3e SRD:Weapons

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Weapons

Masterwork Weapons
Weapon Categories
Melee and Ranged Weapons
Light, One-Handed, and Two-Handed Melee Weapons
Weapon Sizes
Unarmed Strikes
Weapon Qualities
Cost
Damage
Critical
Range Increment
Improvised Thrown Weapons
Weight
Type
Special

Weapons by Property

Simple, Martial,
and Exotic
Tiny, Small,
Medium-size and Large
Melee and Ranged Damage Type Special
Simple
Martial
Exotic
Tiny
Small
Medium-size
Large
Melee
Ranged
Bludgeoning
Piercing
Slashing
Improvised
Monk
Nonlethal

Weapons by Grouping

Axe
Bow
Crossbow
Hammer
Maces
Polearm
Spear
Sword

Weapon Descriptions

Table: Weapons
Simple Weapons-MeleeCostDamageCriticalRange
Increment
WeightType**
Unarmed Attacks
Gauntlet2 gp**2 lb.(B)
Unarmed strike (Medium-size)1d3S×2(B)
Unarmed strike (Small)1d2S×2(B)
Tiny
Dagger2 gp1d419–20/×210 ft.1 lb.(P)
Dagger, punching2 gp1d4×32 lb.(P)
Gauntlet, spiked5 gp1d4×22 lb.(P)
Small
Mace, light5 gp1d6×26 lb.(B)
Sickle6 gp1d6×23 lb.(S)
Medium-size
Club1d6×210 ft.3 lb.(B)
Halfspear1 gp1d6×320 ft.3 lb.(P)
Mace, heavy12 gp1d8×212 lb.(B)
Morningstar8 gp1d8×28 lb.(B&P)
Large
Quarterstaff1d6/1d6×24 lb.(B)
Shortspear2 gp1d8×320 ft.5 lb.(P)
Simple Weapons-RangedCostDamageCriticalRange
Increment
WeightType
Small
Crossbow, light35 gp1d819–20/×280 ft.6 lb.(P)
Bolts, crossbow (10)1 gp1 lb.
Dart5 sp1d4×220 ft.1/2 lb.(P)
Sling1d4×250 ft.0 lb.(B)
Bullets, sling (10)1 sp5 lb.
Medium-size
Crossbow, heavy50 gp1d1019–20/×2120 ft.9 lb.(P)
Bolts, crossbow (10)1 gp1 lb.
Javelin1 gp1d6×230 ft.2 lb.(P)
Martial Weapons-MeleeCostDamageCriticalRange
Increment
WeightType
Small
Axe, throwing8 gp1d6×210 ft.4 lb.(S)
Hammer, light1 gp1d4×220 ft.2 lb.(B)
Handaxe6 gp1d6×35 lb.(S)
Lance, light6 gp1d6×35 lb.(P)
Pick, light4 gp1d4×44 lb.(P)
Sap1 gp1d6S×23 lb.(B)
Sword, short10 gp1d619–20/×23 lb.(P)
Medium-size
Battleaxe10 gp1d8×37 lb.(S)
Flail, light8 gp1d8×25 lb.(B)
Lance, heavy10 gp1d8×310 lb.(P)
Longsword15 gp1d819–20/×24 lb.(S)
Pick, heavy8 gp1d6×46 lb.(P)
Rapier20 gp1d618–20/×23 lb.(P)
Scimitar15 gp1d618–20/×24 lb.(S)
Trident15 gp1d8×210 ft.5 lb.(P)
Warhammer12 gp1d8×38 lb.(B)
Large
Falchion75 gp2d418–20/×216 lb.(S)
Flail, heavy15 gp1d1019–20/×220 lb.(B)
Glaive8 gp1d10×315 lb.(S)
Greataxe20 gp1d12×320 lb.(S)
Greatclub5 gp1d10×210 lb.(B)
Greatsword50 gp2d619–20/×215 lb.(S)
Guisarme9 gp2d4×315 lb.(S)
Halberd10 gp1d10×315 lb.(P&S)
Longspear5 gp1d8×39 lb.(P)
Ranseur10 gp2d4×315 lb.(P)
Scythe18 gp2d4×412 lb.(P&S)
Martial Weapons-RangedCostDamageCriticalRange
