Kazuya) is Back from the Dead. But, he ends up captured and awakened in a temple, where he proceeds to beat the crap out of Heihachi and Kazuya, only sparing them due to his mother's spirit interference.

After his retreat, Jin starts getting overwhelmed by his Devil Gene, which he decided that he has to put an end to his own bloodline. He enters the 5th tournament, but is unable to concentrate and got his ass kicked by his rival Hwoarang, which causes his Super-Powered Evil Side to take over him and he swiftly beat Hwoarang back. Then he goes to beat Jinpachi, claiming the ownership of the Zaibatsu and uses it to... Take Over the World.

When he learns that once again his father and grandpa are against that, he announces the 6th tournament...

Tropes associated with Jin:

  • Accidental Pervert: Asuka's Tekken 5 ending.
  • Anime Hair
  • Anti-Hero: Started out as a mild Type II before shifting gear towards Types III and IV.
    • Hits type V in 6. has good intentions but gets a LOT of innocent people killed and is rather a dick about it.
  • Apologetic Attacker: In 4 and 5, as long as you're not on his hitlist (i.e. Kazuya and Heihachi), he'll ask you to forgive him for beating you into a bloody pulp.
  • Back from the Dead: His ending in 3, thanks to the Devil Gene.
  • Badass: Oh, yes! So.Very.Much!
  • Big Bad: As of Tekken 6. Nah, it's a subversion.
  • Blessed with Suck: A "child of destiny"? A more accurate descriptor would be a "child of suck". He seems to have inherited no spiritual powers from Jun, instead being plagued with the cursed blood of the Mishimas.
  • Big Screwed-Up Family
  • Calling the Old Man Out: Calls out both father and grandpa.
  • Catch Phrase: Since he debuted in Tekken 5, Devil Jin has only said one phrase: "Kyoufu wo oshiete yarou" (translation found further down; see "Power Echoes"). Human Jin started saying it during one of his pre-fight intros in Tekken 6 as well (pointing out that he's no longer as goody-goody as he used to be).
  • Celibate Hero: Whereas Jin does show affection for Xiaoyu (addressing her by the pet name of "Xiao" and presumably warning her of Heihachi before 4) and is (hopefully) aware of her affections, he can't return them simply because he refuses to let his lineage screw with the lives of anyone else.
    • In fact, Harada has apparently gone on record saying that Jin will never pair up with anyone, further cementing this trope. Not that this is likely to still the efforts of the Xiaoyin and Hwoajin crowds.
  • Composite Character: In a sense. In his debut, Jin drew heavily from the playstyles of both his parents.
  • The Corruption: The Devil Gene is slowly eating away at Jin.
  • Darker and Edgier: By Tekken 6, Jin's dropped the "troubled" hero personality and exchanged it for a cold, arrogant persona. His intros and victory sequences turn from phrases like "Forgive me," to "You're a joke."
  • Death Seeker: It's very clear that he intends to extinguish himself after getting rid of Heihachi and Kazuya in 4—it's the only way he can think of to obliterate the Devil Gene. In 6, getting himself and Azazel killed simultaneously is the ultimate step in this plan. It half-works.
  • Mr. Fanservice: Jin isn't regarded as Tekken's most attractive male for nothing.
  • Face Heel Turn/Fallen Hero: His ending in Tekken 5, which is also the canon one, judging from the plot of Tekken 6.
  • Fake Defector: But the shock factor of the possibility of Jin becoming evil was a legitimate surprise for the fandom.
  • Fan Nickname: DJ for his Devil persona.
  • Good Eyes, Evil Eyes: As regular Jin, his eyes are a light brown. As Devil Jin, his eyes are blank and with white-gold irises. He also sprouts a third eye on his forehead that can fire lasers.
  • Good Wings, Evil Wings: As Devil Jin, he sprouts feathery black wings. However, in his ending in 4, a single white feather is seen fluttering down amidst his black ones, symbolizing the good within him.
    • As a human, you can strap white angel wings to Jin's back in Tekken 5 (you can also give him a halo).
    • As of Tekken: Blood Vengeance and Tekken Tag Tournament 2, his "true" Devil form sports giant, gold, angelic-looking wings.
  • Heroic Bastard
  • He Who Fights Monsters: He even quotes the last part of Nietzche's passage after the final battle with him in Scenario Campaign, understanding what his desperate gambit to erase Azazel and the Devil Gene had made him into.
  • Heroic Sacrifice: What he ultimately hopes to accomplish with the war he started in Tekken 6. His final act in Scenario Mode is the logical finalization of this.
  • Hey, It's That Voice!: Has the same seiyuu as Dio Brando.
  • In Name Only: Not in terms of his characterization, but due to his fighting style. In Tekken 3 and Tekken Tag Tournament, Jin played more or less the same as Kazuya, but since Tekken 4, he's instead used a more traditional style of karate. Depending on when you jumped into the series (i.e. before or after Tekken 4), either his appearances before or after the change can fall under this.
  • In the Hood: Wears a hoodie in Tekken 4 and Tekken 5 as his alternate outfit. Nearly at the level of Clothes Make the Legend.
  • Isshin Chiba: His seiyuu.
  • It's Not You, It's My Enemies: His relationship with Xiaoyu. Believe it or not, this is also the same reason that Hwoarang can never get that one good rematch out of him.
  • Jerkass Facade: May or may not sport one in 6...
  • Manipulative Bastard
  • Missing Mom
  • Nightmare Sequence: Suffers from one in 4 after being sedated by the Tekken Force and imprisoned at Hon-Maru. Specifically, he's tormented by visions of Kazuya telling him to give in to his hatred of him.
  • Power Echoes: Devil Jin.

