OGC:Avatar (3.5e Feat)

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Avatar [Past Life, Skill]

3e Summary::You've tamed the flood of lost memories to unlock the potential of each past life.
Benefit: All skills are considered class skills to you. In addition, you gain an additional 4 skill points every level. Lastly, you can multi-class into any class without suffering an XP penalty.





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Back to Main Page Publication List Publishers Alderac Entertainment Group Secrets (AEG)

Section 15: Copyright Notice (place problems on the discussion page).
Avatar from Secrets (AEG), © 2004, Alderac Entertainment Group; Author Alderac Entertainment Group, based on original material by Alderac Entertainment Group. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Secrets (AEG) Transcribed Content
Secrets (AEG)
Races Suffering Orcs (3.5e Race)
Classes Barbarian of the North (3.5e Class)
Feats Arcane Ley Lines (3.5e Feat) Arch Nemesis (3.5e Feat) Avatar (3.5e Feat) Barbaric Past (3.5e Feat) Bardic Lore (3.5e Feat) Beast Line (3.5e Feat) Boundaries of the Past (3.5e Feat) Brew Epic Potion (3.5e Feat) Brew Greater Potion (3.5e Feat) Brew Unstable Potion (3.5e Feat) Co Dependence (3.5e Feat) Damage Reduction (3.5e Feat) Defensive Stance (3.5e Feat) Delusions of Grandeur (3.5e Feat) Destiny Denied (3.5e Feat) Distracting Stance (3.5e Feat) Divine Champion (3.5e Feat) Divine Ley Lines (3.5e Feat) Dwarf Line (3.5e Feat) Elf Line (3.5e Feat) Forgotten Lore (3.5e Feat) Great Destiny (3.5e Feat) Greater Damage Reduction (3.5e Feat) Greater Maiming Strike (3.5e Feat) Greater Stunning Strike (3.5e Feat) Improved Damage Reduction (3.5e Feat) Improved Defensive Stance (3.5e Feat) Improved Maiming Strike (3.5e Feat) Improved Stunning Strike (3.5e Feat) Inspired Past (3.5e Feat) Maiming Strike (3.5e Feat) Monastic Past (3.5e Feat) Multiple Stunning Strike (3.5e Feat) Noble Past (3.5e Feat) Paragon of Beasts (3.5e Feat) Past Life (3.5e Feat) Perfect Body (3.5e Feat) Perfect Flesh (3.5e Feat) Perfect Mind (3.5e Feat) Perfect Self (3.5e Feat) Perfect Soul (3.5e Feat) Sorcerous Past (3.5e Feat) Stunning Strike (3.5e Feat) Superior Damage Reduction (3.5e Feat) Superior Maiming Strike (3.5e Feat) Virtuous Past (3.5e Feat)
Divinity Foresight (3.5e Cleric Domain)




gollark: The generator can't actually run the shield, it's just to make the diagnostics panel stay on and the battery trickle-charge over time.
gollark: I now estimate about three hours.
gollark: I installed more batteries, it should double the runtime.
gollark: Okay, I believe it can run for about an hour with no connection to the main bunker systems.
gollark: <@!202992030685724675> I actually *did* manage to fit a generator into the shielding system! I am testing how long it can run without power input.
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