Ravenloft

Ravenloft is a fictional place, a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd Von Zarovich, a vampire in the original AD&D Ravenloft I6 module 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. How Count Von Zarovich became the darklord of Barovia was detailed in the novel, I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, The Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition (and then later in 3rd edition) products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.[1]

Ravenloft
The Ravenloft logo.
Designer(s)Tracy Hickman, Laura Hickman, Bruce Nesmith, Andria Hayday, William W. Connors, Andrew Cermak, John Mangrum, Andrew Wyatt, et al.
Publisher(s)TSR, Inc
Wizards of the Coast
Swords & Sorcery Studios and Arthaus (White Wolf Publishing imprints)
Publication date1983–2019
Genre(s)Gothic horror
System(s)Advanced Dungeons & Dragons 1st and 2nd Editions;
Dungeons & Dragons 3rd Ed. d20 System, and D&D v3.5
D&D 5th Edition

Setting

Ravenloft is primarily a Gothic horror setting. Dungeon Masters are encouraged to use scenes that build apprehension and fear, culminating in the eventual face-to-face meeting with the nameless evil.[2] Characters have a much greater significance attached to their acts, especially if they are morally impure, as they risk coming under the influence of the Dark Powers (through the game process called "dark powers checks") and gradually transforming themselves into figures of evil.

The magical mists of Ravenloft could appear anywhere in the Dungeons & Dragons universe, drawing evil-doers (or player characters) into the Ravenloft setting. One exception is the phlogiston of the Spelljammer setting.[3][4] The phlogiston blocks all planar travel, but the Ravenloft mists can appear in deep space inside crystal shells, according to the Complete Spacefarer's Handbook.[5]

The Dark Powers

The Dark Powers are a malevolent force who control the Demiplane of Dread. Their exact nature and number are deliberately kept vague, allowing for plot development in accordance with the Gothic tradition of storytelling – where the heroes are frequently outclassed and outnumbered by unknowable evil forces beyond their control.

The Dark Powers most frequently serve as a plot device for Ravenloft, especially concerning the Darklords, the de facto visible rulers of the Ravenloft Demiplane. Where the player characters are often tormented and opposed by the Darklords, the Darklords are themselves tormented and opposed by the Dark Powers. Of course, the difference lies in order of power—while many D&D adventures focus on allowing a band of heroes to prevail over a Darklord (much as in the spirit of Bram Stoker's novel Dracula), no such victory over the Dark Powers seems possible, or even conceivable, for the Darklords. Vecna and Lord Soth "escaped" Ravenloft, but are the only two Darklords known to have done so; Vecna by attaining the status of Greater God (and thus becoming too powerful for the Dark Powers to contain) and Lord Soth by ignoring his domain and punishment, causing the Dark Powers to lose interest in imprisoning him, and agents of his former curse on the world of Krynn coming to collect him.

Most frequently, the Dark Powers make their wishes and intentions known through subtle manipulations of fate. Thus, Barovia's vampire lord Strahd von Zarovich's many attempts to win back his love, Tatyana, are doomed to failure, but the Dark Powers arrange such that he never truly loses hope. Each time, for example, Strahd's own actions may be partially culpable for his failure, and as such he may go through crippling self-recrimination, rather than cursing the gods solely and giving up. Most other Darklords have similar tales of frustration, kept all the more unbearable because the flicker of the possibility of success is never truly extinguished.

Not all Darklords acknowledge the Dark Powers directly, however. Strahd, for example, in his own memoirs, speaks only of a force known as Death, who mocks him with the voices of his family and former colleagues throughout his life. Vlad Drakov, the Darklord of Falkovnia whose military expeditions are doomed to constant failure, seems even to be totally oblivious to any non-mortal factors in his repeated defeats.

The Dark Powers also seem capable of non-evil manipulations. Although their machinations are often directly responsible for the misery of many of Ravenloft's inhabitants, they also appear to play a role as dispensers of justice. Some tales of innocents who have escaped Ravenloft for happier environs are attributed to the Dark Powers, who have judged a being worthy of reward and release from their misty domain.

The precise nature of the Dark Powers of Ravenloft is never explicitly described in the game material, with the exception of a few of the novels based on the setting, and even those are considered non-canon. In a sense, the Dark Powers are intended to be eternal unknowns, an array of mercurial, unforeseeable, and inscrutable wills whose motives and actions the player characters cannot hope to understand.

History

The first appearance of the setting was in Ravenloft, a stand-alone Advanced Dungeons & Dragons adventure module (no. I6), published in 1983. It was popular enough to spawn a 1986 sequel, Ravenloft II: The House on Gryphon Hill, and an Advanced Dungeons & Dragons Adventure Gamebooks novel, Master of Ravenloft, the same year.

Ravenloft was launched as a full-fledged campaign setting, for AD&D 2nd Edition, in 1990,[6] with the Realm of Terror boxed set, popularly known as the "Black Box", and winner of the Origins Award in 1991 for "Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1990".[7]

The campaign setting was revised twice during AD&D 2nd Edition: first as the Ravenloft Campaign Setting or "Red Box", then as the Domains of Dread hardback.

