Bork3D Game Engine
The Bork3D Game Engine is a C++ open source game engine developed by Bork 3D LLC for use on mobile device platforms, primarily targeting iPhone and iPad. Several iOS games have announced their use of it, most notably from Bioroid Studios,[1] Simiula,[2] and Bork 3D itself.
Developer(s) | Bork 3D |
---|---|
Stable release | 20100408
/ April 8, 2010 |
Repository | |
Operating system | iOS, Mac OS X, Microsoft Windows |
Type | Game engine |
License | BSD |
Website | github |
The game engine uses OpenGL and OpenGL ES for rendering, and OpenAL for audio. Originally sold under a commercial license, it is free open source software distributed under a permissive BSD-style license.
Major features
Games
- Quoridor: An adaptation of the board game of the same name for iPhone
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gollark: ubqoid, was receipt of my email successful?
gollark: \🐝 test
gollark: Done, retroactively.
gollark: I try and minimize my framework exposure via methods.
References
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