OGRE

Object-Oriented Graphics Rendering Engine (OGRE) is a scene-oriented, real-time, open-source, 3D rendering engine.[1][2]

OGRE
Screenshot from the official OGRE Demos pack, from "Fresnel Reflections and Refractions" benchmark.
Developer(s)The OGRE Team
Initial releaseFebruary 2005 (2005-02)
Stable release
1.12.4 / 23 December 2019 (2019-12-23)
Preview release
2.1
Written inC++
Operating systemCross-platform software
TypeGraphics rendering engine
LicenseMIT License
Websitewww.ogre3d.org

Ogre has been ported to Windows, OSX, Linux, PocketPC, Xbox, and PS3.[2][3]

Games and applications

gollark: Well, horses are mammals, humans are mammals, it makes sense.
gollark: I think the US's ongoing expansion of mass surveillance is a more significant threat to that than people disagreeing with possible future court judgements.
gollark: At the very, very least changes in transport technology complicate things.
gollark: I don't think you can accurately make sweeping generalisations like that. Society is complicated.
gollark: It's not a bad protocol. It just lacks features and is very 1980s-ish.

References


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