Devil Jin: "I will teach you the meaning of fear!" [1]


Hwoarang

Don't you have any special moves or something?

Trained by Baek, Hwoarang became a successful street fighter. He was undefeated... until he met Jin. Ever since then one of his main goals has been to defeat his rival (although his interludes and ending in Tekken 5 seems to imply that what he really wants is for Jin to pay attention to him).

Tropes associated with Hwoarang:


Ling Xiaoyu

I've become pretty strong, y'know!

A Genki Girl whose dream is to build an amusement park in China. After suggestions by her teacher and distant relative Wang Jinrei, she visits Heihachi Mishima and begs him to build her park. Amused at the girl and surprised of her strength (she thrashed some of his guards before), he makes an offer to her: win the 3rd tournament and he'll comply. Due to this, she ends moving to Japan and attending Heihachi's private school, where she becomes a close friend of Jin.

Ever since then, she's been trying to help/save/resolve Jin and the Mishima's dysfunctional relationships.

Tropes associated with Xiaoyu:

  • Animal Motifs: Rabbit
  • Anime Chinese Girl: Only in design. Subverted otherwise as her personality and characterization are more in line with a Japanese girl of "genki" disposition.
  • Art Shift: Her endings in 3 and 5 are the only instances of hand-drawn animation (not counting the prologues and epilogues introduced in 4) in the series. The former case includes Super-Deformed.
    • Oddly enough, Roger Sr. is seen watching the former in his son's ending from 5.
  • Badass Adorable
  • Bare Your Midriff: Gains one of these outfits in 4 as well as a few custom outfits in 6.
  • Chinese Girl
  • Cloudcuckoolander
  • Cute Bruiser
  • The Ditz
  • Expy: In-universe, her quest to save Jin's soul from evil in 6 parallels Jun's relationship towards Kazuya in 2.
  • Fluffy Fashion Feathers: Her dress in 5 and 6 is trimmed with feathers at the shoulders, and her shoes are tied with ribbons that have white feather puff balls.
  • Genki Girl
  • Giant Waist Ribbon
  • Girlish Pigtails
  • Joshikousei
  • Nice Shoes: Her shoes in her 5 and 6 outfits are tied with feather trimmed ribbons.
  • Ordinary High School Student
  • Panty Shot: In certain outfits. Probably most profound in her 2P outfit from Tekken 4.
  • Palette Swap: In 4, players can alternatively play as Miharu Hirano, a friend of Xiaoyu's. They share the same moves, but due to a bug in the coding, she actually has a slight advantage in terms of fighting.
  • Pink Means Feminine: Her outfit in 5 is pink.
  • Pretty in Mink: A few of her costumes have this, most notably her 1P and 3P outfits in 5.
  • Set Right What Once Went Wrong: After being rescued by Yoshimitsu, Xiaoyu learns of the Mishima family's history and is heartbroken. Hoping to prevent Heihachi's death and return to the good times she and Jin shared, Xiaoyu joins forces with a scientist who plans to build a time machine if she can win the tournament. She desires to stop Heihachi from throwing a young Kazuya down the ravine. It doesn't work (and if anything, Xiaoyu's actions only make it worse), as the scientist tells her that they can only hope for minimal improvements at best.
  • Shaggy Dog Story: The above-mentioned time travel story.
  • She Fu: Justified, as one of the forms her style is based upon (Bāguàzhǎng) requires proper flexibility, dynamic footwork, and evasive maneuvering.
  • She's All Grown Up: Not quite to the extent of Julia, but two years have been able to bring her out of the Generic Cuteness stage.
  • Stalker with a Crush: For Jin.
  • Waif Fu: With a height of 157 cm and a weight of 42 kg, Xiaoyu is the smallest of the female competitors, but can throw around guys like Jack or Marduk. Again, justified; Piguaquan (the other discipline her style draws inspiration from) is known for its explosive power.
  • Yumi Touma: Her seiyuu.


