OGRE
Object-Oriented Graphics Rendering Engine (OGRE) is a scene-oriented, real-time, open-source, 3D rendering engine.[1][2]
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![]() Screenshot from the official OGRE Demos pack, from "Fresnel Reflections and Refractions" benchmark. | |
Developer(s) | The OGRE Team |
---|---|
Initial release | February 2005 |
Stable release | 1.12.4
/ 23 December 2019 |
Preview release | 2.1
|
Written in | C++ |
Operating system | Cross-platform software |
Type | Graphics rendering engine |
License | MIT License |
Website | www |
Ogre has been ported to Windows, OSX, Linux, PocketPC, Xbox, and PS3.[2][3]
Games and applications
- Hob
- Kenshi
- Rebel Galaxy
- Rebel Galaxy Outlaw
- Rigs of Rods
- Roblox (until 2014)[4]
- Running with Rifles
- Scrap Mechanic
- Torchlight[3]
- Torchlight II
- Zombie Driver[5]
gollark: Physics is somewhat useful so you can actually understand how the world around you works instead of just guessing or something.
gollark: For your information I disagree with MANY Conservative party policies.
gollark: English Literature is where you read books and poems and such, agonisingly slowly, and write entirely pointless essays.
gollark: No, I meant most of those things you could probably learn yourself. First aid you would likely benefit from in person teaching in but the rest is just "read the news" or "read a few pages explaining mortgages".
gollark: It is hard to know in advance whether you'll be interested in stuff which needs that several years later.
References
- 12 graphics and rendering tools to make your game shine, MCV
- Q&A: Steve Streeting On Open Source 3D Engine OGRE 3D, Gamasutra
- 'Torchlight' interview off-cuts, Digital Spy
- "Farewell to the OGRE: The New ROBLOX Rendering Engine is Here". Roblox Blog. 2014-03-28. Retrieved 2019-04-23.
- Zombie Driver: Exor's undead-squasher available through Steam now for £6.99, Games Industry
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