3e SRD:Martial Weapon
Martial Weapons
3
- Armor Spikes
- Axe, Throwing
- Battleaxe
- Falchion
- Flail, Heavy
- Flail, Light
- Glaive
- Greataxe
- Greatclub
- Greatsword
- Guisarme
- Halberd
- Hammer, Light
- Handaxe
- Katana
- Lance, Heavy
- Lance, Light
- Longbow
- Longbow, Composite
- Longspear
- Longsword
- Pick, Heavy
- Pick, Light
- Ranseur
- Rapier
- Sap
- Scimitar
- Scythe
- Shield Spikes
- Shortbow
- Shortbow, Composite
- Sword, Bastard
- Sword, Short
- Trident
- Wakizashi
- Waraxe, Dwarven
- Warhammer
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gollark: This is poorly defined, but probably.
gollark: Just remove your hands.
gollark: It will reduce your WPM by a factor *independent of length*.
gollark: Your accuracy is still constant, though? So it doesn't matter.
gollark: You're not less likely to make mistakes, if we assume mistakes have a constant probability per keystroke/word, which they probably do.
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