Jaguar (microarchitecture)
The AMD Jaguar Family 16h is a low-power microarchitecture designed by AMD. It is used in APUs succeeding the Bobcat Family microarchitecture in 2013 and being succeeded by AMD's Puma architecture in 2014. It is two-way superscalar and capable of out-of-order execution. It is used in AMD's Semi-Custom Business Unit as a design for custom processors and is used by AMD in four product families: Kabini aimed at notebooks and mini PCs, Temash aimed at tablets, Kyoto aimed at micro-servers, and the G-Series aimed at embedded applications. Both the PlayStation 4 and the Xbox One use chips based on the Jaguar microarchitecture, with more powerful GPUs than AMD sells in its own commercially available Jaguar APUs.[2]
General Info | |
---|---|
Launched | Mid-2013 |
Discontinued | present |
Common manufacturer(s) | |
Cache | |
L1 cache | 64 KB per core[1] |
L2 cache | 1 MB to 2 MB shared |
Architecture and classification | |
Min. feature size | 28 nm |
Instruction set | AMD64 (x86-64) |
Physical specifications | |
Socket(s) |
|
Products, models, variants | |
Core name(s) |
|
History | |
Predecessor | Bobcat - Family 14h |
Successor | Puma - Family 16h (2nd-gen) |
Design
- 32 KiB instruction + 32 KiB data L1 cache per core, L1 cache includes parity error detection
- 16-way, 1–2 MiB unified L2 cache shared by two or four cores, L2 cache is protected from errors by the use of error correcting code
- Out-of-order execution and speculative execution
- Integrated memory controller
- Two-way integer execution
- Two-way 128-bit wide floating-point and packed integer execution
- Integer hardware divider
- Consumer processors support two DDR3L DIMMs in one channel at frequencies up to 1600 MHz[3]
- Server processors support two DDR3 DIMMS in one channel at frequencies up to 1600 MHz with ECC[4]
- As a SoC (not just an APU) it integrates Fusion controller hub
- Jaguar does not feature clustered multi-thread (CMT), meaning that execution resources are not shared between cores
Improvements over Bobcat
- Over 10% increase in clock frequency[5]
- Over 15% improvement in instructions per clock (IPC)[5]
- Added support for SSE4.1, SSE4.2, AES, CLMUL, MOVBE, AVX, F16C, BMI1[5]
- Up to four CPU cores
- L2 cache is shared between cores
- FPU datapath width increased to 128-bit[5]
- Added hardware integer divider
- Enhanced cache prefetchers
- Doubled bandwidth of load-store units
- C6 and CC6 low power states with lower entry and exit latency[5]
- Smaller, 3.1 mm2 area per core
- Integrated Fusion controller hub (FCH)
- Video Coding Engine
Features
APU features table
Processors
Consoles
Chip (device) |
Release date | Fab | Die area (mm2) | CPU | GPU | Memory | Storage | API support | Special features | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Archi- tecture |
Cores | Clock (GHz) | L2 cache | Archi- tecture |
Core config[lower-alpha 1] | Clock (MHz) | GFLOPS [lower-alpha 2] | Pixel fillrate (GP/s) [lower-alpha 3] | Texture fillrate (GT/s) [lower-alpha 4] | Other | Size | Bus type & width | Band- width (GB/s) |
