SRD:Magical Beast Type
Magical Beast Type
Magical beasts are similar to animals but can have Intelligence scores higher than 2. Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits.
Features
A magical beast has the following features.
- 10-sided Hit Dice.
- Base attack bonus equal to total Hit Dice (as fighter).
- Good Fortitude and Reflex saves.
- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
Traits
A magical beast possesses the following traits (unless otherwise noted in a creature’s entry).
- Darkvision out to 60 feet and low-light vision.
- Proficient with its natural weapons only.
- Proficient with no armor.
- Magical beasts eat, sleep, and breathe.
Magical Beast Type Creatures
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gollark: You can *detect* an error fairly easily if you store a hash or something, which can be way smaller than the actual data, and just have your thing self-destruct if a mismatch is found.
gollark: > …and then a bit gets flipped and all of a sudden your threshold is now 2.001% by massError correction/detection is basically a solved problem now.
gollark: Great habitats, apart from being on Mercury.
gollark: Probably. They could be really light and small, or only use the sail to very slightly supplement the ion drive occasionally. Or just be very slow.
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