Bork3D Game Engine

The Bork3D Game Engine is a C++ open source game engine developed by Bork 3D LLC for use on mobile device platforms, primarily targeting iPhone and iPad. Several iOS games have announced their use of it, most notably from Bioroid Studios,[1] Simiula,[2] and Bork 3D itself.

Bork3D Game Engine
Developer(s)Bork 3D
Stable release
20100408 / April 8, 2010
Repository
Operating systemiOS, Mac OS X, Microsoft Windows
TypeGame engine
LicenseBSD
Websitegithub.com/moof2k/golf 

The game engine uses OpenGL and OpenGL ES for rendering, and OpenAL for audio. Originally sold under a commercial license, it is free open source software distributed under a permissive BSD-style license.

Major features

  • SDK runs on iOS, Mac OS X and Windows
  • Tool pipeline supports Collada, 3dsmax and Maya
  • Integrated web server
  • Data-driven UI system

Games

  • Quoridor: An adaptation of the board game of the same name for iPhone
gollark: > I wish 40k was real ÅAAAAAAAAAAAAAAAAAAAAAAAAAAAAÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆ
gollark: ubqoid, was receipt of my email successful?
gollark: \🐝 test
gollark: Done, retroactively.
gollark: I try and minimize my framework exposure via methods.

References

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