King II

(even more jaguar noises)

A new boy from the first King's orphanage who takes up the name King and his mask, later trained by Armor King, and learns about the death of the first King. He enters the tournament for revenge, and although he didn't win, he is satisfied to see his predecessor's killer dead. But then, comes another news... Armor King is killed in a bar brawl, which spurs him to another revenge-bout by releasing the said murderer Craig Marduk from prison and beats the pulp out of him in the 4th tournament. But later, he realizes that revenge is not his style... until suddenly Marduk came back and challenged King while disgracing Armor King. King beats him again, but this time forgives Marduk and they become best buds. But soon after, King learned that somehow Armor King is Back from the Dead, acts differently, and has assaulted Marduk...

Tropes associated with King II:


Eddy Gordo

What do you want?

A rich playboy, he gets in a little trouble when his family is targeted by Brazilian drug cartels, primarily since his father is trying to put them away. His father is killed; his dying wish is to protect his son, so he tells Eddy to confess to his murder and spend some time in a nice safe prison rather than on the outside under the gun. Eddy agrees.

Inside, he's saved during a prison riot by some old guy using martial arts. We know where this is going, although in this case the martial art is Capoeira. After finising his sentence, Eddy promptly enters the third tournament, and gets info on who did his family wrong.

It turns out that the cartels themselves were advised to kill Eddy's father, and it seems Kazuya had a role to play in things. This of course convinces him to start planning some destruction.

He's then approached by Christie Monteiro, the granddaughter of his master. He promised to pass Capoeira on to her, so he does, and she enters tournaments 4 and 5.

For Eddy, however, his story takes a turn to the dark side when Jin offers him a chance to cure his master... if he'll do a lot of his dirty work. Without any other choice, Eddy accepts and now gets involved with a lot of criminal activities.

He may or may not be the same person as Tiger Jackson.

Tropes associated with Eddy:

  • Bare Your Midriff
  • Button Mashing: Many people saw the flailing and unpredictable kick attacks, and just hit the buttons at random to produce something. People do this even during the prefight introductions.
    • Not helped by the fact that balance issues early on made this a semi-viable strategy with Eddy.
  • Cool Shades: Anyone else miss those rad shades he had in 3?
  • Dance Battler: User of Capoeira.
  • Downer Ending: In the end, it turns out Jin lied to him about saving his master, and he is seen at the funeral comforting a crying Christie.
  • Evil Laugh: One of his winposes in 3, oddly enough, is a sinister laugh.
  • Mentors: Christie's grandfather is one to him, and he is one to Christie.
  • Palette Swap: In Tekken 4 and Tekken 5, he's an alternate costume for Christie. He gets his own slot again, starting with Dark Resurrection.
  • Revenge: Not quite at You Killed My Father levels, but he's working on it.
  • Roger Craig Smith: His voice actor in 6.
  • Token Minority
  • Unwitting Pawn


Panda

(more bear noises)

Ling Xiaoyu's pet. When Ling gets Heihachi's attention, he also runs Panda through Kuma-style training. Kuma II ends up falling in love with her as a result.