Audio | Other | ||||||
Liverpool (PS4) |
Nov 2013 | 28 nm | 348 | Jaguar | 2 modules with 4 cores each | 1.6 | 2× 2 MiB | GCN 2 | 1152:72:32 18 CU |
800 | 1843 | 25.6 | 57.6 | 8 ACEs | 8 GiB | GDDR5 256-bit |
176 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 |
OpenGL 4.2, GNM, GNMX and PSSL | Dolby Atmos (BD) S/PDIF |
PS VR PS4 additional modules HDR10 (except discs)[lower-alpha 5] CEC Optional IR sensor |
Durango (Xbox One) |
Nov 2013 | 363 | 1.75 | 768:48:16 12 CU |
853 | 1310 | 13.6 | 40.9 | 2 ACEs | 32 MiB | ESRAM[lower-alpha 6] | 204 | 3DBD/DVD/CD 1× 2.5" SATA hard drive USB 3.0 |
Direct3D 11.2 and 12 | Fully Dolby Atmos, DTS:X, and Windows Sonic S/PDIF |
Xbox One additional modules FreeSync (1) HDMI 1.4 through IR sensor and IR out port Kensington lock | |||||
8 GiB | DDR3 256-bit |
68 | |||||||||||||||||||
Edmonton (Xbox One S) [6] |
Jun 2016 | 16 nm | 240 | 914 | 1404 | 14.6 | 43.9 | 2 ACEs | 32 MiB | ESRAM | 219 | 4KBD/3DBD/DVD/CD[lower-alpha 7] 1× 2.5" SATA hard drive USB 3.0 |
Fully Dolby Atmos, DTS:X, and Windows Sonic S/PDIF |
Xbox One S additional modules Fully HDR10 Dolby Vision (streaming) FreeSync (1&2) HDMI 1.4 through IR sensor and IR out port Kensington lock | |||||||
8 GiB | DDR3 256-bit |
68 | |||||||||||||||||||
Liverpool? (PS4 Slim) |
Sep 2016 | 208 | 1.6 | 1152:72:32 18 CU |
800 | 1843 | 25.6 | 57.6 | 8 ACEs | 8 GiB | GDDR5 256-bit |
176 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 |
OpenGL 4.2, GNM, GNMX and PSSL | Dolby Atmos (BD) | PS VR PS4 Slim additional modules HDR10 (except discs) CEC Optional IR sensor | |||||
Neo (PS4 Pro) [7][8][9] |
Nov 2016 | 325 | 2.13 | GCN 4 Polaris [10] |
2304:144:32 36 CU |
911 | 4198 | 58.3 | 131.2 | 4 ACEs and 2 HWS Double-rate FP16[lower-alpha 8] checkerboard rendering |
8 GiB [11] |
GDDR5 256-bit |
218 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 |
OpenGL 4.2 (4.5), GNM, GNMX and PSSL | Dolby Atmos (BD) S/PDIF |
PS VR PS4 Pro additional modules HDR10 (except discs) Up to 4K@60 Hz CEC Optional IR sensor | ||||
1 GiB | DDR3[lower-alpha 9] | ? | |||||||||||||||||||
Scorpio (Xbox One X) [12][13][14] |
Nov 2017 | 359 | Customized Jaguar |
2.3 | 2560:160:32 40 CU |
1172 | 6001 | 37.5 | 187.5 | 4 ACEs and 2 HWS | 12 GiB | GDDR5 384-bit |
326 | 4KBD/3DBD/DVD/CD 1× 2.5" SATA hard drive USB 3.0 |
Direct3D 11.2 and 12 | Fully Dolby Atmos, DTS:X, and Windows Sonic S/PDIF |
Xbox One X additional modules Fully HDR10 Dolby Vision (streaming) FreeSync (1&2) Up to 4K@60 Hz HDMI 1.4b through IR sensor and IR out port | ||||
Fenghuang (Subor Z Plus) [15][16][17] |
Aug 2018 planned | 14 nm [18] | Zen | 4 cores 8 threads |
3.0 | GCN 5 Vega |
1536:384:32 24 CU |
1300 | 3994 | 41.6 | 499.2 | Double-rate FP16 | 8 GiB | GDDR5 256-bit |
256 | 1× 2.5" SATA SSD 1× 2.5" SATA hard drive Easily replaceable drives USB 3.0 |
