Mummy: The Curse

Mummy: The Curse is a role-playing game published by White Wolf, Inc. and Onyx Path Publishing for the Chronicles of Darkness setting, and the successor to the Mummy: The Resurrection line. Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including elements of the soul and their powers. In the first edition, it required the World of Darkness corebook for use, and was released in 2013.

Mummy: The Curse
Mummy: The Curse first edition cover
Designer(s)C.A. Suleiman, Dean Shomshak, Richard Thomas
Publisher(s)White Wolf, Onyx Path
Publication date2013 (First Edition)
Genre(s)Modern Gothic
System(s)Storytelling System

A second edition is currently in production.[1]

History

Background

Mummies were once guild members and craftsmen in the fictional ancient civilization of Irem.

Guilds

Notes

    gollark: Is this an attempt at using dictation or something?
    gollark: * faster FP16 maths
    gollark: Also, they predate any optimizations for machine learning like tensor cores or FP16 maths, so they'll be hilariously slow.
    gollark: So some stuff won't work very well.
    gollark: The K80 is actually two K40s glued together.

    References

    1. "#97: The Annual Dragonmeet Coffee Bar Special". Darker Days Radio. January 18, 2019. Retrieved January 24, 2019. Discussion of Mummy 2nd Edition.
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