Panda keeps hanging around Ling. Both are annoyed at Kuma's approaches; in her Tekken 5 ending, she smiles as Kuma walks in (with flowers and bow tie), listening to him praise her loveliness... and sends him plunging through a trapdoor.

Tropes associated with Panda:


Julia Chang

Spirits, give me strength.

Adopted daughter of Michelle Chang. When Michelle got caught by Heihachi Mishima, Julia enters the third King of Iron Fist tournament to rescue her. She succeeded, but failed to retrieve her pendant, but Michelle tells her not to bother with it and they continue on with their lives.

Years later, Julia moved to the city and started a research to save her barren homeland. Getting in the way of her research datas are usually the Mishima Zaibatsu, so she usually had to enter the tournaments to continue her research. After much ups and downs in researches, she succeeded, but shortly after she received a warning from Zafina about two forbidden stars clashing that could spell The End of the World as We Know It, which Julia suspects to be the eventual battle between Jin Kazama and Kazuya Mishima.

Word of God, Katsuhiro Harada, has confirmed that for Tekken Tag Tournament 2, Julia has donned a wrestling mask and is standing in for her friend, who was injured in a match. She goes by the name of "Jaycee" and her moveset is expanded beyond her Chinese martial arts to include lucha libre-inspired techniques as well. More can be found on the respective character page.

Tropes associated with Julia:


Bryan Fury

Originally a Hong Kong cop suspected by Lei of being on the take, he got gunned down when his latest manipulations-for-profit of a couple of gangs went sour (read: caught in the crossfire). That wasn't the end for him, though, not when Dr. Abel decided to take his body and use it as the guinea pig for his cybernetic resurrection experiments. Three words: Gone Horribly Right.

Tropes associated with Bryan:


Mokujin

One of the few times you can literally refer to your opponent in a game as target practice. Mokujin is a practice dummy made from a millennia-aged oak. Its purpose is anything but target practice, though; its ancient spirit exists to help ensure that if some immense force for ruin rises (read: the Ogre, corrupted Jinpachi, or Azazel), there's still someone left to bring it down if humanity isn't up to the task.

In Tekken Tag, an alternate recolor of Mokujin results in a metallic dummy named Tetsujin, who is functionally the same, but hasn't been heard of since.

Tropes associated with Mokujin:

  • Chained by Fashion: A rare ocassion of the good example.
  • Ditto Fighter: Imitates almost any fighter in the game it's in. In some cases, it also needs to borrow some props.
  • Meaningful Name: Mokujin is Japanese for "wooden man", which is exactly what it is—a man made of wood. Tetsujin from TTT, on the other hand, is a "metal man".
  • Nature Spirit: Mokujin only awakens when great evils plague mankind and returns to its slumber when the evil has been vanquished.
  • Not So Harmless: Its Tekken 6 ending features it becoming an Evil Overlord... revealed through a storybookish cartoon cinematic. Although, given that the actual Evil Overlord coronation is an obvious echo of Jin's 5 ending, perhaps it's better thought of not as darkness always being in Mokujin's... um... heartwood, but rather as it somehow falling prey to He Who Fights Monsters (and that's if you take this ending even remotely seriously).
    • Suffice to say, few do. But given that this is Tekken, who knows?
  • Recursive Reality: Mokujin's Tekken 3 ending has him playing on a Tekken 3 arcade cabinet. As Mokujin.
  • Shout-Out: He is one to the Jackie Chan movie Shaolin Wooden Men.
  • The Voiceless: Subverted slightly; it has a conversation with Roger Jr.'s mother in its and Roger Jr.'s storyline modes in Tekken 5. However, this is heavily abjured in the Scenario Campaign in 6, where it's flat-out referred to as a talking puppet/doll/etc. in several cases. Not that you get to actually hear the voice in that text-based dialogue, though... and it's in parentheses, like with Kuma, Panda, and Roger Jr., so who can say what's going on...


