Plasma (engine)

CyanWorlds.com Engine (formerly Plasma) is a real-time 3D game engine originally called Headspin and developed by Headspin Technologies in 1997 and later by Cyan Worlds (Cyan purchased the engine as part of the acquisition of Headspin) to power the next generation of real time 3D Myst series games such as URU: Complete Chronicles and Myst V: End of Ages.[2]

CyanWorlds.com Engine
Developer(s)HeadSpin Technology
(1997)
Cyan Worlds
(1998 - )
OpenUru.org Foundry
(2011 - )
Repositoryfoundry.openuru.org/hg/CWE-ou
PlatformMicrosoft Windows, OSX
TypeGame engine
LicenseGPLv3[1]
Websiteopenuru.org

Cyan Worlds and OpenUru.org Foundry jointly announce open source delivery of the "CyanWorlds.com Engine" client and 3ds Max plugin, aka Plasma engine 2.0, the engine used to power Myst Online: Uru Live.[3][4][5]

In 2014, Cyan released "realMyst: Masterpiece Edition", a remake version of realMyst, using Unity game engine instead of Plasma game engine.[6]

Games using Plasma Engine

Plasma 1.0

Plasma 2.0 (aka CyanWorlds.com Engine)

Plasma 2.1

Plasma 3.0

gollark: Should I just file an issue saying "horrible performance issues please help"? That seems mean.
gollark: Also, performance is identical (I tested on my test file, which doesn't use emphasis, which is the bit I ended up breaking).
gollark: So it compiles now, with the linked lists mostly gone, but it will not actually work due to mysterious fatal errors.
gollark: It has taken me an *embarrasingly* long time to realize this but this is actually just taking the section of a list between two tokens and moving them to something else.
gollark: Now to watch all the tests fail.

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.