The Book of Crafts
The Book of Crafts is a supplement published by White Wolf Publishing in 1996 for the fantasy role-playing game Mage: The Ascension.
Contents
The Book of Crafts is a 144-page softcover book designed by Aaron Anderson, Phil Brucato, James Estes, Looking Eagle, Deena McKinney, Wade Racine, Andrew Ragland, Derek Pearcy, Kathleen Ryan, and Lucien Soulban, with interior artwork by James Daly, Pia Guerra, Anthony Hightower, Mark Jackson, Robert Macneil, Shea Anton Pensa, Alex Sheikman, and Ron Spencer, and cover art by Ash Arnett and Matt Milberger.[1]
This is a book of eight alternative Crafts — organizations for mages — for players who do not want their character to belong to one of the establishment Crafts outlined in the original Mage rulebook. They include:
- Wu-Keng and Wu-Lung of China
- Hem-Ka Sobk of Egypt
- Amazonian Sisters of Hippolyta
- the fallen Solificati, now known as the Children of Knowledge
- a sect within the Templars
- Kopea Loei of Hawaii
- Bata'a[2]
The history, culture, beliefs, organization, practices, traditions and magical style of each Craft are detailed.[2] In addition, a variety of spells developed by each Craft is documented.[1]
Reception
In the December 1996 edition of Arcane (Issue 14), Adam Tinworth liked the book, saying that the new Crafts "are thoughtfully, deeply and, most of all, readably covered." Timworth thought the book had "a multitude of potential uses in a Mage game." However, he pointed out that " to make the most of this book, as with many other recent Mage releases, you're going to need several other sourcebooks." He concluded by giving the book an above average score of 8 out 10, saying, "In a game as dominated by idea and cultural belief as Mage, a book this rich in both is invaluable. While none of the Crafts are as easy to use as those presented in the main rules, for an experienced Mage group this is a pretty essential purchase"[2]
In the September 1997 edition of Dragon (Issue #239), Rick Swan liked the book, giving it an above average rating of 5 out of 6, and saying "Mage aficionados should find The Book of Crafts a delight; the factions described here are more appealing — and more gruesome — than those in the Mage rulebook.[1]
References
- Swan, Rick (September 1997). "Roleplaying Reviews". Dragon. TSR, Inc. (239): 112–114.
- Tinworth, Adam (December 1996). "Games Reviews". Arcane. Future Publishing (14): 70.