XnGine
XnGine is a 3D engine developed by Bethesda Softworks. In the 1990s, support for higher resolutions was added and in 1998 it was made compatible with 3dfx graphics cards.
Developer(s) | Bethesda Softworks |
---|---|
Initial release | 1995 |
License | Proprietary |
Website | Bethesda Softworks Official Website |
The Terminator: Future Shock was the first game to use the engine, and also the first 3D PC game to use the now popular mouse-look interface, which was initially unpopular with gamers.[1]
Originally, The Elder Scrolls III: Morrowind was supposed to use the engine but it was ultimately dropped in favor of NetImmerse (the predecessor to Gamebryo).
Games using XnGine
- Terminator: Future Shock (1995)
- Terminator: SkyNET (1996)
- The Elder Scrolls II: Daggerfall (1996)[2]
- XCar: Experimental Racing (1997)
- An Elder Scrolls Legend: Battlespire (1997)
- Burnout Championship Drag Racing(1998)[3]
- The Elder Scrolls Adventures: Redguard (1998)
- NIRA Intense Import Drag Racing (1999)
- The 10th Planet(Cancelled)[4]
gollark: According to typing speeder I'm something like 35WPM slower on mobile.
gollark: It's *responsive* except in Discord which since a few versions ago had horrible typing latency sometimes for no fathomable reason, it's just *bad*.
gollark: Yes it is. Programming is art when it's potatOS.
gollark: And yet they don't have usable keybords for writing things, sufficiently large screens to do video editing and such without æ, OSes which are designed to allow data sharing between apps for purposes, a sufficiently non-locked-down system for basically any sort of scripting/programming outside of somewhat isolated environments, etc.
gollark: I only do it in emergencies or when heavpoot asks for OIR:EM or something because it's quite irritating.
References
- Miller, Matt (26 December 2010). "Decrypting The Elder Scrolls". GameInformer. Retrieved 9 May 2011.
- "3D Realms". Next Generation. Imagine Media (10): 99. October 1995.
- Buttars, Shaffer (May 8, 1998). "Burnout Championship Drag Racing Review". gamezilla.com. Archived from the original on February 8, 2002. Retrieved April 26, 2020.
- Giovetti, Al (September 1996). "The 10th Planet Preview". Computer Games Magazine. pp. 20–22. Retrieved April 15, 2020.
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