Vulkan 1.1, Direct3D 12.1 | S/PDIF | Subor Z Plus additional modules Windows 10 Enterprise LTSC | ||
(PS5) [19] | 2020 planned | 7 nm | Zen 2 | 8 cores 16 threads |
3.5 (variable) | RDNA 2 | 2304:?:? 36 CU |
2230 (variable) | 10280 (variable) | Double-rate FP16 Real-time ray tracing Primitive shaders Custom 3D audio blocks |
16 GiB | GDDR6 256-bit |
448 | 4KBD Custom 5.5 GB/s PCIe 4.0 x4 NVMe SSD PCIe 4.0 M.2 slot Easily replaceable M.2 SSD USB (except PS5 games) |
PS5 TEMPEST 3D AudioTech | PS VR Dedicated DMA controller and I/O coprocessors Custom coherency engines and cache scrubbers Custom decompression block HDR Up to 4K@120 Hz Up to 8K@30 Hz | |||||
Scarlett (Xbox Series X) |
2020 planned | 360.45 | 3.66 (3.8 w/o SMT) |
3328:?:? 52 CU |
1825 | 12155 | Double-rate FP16 Real-time ray tracing Mesh shaders Variable rate shading ANN acceleration |
10 GiB | GDDR6 320-bit |
560 | 4KBD Custom 2.4 GB/s NVMe SSD Custom expansion card USB 3.1 (except XSX games) |
DirectX 12 Ultimate | Custom spatial audio block MS Project Acoustics Fully Dolby Atmos, DTS:X, and Windows Sonic |
Custom decompression block HDR VRR Up to 4K@120 Hz Up to 8K@30 Hz CEC | |||||||
6 GiB | GDDR6 192-bit[lower-alpha 10] |
336 |
- Unified Shaders : Texture Mapping Units : Render Output Units
- Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- Pixel fillrate is calculated as the number of ROPs multiplied by the base (or boost) core clock speed.
- Texture fillrate is calculated as the number of TMUs multiplied by the base (or boost) core clock speed.
- UHD BD is the only video disc format supporting HDR.
- Cache
- "Digital" version does not have an optical drive.
- Feature preview of Rapid Packed Math, introduced in GCN 5 Vega.
- Swap
- A plain 320-bit 20GiB version could be made by just replacing four 1 GiB GDDR6 chips by 2 GiB ones.
Desktop
SoCs using Socket AM1:
Model | CPU | GPU | TDP | Memory | Socket | ||||
---|---|---|---|---|---|---|---|---|---|
Cores | Frequency | L2 Cache | Model | Cores (unified shaders : texture mapping units : render output units) |
Frequency | ||||
Athlon 5370 | 4 | 2.2 GHz | 2 MB | Radeon R3 | 128:8:4[20] | 600 MHz | 25 W | DDR3-1600 | AM1 |
Athlon 5350[21] | 2.05 GHz | ||||||||
Athlon 5150 | 1.6 GHz | ||||||||
Sempron 3850 | 1.3 GHz | 450 MHz | |||||||
Sempron 2650 | 2 | 1.45 GHz | 1 MB | 400 MHz | DDR3-1333 |
Desktop/Mobile
Target segment |
Model | CPU | GPU | TDP | Memory | Turbo Core | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Cores | Frequency | Max. Turbo | L2 Cache | Model | Config. | Frequency | Turbo | |||||
Notebooks /Mini-PCs[22] |
A6-5200 | 4 | 2.0 GHz | N/A | 2 MB | HD 8400 | 128:8:4[23] | 600 MHz | N/A | 25 W | DDR3L-1600 | No |
A4-5100 | 1.55 GHz | HD 8330 | 500 MHz | 15 W | ||||||||
A4-5000 | 1.5 GHz | HD 8330 | 500 MHz | |||||||||
Notebooks | E2-3000 | 2 | 1.65 GHz | 1 MB | HD 8280 | 450 MHz | ||||||
E1-2500 | 1.4 GHz | HD 8240 | 400 MHz | DDR3L-1333 | ||||||||
E1-2100 | 1.0 GHz | HD 8210 | 300 MHz | W | 9||||||||