Ogre/True Ogre

The inhuman Final Boss of Tekken 3, described as possibly being a weapon left behind by aliens. Drawn to strong souls, it attacked several fighters in Tekken 2 (King I and possibly Jun was Killed Off for Real; the other fighters recovered) and debilitated others before finally being defeated by Paul Phoenix and Jin Kazama. Heihachi was attempting to work to control it, luring it in by holding the King of Iron Fist Tournament 3, but then it was utterly destroyed by Jin. Seeking to use its remains to either create or become the ultimate life form, Heihachi gathered up bone fragments from its hooves and stray hairs to study it. It was in possession of magical blood which could heal illnesses such as that of Dr. Bosconovitch and help finish his research to revive his daughter. It may or may not have resurfaced between Tekken 4 and Tekken 5, according to the Devil Within mini-game in Tekken 5.

Tropes associated with Ogre/True Ogre:


Dr. Bosconovitch

A world-famous russian scientist and researcher, who after his daughter died dedicated his whole study in search of a way to revive her. He's been working on all sort of different projects while at it, including the Jack series, a perpetual energy device (which powers both Yoshimitsu's prosthetic and Bryan) and a cryo-sleep machine. After the 1st tournament, he finds an injured Yoshimitsu after a botched raid and decides to save his life, creating the prosthetic for him. He later repays him by saving him from Kazuya's clutches.

In Tekken 3, he discovers Ogre's Blood to be the key to his research and the cure of a mysterious illness he contracted during his research. Yoshimitsu ends up getting the blood for him. Later on, he attempts to rail Bryan to their side to stop Heihachi's advisor Dr. Abel, but that goes terribly wrong.

Tropes associated with Dr. Bosconovich:

  • The Cameo: In Tekken Tag Tournament, he appears among the crowd in the Bowling mini-game.
  • Child Prodigy: He developed a new type of ballistic missile at the age of 12.
  • Dude in Distress: His role all throrough the series.
  • Heterosexual Life Partners: With Yoshimitsu.
  • Joke Character: In his only playable incarnation (Tekken 3), he's unable to stand upright, falling into his back after being hit or moving for a while, and has a lot of troubles to recover his footing. His gameplay revolves around spinning and kicking while laying down.
    • Confusion Fu: What do you expect from a character whose intro involves him falling to the ground and having to rely on crabwalking for the rest of the match?
  • The Professor
  • Engineer Exploited For Evil: To a degree.
  • The Rival: Dr. Abel.
  • Shout-Out: His first name is Geppetto and he creates a being in the image of a human. Hmm...
  • Spell My Name with an "S": In early games he was Boskonovitch.
    • Actually, that spelling first appeared in T3. 6 simply restored the original spelling.


Gon

A Guest Fighter from the manga of the same name, exclusive of the console port. A tiny dinosaur who's given no actual reason to exist in the Tekken tournament.

Tropes associated with Gon:

  • Fartillery
  • Guest Fighter: Even before Soulcalibur did it.
  • Joke Character: He's very obviously in this game as a joke, and much of what he does (especially his fartillery) comes across as pure Rule of Funny, and not a character who was included to be a serious competitive choice, or even one that has anything to do with the storyline!
    • Lethal Joke Character: All jokes aside—Gon is a complete Game Breaker. Most characters have roughly the same height; even Xiaoyu isn't that much shorter than any of the other competitors, and only characters like True Ogre are really that big. Gon, on the other hand, doesn't even come up to those character's waists. He's too short to be hit by any characters' standing punches, or even their kicks most of the time, and half of his attacks can't be blocked by conventional methods. On top of that, many of his attacks are easily spammable (including one where all you do is press O rapidly and he whips his tail around whilst spinning), or hard to avoid if you aren't able to react (he has a devastating charge attack—though his small size makes this attack easily jumped over; his fireball attack, however, is much faster and harder to dodge).
  • Playing with Fire: Despite being a dinosaur. But his inherent dragon-like inspiration makes this obligatory.
  • Rule of Funny: Almost everything Gon does, in stark contrast to many of the dark storylines and endings of the other characters.
    • His ending is on an endless loop, which will play endlessly until you skip the cutscene.
  • Shout-Out: He uses gloves a-la Alex, and his 2nd costume has him in a shell, either in reference to the Koopas or Gamera.
  • Your Size May Vary: His ending has some issues on this: Gon looks relatively big compared to a panther/bear, but then incredibly small against a seagull.
  1. While the subtitles read "Fear the wrath of God!", this translation is incorrect. Devil Jin's words ("Kyoufu wo oshiete yarou!") are something more along the lines of the above.
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