OGC:Greater Mark of Justice (3.5e Spell)
3e Summary::The target is inscribed with a magical mark that curses them if they violate specified behavioral conditions.
This material is published under the OGL |
Transmutation | |
Level: | Clr 7, Inq 7, Justice 7 |
---|---|
Components: | V, S, DF |
Casting time: | 10 minutes |
Range: | Touch |
Target: | Creature touched |
Duration: | Permanent |
Saving Throw: | None |
Spell Resistance: | Yes |
This ritual is a more powerful version of mark of justice. As you cast the spell, you scribe an indelible mark on the subject and state a course of behavior that he must adhere to (or refrain from). If the subject disobeys your command the mark is activated. This has the effect of malediction, and the target does not get a saving throw; you choose the nature of the malediction effect when you scribe the mark.
A greater mark of justice cannot be dispelled or removed using break enchantment. Remove curse will destroy the mark, but only if the caster level is at least two levels higher than your caster level. In addition, when the mark is removed the victim suffers 5d6 points of damage. Limited wish, miracle, remove curse, and wish can remove the mark without damaging the victim.
Because of the length of time it takes to cast this spell, and the fact that it involves writing on the subject, the target must be willing, restrained, or unconscious.
Back to Open Game Content → Complex Special Ability Components → Spells → Transmutation Spells
Back to Open Game Content → Complex Special Ability Components → Spells → Cleric Spells
Back to Open Game Content → Complex Special Ability Components → Spells → Inquisitor Spells
Back to Open Game Content → Complex Special Ability Components → Cleric Domains → Justice Cleric Domain
Back to Main Page → Publication List → Publishers → Atlas Games → Crime and Punishment