Tablets | A6-1450 | 4 | 1.4 GHz | 2 MB | HD 8250 | 400 MHz | W | 8DDR3L-1066 | Yes | |||
A4-1350[24] | N/A | HD 8210 | N/A | DDR3-1066 | No | |||||||
A4-1250 | 2 | 1 MB | HD 8210 | DDR3L-1333 | ||||||||
A4-1200[25] | HD 8180 | 225 MHz | W | 3.9DDR3L-1066 |
Server
Opteron X1100-series "Kyoto" (28 nm)
Model | Stepping | CPU | Memory support | TDP | Released | Part number | Release price (USD) | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Cores | Frequency | Turbo | L2 Cache | Multi | Vcore | |||||||
X1150 | B0 | 4 | 2.0 GHz | N/A | 2 MB | DDR3 | 17 W | May 2013 | OX1150IPJ44HM | $64 |
Opteron X2100-series "Kyoto" (28 nm)
Model | Stepping | CPU | GPU | Memory support | TDP | Released | Part number | Release price (USD) | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cores | Frequency | Turbo | L2 Cache | Multi | Vcore | Model | Config | Frequency | Turbo | |||||||
X2150 | B0 | 4 | 1.9 GHz | N/A | 2 MB | HD 8400 | 800 MHz | N/A | DDR3 | 22 W | May 2013 | OX2150IAJ44HM | $99 | |||
X2170 | 4 | 2.4 GHz | N/A | 2 MB | HD 8400 | 800 MHz | N/A | DDR3 | 25 W | September 2016 | OX2170IXJ44JB |
Embedded
Model | CPU | GPU | TDP | Memory | ||||
---|---|---|---|---|---|---|---|---|
Cores | Frequency | L2 Cache | Model | Config. | Frequency | |||
GX-420CA | 4 | 2.0 GHz | 2 MB | HD 8400E | 128:8:4 | 600 MHz | 25 W | DDR3-1600 ECC |
GX-416RA[26][27][28][29] | 1.6 GHz | N/A | 15 W | |||||
GX-415GA | 1.5 GHz | HD 8330E | 128:8:4 | 500 MHz | ||||
GX-412TC[30] | 1.0 GHz | N/A | 6 W | DDR3-1333 ECC | ||||
GX-411GA | 1.1 GHz | HD 8210E | 128:8:4 | 300 MHz | 15 W | DDR3-1600 ECC | ||
GX-217GA | 2 | 1.65 GHz | 1 MB | HD 8280E | 450 MHz | |||
GX-210HA | 1.0 GHz | HD 8210E | 300 MHz | W | 9DDR3-1333 ECC | |||
GX-210JA | HD 8180E | 225 MHz | W | 6DDR3-1066 ECC |
Jaguar derivative and successor
In 2017 a derivative of the Jaguar microarchitecture was announced in the APU of Microsoft's Xbox One X (Project Scorpio) revision to the Xbox One.[31] The Project Scorpio APU is described as a 'customized' derivative of the Jaguar microarchitecture, utilizing eight cores clocked at 2.3 GHz.[32][33]
The Puma successor to Jaguar was released in 2014 and targeting entry level notebooks and tablets.[34]
References
- "Software Optimization Guide for Family 16h Processors". AMD. Retrieved August 3, 2013.
- "Xbox One vs. PS4: How the final hardware specs compare". ExtremeTech. November 22, 2013. Retrieved January 25, 2014.
- "AMD releases 5 Kabinis and 3 Temashes". SemiAccurate. Retrieved July 16, 2013.
- "AMD launches Opteron X-Series, Moving Jaguar into Servers". Bright Side Of News. Retrieved July 16, 2013.
- "Slide detailing improvements of Jaguar over Bobcat". AMD. Retrieved August 3, 2013.
- MACHKOVECH, SAM (2 August 2016). "Microsoft hid performance boosts for old games in Xbox One S, told no one". Ars Technica. Retrieved 2 August 2016.
- Walton, Mark (10 August 2016). "PS4 Neo: Sony confirms PlayStation event for September 7". Ars Technica. Retrieved 10 August 2016.