Increment
WeightType
Medium-size
Shortbow30 gp1d6×360 ft.2 lb.(P)
Arrows (20)1 gp3 lb.
Shortbow, composite75 gp1d6×370 ft.2 lb.(P)
Arrows (20)1 gp3 lb.
Large
Longbow75 gp1d8×3100 ft.3 lb.(P)
Arrows (20)1 gp3 lb.
Longbow, composite100 gp1d8×3110 ft.3 lb.(P)
Arrows (20)1 gp3 lb.
Exotic Weapons-MeleeCostDamageCriticalRange
Increment
WeightType
Tiny
Kama, halfling2 gp1d4×21 lb.(S)
Kukri8 gp1d418–20/×23 lb.(S)
Nunchaku, halfling2 gp1d4×21 lb.(B)
Siangham, halfling2 gp1d4×21 lb.(P)
Small
Kama2 gp1d6×22 lb.(S)
Nunchaku2 gp1d6×22 lb.(B)
Siangham3 gp1d6×21 lb.(P)
Medium-size
Sword, bastard35 gp1d1019–20/×210 lb.(S)
Waraxe, dwarven30 gp1d10×315 lb.(S)
Large
Axe, orc double60 gp1d8/1d8×325 lb.(S)
Chain, spiked25 gp2d4×215 lb.(P)
Flail, dire90 gp1d8/1d8×220 lb.(B)
Sword, two-bladed100 gp1d8/1d819–20/×230 lb.(S)
Exotic Weapons-RangedCostDamageCriticalRange
Increment
WeightType
Tiny
Crossbow, hand100 gp1d419–20/×230 ft.3 lb.(P)
Bolts (10)1 gp1 lb.
Shuriken (5)1 gp1×210 ft.1/10 lb.(P)
Small
Whip1 gp1d2S×215 ft.2 lb.(S)
Medium-size
Crossbow, repeating250 gp1d819–20/×280 ft.16 lb.(P)
Bolts (5)1 gp1 lb.
Net20 gp**10 ft.10 lb.
Asian Weapons-RangedCostDamageCriticalRange
Increment
WeightType
Small
Blowgun1 gp1×210 ft.2 lb.(P)
Needles, blowgun (20)1 gp*
Asian Weapons-MeleeCostDamageCriticalRange
Increment
WeightType
Small
Wakizashi**300 gp1d619–20/×23 lb.(S)
Medium-size
Katana400 gp1d1019–20/×26 lb.(S)
Large
Kusari-gama10 gp1d6/1d4×23 lb.(S/B)

*No weight worth noting.
**Except as indicated, same as masterwork short sword.
Except as indicated, same as masterwork bastard sword.

Grenadelike Weapons

Table: Grenadelike Weapons
Weapon*CostDamageRange
Increment
Weight
Direct HitSplash
Acid (flask)10 gp1d61 pt**10 ft.1 1/4 lb.
Alchemist's fire (flask)20 gp1d61 pt**10 ft.1 1/4 lb.
Holy water (flask)25 gp2d41 pt**10 ft.1 1/4 lb.
Tanglefoot bag50 gpEntangles10 ft.4 lb.
Thunderstone30 gpSonic20 ft.1 lb.

*Grenadelike weapons require no proficiency to use. See text for full details on using these weapons.
**Grenadelike weapons deal splash damage to all creatures within 5 feet of where they land.


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gollark: > yes
gollark: I am hoping to switch to a pinephone next year.
gollark: Probably, but it's one of the annoying ones with non-user-replaceable batteries!
gollark: In the car situation.
gollark: Also, wireless probably uses more power than wired on the phone end, for... not much benefit as far as I can tell.
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