OGC:Paragon of Beasts (3.5e Feat)
Paragon of Beasts [Past Life, Class, Skill]
3e Summary::You can trace your past lives back to before recorded history, when your primeval form was more beast than man.
Benefit: When dealing with animals, you gain a bonus to your Charisma-based skill checks equal to your Wisdom bonus. Further, as part of your memories, you gain one of the following classes as a favored class: barbarian, druid, ranger, or rogue. Lastly, you may add Handle Animal to your list of class skills.
Normal: A character gains a bonus to skill checks equal to the related ability score.
Special: If you gain the Leadership feat, you may choose animals as followers and magical beasts as cohorts.
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gollark: ``` and as assert async[note 1] await[note 1] break class continue def del elif else except exec[note 2] False[note 3] finally for from global if import in is lambda None nonlocal[note 3] not or pass print[note 2] raise return True[note 3] try while with yield```Oh, and I found this list of keywords here.
gollark: To someone who just wants to parse XML, that makes absolutely no sense.
gollark: ```Structured Markup Processing Tools html — HyperText Markup Language support html.parser — Simple HTML and XHTML parser html.entities — Definitions of HTML general entities XML Processing Modules xml.etree.ElementTree — The ElementTree XML API xml.dom — The Document Object Model API xml.dom.minidom — Minimal DOM implementation xml.dom.pulldom — Support for building partial DOM trees xml.sax — Support for SAX2 parsers xml.sax.handler — Base classes for SAX handlers xml.sax.saxutils — SAX Utilities xml.sax.xmlreader — Interface for XML parsers xml.parsers.expat — Fast XML parsing using Expat```
gollark: Well, it would work in JS, I think, since you can declare a variable and that's separate from assigning to it.
gollark: And which should be, say, not in the core library.
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