SRD:Helpless

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Helpless

A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks gets no special bonus against helpless targets. Rogues can sneak attack helpless targets.

As a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A rogue also gets her sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die.

Delivering a coup de grace provokes attacks of opportunity.

Creatures that are immune to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.


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gollark: OC programs you write wouldn't need to run (directly) on your actual computer, because OC software is Lua scripts which run within the Lua interpreter within the OC mod, safely limited to only be able to affect specific ingame stuff.
gollark: You can even make computers out of redstone which can run software.
gollark: It totally is. You can, for very loose definitions of software, run it on a bunch of logic gates on a breadboard.
gollark: ... ... ...
gollark: Software is, very generally, just stuff which runs on computers.
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