- Walton, Mark (19 April 2016). "Sony PS4K is codenamed NEO, features upgraded CPU, GPU, RAM—report". Ars Technica. Retrieved 10 August 2016.
- Smith, Ryan (8 September 2016). "Analyzing Sony's Playstation 4 Pro Hardware Reveal: What Lies Beneath". Anandtech. Retrieved 8 September 2016.
- Freedman, Andrew (3 November 2017). "Xbox One X vs. PlayStation 4 Pro: Which Powerhouse Should You Get?". Tom's Guide. Retrieved 3 November 2017.
- "PS4 Pro's additional RAM frees up memory for game developers". Polygon. Retrieved 2018-11-23.
- http://www.anandtech.com/show/11536/microsofts-project-scorpio-get-a-launch-date-xbox-one-x-499-november-7th
- https://arstechnica.com/gaming/2017/04/xbox-scorpio-hardware-specs/
- Cutress, Ian (21 August 2017). "Hot Chips: Microsoft Xbox One X Scoprio Engine Live Blog". Anandtech. Retrieved 21 August 2017.
- Cutress, Ian (3 August 2018). "AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles". Anandtech.
- Cutress, Ian (6 August 2018). "More Details About the ZhongShan Subor Z+ Console, with Custom AMD Ryzen SoC". Anandtech.
- Leadbetter, Richard (15 September 2018). "Hands-on with the Subor Z-Plus: AMD tech tested in new Chinese console". Retrieved 28 October 2018.
- Leadbetter, Leadbetter (15 September 2018). Hands-On: Subor Z Plus Chinese PC/Console Hybrid - Ryzen+Vega AMD Analysis!. Eurogamer. Event occurs at 2 minutes 2 seconds. Retrieved 28 October 2018.
- Smith, Ryan (16 April 2019). "Sony Teases Next-Gen PlayStation: Custom AMD Chip with Zen 2 CPU & Navi GPU, SSD Too". Anandtech.
- AMD Radeon R3 5350 compare Nvidia GeForce GT 520 GPU
- "AMD Introduces New Socketed AMD Sempron and AMD Athlon APU Products with AM1 Platform". AMD. Retrieved 9 April 2014.
- "AMD introduces its Mini-PC based Kabini". Tech News Pedia. Retrieved July 16, 2013.
- Shimpi, Anand. "AMD's Jaguar Architecture: The CPU Powering Xbox One, PlayStation 4, Kabini & Temash". AnandTech. Retrieved August 3, 2013.
- "AMD Expands Elite Mobility APU Line-Up with New Quad-Core Processor". Amd.com. 2013-06-29. Retrieved 2013-10-23.
- "AMD Quanta A4-1200 APU Tablet Prototype". YouTube. 2013-06-29. Retrieved 2013-10-23.
- Shvets, Gennadiy. "AMD G-Series GX-416RA specifications". cpu-world.com. CPU-World. Retrieved 1 March 2015.
- "AMD Embedded G-Series System-on-Chip (SOC)" (PDF). AMD. Retrieved 2013-11-10.
- "Netboard A10". deciso.com. Deciso B.V. Retrieved 1 March 2015.
- Schellevis, Jos. "Under the Hood: AMD G-Series SOC Delivers the Horsepower for Next Generation Firewalls". community.amd.com. Advanced Micro Devices, Inc. Retrieved 1 March 2015.
- "PC Engines apu2c2 product file". pcengines.ch. Retrieved 2016-07-15.
- Leadbetter, Richard (6 April 2017). "Inside the next Xbox: Project Scorpio tech revealed". EuroGamer. Retrieved 6 April 2017.
- Howse, Brett (3 November 2017). "The Xbox One X Review". Anandtech. Retrieved 18 May 2018.
- Carbotte, Kevin (21 August 2017). "Microsoft Details Xbox One X Scorpio Engine SoC". Tom's Hardware. Retrieved 18 May 2018.
- Lal Shimpi, Anand (29 April 2014). "AMD Beema/Mullins Architecture & Performance Preview". Anandtech. Retrieved 17 April 2017.