OGC:Hard to Fool (3.5e Feat)
Hard to Fool [General, Skill]
3e Summary::You are familiar with the tricks of con men and thieves; it’s hard to put anything past you.
Benefit: You receive a +4 bonus whenever you use Spot or Sense Motive to oppose an enemy’s Bluff, Disguise, or Sleight of Hand check.
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gollark: I haven't really looked at the games there at all.
gollark: I am aware.
gollark: The "race".
gollark: I think I finished the "thing".
gollark: I don't see where multiplayer is.
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