OGC:Arcane Ley Lines (3.5e Feat)

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Arcane Ley Lines [General, Class, Magical, Arcane, Optional Rule]

3e Summary::Your arcane power can be used to attune to ley lines.
Prerequisite: Wisdom 13, ability to cast arcane spells
Benefit: You can attune to ley lines, allowing you to draw upon their power in conjunction with your arcane spells. Depending on the distance you are from the ley line, it can take as little as 1 round or as long as an hour to attune to it.
Normal: Characters cannot attune to ley lines without knowing exactly where they are.




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Arcane Ley Lines from Secrets (AEG), © 2004, Alderac Entertainment Group; Author Alderac Entertainment Group, based on original material by Alderac Entertainment Group. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Secrets (AEG) Transcribed Content
Secrets (AEG)
Races Suffering Orcs (3.5e Race)
Classes Barbarian of the North (3.5e Class)
Feats Arcane Ley Lines (3.5e Feat) Arch Nemesis (3.5e Feat) Avatar (3.5e Feat) Barbaric Past (3.5e Feat) Bardic Lore (3.5e Feat) Beast Line (3.5e Feat) Boundaries of the Past (3.5e Feat) Brew Epic Potion (3.5e Feat) Brew Greater Potion (3.5e Feat) Brew Unstable Potion (3.5e Feat) Co Dependence (3.5e Feat) Damage Reduction (3.5e Feat) Defensive Stance (3.5e Feat) Delusions of Grandeur (3.5e Feat) Destiny Denied (3.5e Feat) Distracting Stance (3.5e Feat) Divine Champion (3.5e Feat) Divine Ley Lines (3.5e Feat) Dwarf Line (3.5e Feat) Elf Line (3.5e Feat) Forgotten Lore (3.5e Feat) Great Destiny (3.5e Feat) Greater Damage Reduction (3.5e Feat) Greater Maiming Strike (3.5e Feat) Greater Stunning Strike (3.5e Feat) Improved Damage Reduction (3.5e Feat) Improved Defensive Stance (3.5e Feat) Improved Maiming Strike (3.5e Feat) Improved Stunning Strike (3.5e Feat) Inspired Past (3.5e Feat) Maiming Strike (3.5e Feat) Monastic Past (3.5e Feat) Multiple Stunning Strike (3.5e Feat) Noble Past (3.5e Feat) Paragon of Beasts (3.5e Feat) Past Life (3.5e Feat) Perfect Body (3.5e Feat) Perfect Flesh (3.5e Feat) Perfect Mind (3.5e Feat) Perfect Self (3.5e Feat) Perfect Soul (3.5e Feat) Sorcerous Past (3.5e Feat) Stunning Strike (3.5e Feat) Superior Damage Reduction (3.5e Feat) Superior Maiming Strike (3.5e Feat) Virtuous Past (3.5e Feat)
Divinity Foresight (3.5e Cleric Domain)



gollark: Also it's a fun game.
gollark: Oh, I just agree with its political/economic/personal freedoms thing.
gollark: planned economy bad.
gollark: (which does mean that the current high inequality is somewhat problematic, but I'm not sure what the fix for that is unless you *can* somehow split economic/political power a lot)
gollark: (unless you can somehow strongly decouple them? it would be interesting if that could be done somehow)
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