SRD:Humanoid Type

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Humanoid Type

A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.

Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.

Humanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.

Features

A humanoid has the following features (unless otherwise noted in a creature’s entry).

Traits

A humanoid possesses the following traits (unless otherwise noted in a creature’s entry).

Humanoid Type Creatures

Humanoid (aquatic)

Humanoid (dwarf)

Humanoid (elf)

G

Humanoid (gnome)

Humanoid (goblinoid)

H

Humanoid (human)

H

O

Humanoid (reptilian)


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gollark: So will you implement Macron now?
gollark: That depends on whether we rescheduled 2044 or not.
gollark: Your birthday will be rescheduled to 2044.
gollark: It's basically a very fault-tolerant bytecode VM using a register machine, designed for automatic program evolution.
gollark: Oh hey, I just designed Macron.
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