SRD:Drow

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DROW

Drow, 1st-Level Warrior
Size/Type: Medium Humanoid (Elf)
Hit Dice: 1d8 (4 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 16 (+1 Dex, +4 chain shirt, +1 light shield), touch 11, flat-footed 15
Base Attack/Grapple: +1/+2
Attack: Rapier +3 melee (1d6+1/18–20) or hand crossbow +2 ranged (1d4/19–20)
Full Attack: Rapier +3 melee (1d6+1/18–20) or hand crossbow +2 ranged (1d4/19–20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Poison, spell-like abilities
Special Qualities: Drow traits, spell resistance 12
Saves: Fort +2, Ref +1, Will –1*
Abilities: Str 13, Dex 13, Con 10, Int 12, Wis 9, Cha 10
Skills: Hide +0, Listen +2, Search +4, Spot +3
Feats: Weapon Focus (rapier)
Environment: Underground
Organization: Squad (2–4), patrol (5–8 plus 2 2nd-level sergeants and 1 leader of 3rd–6th level), or band (20–50 plus 10% noncombatants plus 1 2nd-level sergeant per 5 adults, 2d4 6th-level lieutenants, and 1d4 9th-level captains)
Challenge Rating: 1 (see text)
Treasure: Standard
Alignment: Usually neutral evil
Advancement: By character class
Level Adjustment: +2

Also known as dark elves, drow are a depraved and evil subterranean offshoot.

White is the most common hair color among drow, but almost any pale shade is possible. Drow tend to be smaller and thinner than other sorts of elves, and their eyes are often a vivid red.

COMBAT

Drow usually coat their arrows with a potent venom.

Poison (Ex): An opponent hit by a drow’s poisoned weapon must succeed on a DC 13 Fortitude save or fall unconscious. After 1 minute, the subject must succeed on another DC 13 Fortitude save or remain unconscious for 2d4 hours. A typical drow carries 1d4–1 doses of drow knockout poison. Drow typically coat arrows and crossbow bolts with this poison, but it can also be applied to a melee weapon. Note that drow have no special ability to apply poison without risking being poisoned themselves. Since this poison is not a magical effect, drow and other elves are susceptible to it.

SEE WIKIPEDIA ENTRY: Drow

Drow As Characters

Drow Traits (Ex): Drow possess the following racial traits.

  • Medium size.
  • A drow’s base land speed is 30 feet.
  • +2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
  • Level adjustment +2.

The drow warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.

Challenge Rating: Drow with levels in NPC classes have a CR equal to their character level. Drow with levels in PC classes have a CR equal to their character level +1.



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gollark: I may just do the somewhat horrible channel thing then.
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gollark: I guess I could make the thing which needs the images poll a channel from the other thread and put them in a table then, but that seems terrible.
gollark: I have another problem. I need to offload the generation of the image things to another thread, since it's quite slow. It seems that just passing a tableref to `createThread` and having it update that doesn't work, since the table is presumably copied at some point. I looked at channels, but they don't look like they work well with async. What's the best way to do this?
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