OGC:Paragon of Beasts (3.5e Feat)

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Paragon of Beasts [Past Life, Class, Skill]

3e Summary::You can trace your past lives back to before recorded history, when your primeval form was more beast than man.
Prerequisite: Constitution 15, Wisdom 15, Survival 4 ranks, Past Life
Benefit: When dealing with animals, you gain a bonus to your Charisma-based skill checks equal to your Wisdom bonus. Further, as part of your memories, you gain one of the following classes as a favored class: barbarian, druid, ranger, or rogue. Lastly, you may add Handle Animal to your list of class skills.
Normal: A character gains a bonus to skill checks equal to the related ability score.
Special: If you gain the Leadership feat, you may choose animals as followers and magical beasts as cohorts.




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Paragon of Beasts from Secrets (AEG), © 2004, Alderac Entertainment Group; Author Alderac Entertainment Group, based on original material by Alderac Entertainment Group. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Secrets (AEG) Transcribed Content
Secrets (AEG)
Races Suffering Orcs (3.5e Race)
Classes Barbarian of the North (3.5e Class)
Feats Arcane Ley Lines (3.5e Feat) Arch Nemesis (3.5e Feat) Avatar (3.5e Feat) Barbaric Past (3.5e Feat) Bardic Lore (3.5e Feat) Beast Line (3.5e Feat) Boundaries of the Past (3.5e Feat) Brew Epic Potion (3.5e Feat) Brew Greater Potion (3.5e Feat) Brew Unstable Potion (3.5e Feat) Co Dependence (3.5e Feat) Damage Reduction (3.5e Feat) Defensive Stance (3.5e Feat) Delusions of Grandeur (3.5e Feat) Destiny Denied (3.5e Feat) Distracting Stance (3.5e Feat) Divine Champion (3.5e Feat) Divine Ley Lines (3.5e Feat) Dwarf Line (3.5e Feat) Elf Line (3.5e Feat) Forgotten Lore (3.5e Feat) Great Destiny (3.5e Feat) Greater Damage Reduction (3.5e Feat) Greater Maiming Strike (3.5e Feat) Greater Stunning Strike (3.5e Feat) Improved Damage Reduction (3.5e Feat) Improved Defensive Stance (3.5e Feat) Improved Maiming Strike (3.5e Feat) Improved Stunning Strike (3.5e Feat) Inspired Past (3.5e Feat) Maiming Strike (3.5e Feat) Monastic Past (3.5e Feat) Multiple Stunning Strike (3.5e Feat) Noble Past (3.5e Feat) Paragon of Beasts (3.5e Feat) Past Life (3.5e Feat) Perfect Body (3.5e Feat) Perfect Flesh (3.5e Feat) Perfect Mind (3.5e Feat) Perfect Self (3.5e Feat) Perfect Soul (3.5e Feat) Sorcerous Past (3.5e Feat) Stunning Strike (3.5e Feat) Superior Damage Reduction (3.5e Feat) Superior Maiming Strike (3.5e Feat) Virtuous Past (3.5e Feat)
Divinity Foresight (3.5e Cleric Domain)




gollark: ``` and as assert async[note 1] await[note 1] break class continue def del elif else except exec[note 2] False[note 3] finally for from global if import in is lambda None nonlocal[note 3] not or pass print[note 2] raise return True[note 3] try while with yield```Oh, and I found this list of keywords here.
gollark: To someone who just wants to parse XML, that makes absolutely no sense.
gollark: ```Structured Markup Processing Tools html — HyperText Markup Language support html.parser — Simple HTML and XHTML parser html.entities — Definitions of HTML general entities XML Processing Modules xml.etree.ElementTree — The ElementTree XML API xml.dom — The Document Object Model API xml.dom.minidom — Minimal DOM implementation xml.dom.pulldom — Support for building partial DOM trees xml.sax — Support for SAX2 parsers xml.sax.handler — Base classes for SAX handlers xml.sax.saxutils — SAX Utilities xml.sax.xmlreader — Interface for XML parsers xml.parsers.expat — Fast XML parsing using Expat```
gollark: Well, it would work in JS, I think, since you can declare a variable and that's separate from assigning to it.
gollark: And which should be, say, not in the core library.
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