Din's Fire (5e Spell)
You thrust your palm into the ground, and from that point a sphere of magical flame arises and rapidly expands outward. This fire does not harm you or any creatures you designate, but incinerates all other creatures and objects in a 60 foot radius centered on you.
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5th-level evocation | |
Casting time: | 1 action |
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Range: | Self (60-foot radius) |
Components: | V, S |
Duration: | 1 minute |
Any affected target makes a Dexterity saving throw. On a failed save, the target takes 4d12 fire damage, and is ignited for the duration. While ignited by this spell, a creature takes 1d12 fire damage at the end of each of its turns. An ignited creature can use its action to extinguish the flames and end this condition.
On a successful save, a target takes half as much damage and isn't ignited.
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