KOI8-RU

KOI8-RU is an 8-bit character encoding, designed to cover Russian, Ukrainian, and Belarusian which use a Cyrillic alphabet. It is closely related to KOI8-R, which covers Russian and Bulgarian, but replaces ten box drawing characters with five Ukrainian and Belarusian letters Ґ, Є, І, Ї, and Ў in both upper case and lower case. It is even more closely related to KOI8-U, which does not include Ў but otherwise makes the same replacements. The additional letter allocations are matched by KOI8-E, except for Ґ which is added to KOI8-F.

KOI8-RU
Language(s)Belarusian, Ukrainian, Russian, Bulgarian
Classification8-bit KOI, extended ASCII
ExtendsKOI8-B
Based onKOI8-U, KOI8-R
Other related encoding(s)KOI8-E, KOI8-F

In IBM, KOI8-RU is assigned code page/CCSID 1167.[1][2]

KOI8 remains much more commonly used than ISO 8859-5, which never really caught on. Another common Cyrillic character encoding is Windows-1251. In the future, both may eventually give way to Unicode.

KOI8 stands for Kod Obmena Informatsiey, 8 bit (Russian: Код Обмена Информацией, 8 бит) which means "Code for Information Exchange, 8 bit".

The KOI8 character sets have the property that the Russian Cyrillic letters are in pseudo-Roman order rather than the natural Cyrillic alphabetical order as in ISO 8859-5. Although this may seem unnatural, it has the useful property that if the eighth bit is stripped, the text can still be read (or at least deciphered) in case-reversed transliteration on an ordinary ASCII terminal. For instance, "Русский Текст" in KOI8-RU becomes rUSSKIJ tEKST ("Russian Text") if the 8th bit is stripped.

Character set

The following table shows the KOI8-RU encoding. Each character is shown with its equivalent Unicode code point.

KOI8-RU[3][4][5]
_0 _1 _2 _3 _4 _5 _6 _7 _8 _9 _A _B _C _D _E _F
0_
0
1_
16
2_
32
SP
0020
!
0021
"
0022
#
0023
$
0024
%
0025
&
0026
'
0027
(
0028
)
0029
*
002A
+
002B
,
002C
-
002D
.
002E
/
002F
3_
48
0
0030
1
0031
2
0032
3
0033
4
0034
5
0035
6
0036
7
0037
8
0038
9
0039
:
003A
;
003B
<
003C
=
003D
>
003E
?
003F
4_
64
@
0040
A
0041
B
0042
C
0043
D
0044
E
0045
F
0046
G
0047
H
0048
I
0049
J
004A
K
004B
L
004C
M
004D
N
004E
O
004F
5_
80
P
0050
Q
0051
R
0052
S
0053
T
0054
U
0055
V
0056
W
0057
X
0058
Y
0059
Z
005A
[
005B
\
005C
]
005D
^
005E
_
005F
6_
96
`
0060
a
0061
b
0062
c
0063
d
0064
e
0065
f
0066
g
0067
h
0068
i
0069
j
006A
k
006B
l
006C
m
006D
n
006E
o
006F
7_
112
p
0070
q
0071
r
0072
s
0073
t
0074
u
0075
v
0076
w
0077
x
0078
y
0079
z
007A
{
007B
|
007C
}
007D
~
007E
8_
128
─
2500
│
2502
┌
250C
┐
2510
└
2514
┘
2518
├
251C
┤
2524
┬
252C
┴
2534
┼
253C
▀
2580
▄
2584
█
2588
▌
258C
▐
2590
9_
144
░
2591
▒
2592
▓
2593
“
201C
■
25A0
∙
2219
”
201D
—
2014
№
2116
™
2122
NBSP
00A0
»
00BB
®
00AE
«
00AB
·
00B7
¤
00A4
A_
160
═
2550
║
2551
╒
2552
ё
0451
є
0454
╔
2554
і
0456
ї
0457
╗
2557
╘
2558
╙
2559
╚
255A
╛
255B
ґ
0491
ў
045E
╞
255E
B_
176
╟
255F
╠
2560
╡
2561
Ё
0401
Є
0404
╣
2563
І
0406
Ї
0407
╦
2566
╧
2567
╨
2568
╩
2569
╪
256A
Ґ
0490
Ў
040E
©
00A9
C_
192
ю
044E
а
0430
б
0431
ц
0446
д
0434
е
0435
ф
0444
г
0433
х
0445
и
0438
й
0439
к
043A
л
043B
м
043C
н
043D
о
043E
D_
208
п
043F
я
044F
р
0440
с
0441
т
0442
у
0443
ж
0436
в
0432
ь
044C
ы
044B
з
0437
ш
0448
э
044D
щ
0449
ч
0447
ъ
044A
E_
224
Ю
042E
А
0410
Б
0411
Ц
0426
Д
0414
Е
0415
Ф
0424
Г
0413
Х
0425
И
0418
Й
0419
К
041A
Л
041B
М
041C
Н
041D
О
041E
F_
240
П
041F
Я
042F
Р
0420
С
0421
Т
0422
У
0423
Ж
0416
В
0412
Ь
042C
Ы
042B
З
0417
Ш
0428
Э
042D
Щ
0429
Ч
0427
Ъ
042A

  Letter   Number   Punctuation   Symbol   Other   Undefined   Differences from KOI8-R


Although RFC 2319 says that character 0x95 should be U+2219 (∙), it may also be U+2022 (•) to match the bullet character in Windows-1251.

Some references have a typo and incorrectly state that character 0xB4 is U+0403, rather than the correct U+0404. This typo is present in Appendix A of RFC 2319 (but the table in the main text of the RFC gives the correct mapping).

See also

References

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