In 1994, Ravenloft spun off into a sub-setting called Masque of the Red Death, set on Gothic Earth, an Edgar Allan Poe-influenced alternative Earth of the 1890s, where fantasy creatures and magic exist in the shadows of civilization.[8]

TSR also published a series of novels set in Ravenloft. Each was typically focused on one of the darklords that inhabited the Ravenloft world, with several focusing on the figure of Count Strahd von Zarovich. Many of these early novels were by authors who would later receive wider fame as horror/dark fantasy authors. These authors have included Elaine Bergstrom, P. N. Elrod, Christie Golden, and Laurell K. Hamilton.[9][10]

D&D publisher Wizards of the Coast (parent company of TSR) in 2000 licensed the Ravenloft brand to White Wolf Publishing, which released (under its Sword & Sorcery Studios and later Arthaus imprints) versions of the setting for Dungeons & Dragons 3rd Edition d20 System rules (as Ravenloft Campaign Setting – Core Rulebook) in 2001, and for Dungeons & Dragons Version 3.5 (as Ravenloft – Player's Handbook – v.3.5 Core Campaign Setting) in 2003.

The campaign settings published by White Wolf introduced a number of alterations, many due to conflicts with existing Wizards of the Coast intellectual property. Specific references to D&D-specific deities were replaced with new names in the White Wolf Ravenloft settings (for example, Bane was changed to the Lawgiver). The license to the Ravenloft trademark reverted to Wizards of the Coast on August 15, 2005, but White Wolf retained the right to continue to sell its back stock until June 2006. The timing of this reversion meant that the Ravenloft supplement Van Richten's Guide to the Mists did not see print. Instead, it was released by White Wolf as a free download in late September 2005.[11] The majority of the Van Richten's Guide series had already been published by TSR in the 1990s, before White Wolf's involvement.

In October 2006, Wizards of the Coast released Expedition to Castle Ravenloft, a hardcover version of the original 1st Ed. adventure, updated for the Dungeons & Dragons v.3.5 rule set. This 2006 version includes maps from the original Ravenloft adventure, and new character-generation options. Expedition to Castle Ravenloft is a stand-alone supplement set for any D&D worlds, and only requires the three core books for usage. This book's setting is distinct from the Ravenloft of the White Wolf product line.[12]

In 2007, Wizards of the Coast announced the printing of two new Ravenloft novels for 2008, Black Crusade and The Sleep of Reason,[13] fueling more speculation. A short story by Ari Marmell, "Before I Wake", based on the realms of Darkon, Lamordia, and Bluetspur was released on October 31, 2007, on the Wizards of the Coast website as a special for Halloween; it featured characters inspired by H. P. Lovecraft and Clark Ashton Smith.[14]

In September 2008, it was announced in Wizard of the Coast's Digital Insider no. 6 that Ravenloft would be re-introduced to 4th edition Dungeons & Dragons, in the October issue of the Dragon online magazine. The Dungeons & Dragons 4th Ed. supplement Manual of the Planes (2008) established that in the 4th Ed. retconned cosmology, the Domains of Dread (and by extension the Ravenloft setting) are now located within the Shadowfell, a mirror-world of death and gloom lying adjacent to the mortal realm. However, no Ravenloft campaign-based material beyond this was released by Wizards of the Coast for D&D 4th Ed. The only official Ravenloft related release was the Castle Ravenloft Board Game in 2010 using a simplified version of 4th edition rules, the first in the Dungeons & Dragons Adventure System board game series.[15]

A standalone Ravenloft Roleplaying Game, based on the D&D 4th Ed. rules, was scheduled for publication in late 2011,[16] but the product was never released.

A new adventure for D&D 5th Ed., titled Curse of Strahd, was released in March 2016.[17] It was developed in-house by the Wizards of the Coast team, led by Christopher Perkins, with story contributions by original creators Tracy and Laura Hickman. Designed to be a retelling of the original no. I6 Ravenloft adventure module, Curse of Strahd expanded the content into a much larger sandbox, detailing several new towns, characters, and subplots in Barovia to provide enough content to take players from level 1 to level 10. The established Ravenloft Campaign setting of previous editions was ignored. This adventure set in Barovia is placed in the default campaign for 5th edition of Forgotten Realms.[18]

Official products

Ravenloft is a Dungeons & Dragons adventure module for Advanced Dungeons & Dragons (1st edition) written by Tracy Hickman and Laura Hickman published by TSR, Inc. in 1983. It detailed a vampire, Count Strahd Von Zarovich and his castle, Ravenloft. Listed as the second greatest D&D game adventure of all time,[19] it was a popular best seller. A sequel, Ravenloft II: The House on Gryphon Hill AD&D adventure module was published in 1986. Strahd became one of the most enduring and iconic villains of the Dungeons & Dragons game.[20]

These adventures later served as the basis for an Advanced Dungeons & Dragons (2nd edition) campaign setting called "Ravenloft", first introduced in the 1990 release of the Ravenloft: Realm of Terror boxed set. Many Ravenloft related products including game modules, campaign expansions, accessories, novels, and other materials have since been published through several editions of Dungeons & Dragons.[21] Tactical Studies Rules, Inc. (TSR) was started in 1973, founded by Gary Gygax, inventor of Dungeons & Dragons.[22] TSR, Inc. published D&D products for 24 years 1974-1997, beginning with the release of the original Dungeons & Dragons boxed set (commonly abbreviated OD&D) in 1974,[23] and was purchased in 1997 by Wizards of the Coast, Inc (WotC). WotC continued use the TSR name on their D&D products until the year 2000 and the end of Advanced Dungeons & Dragons 2nd edition. Dungeons & Dragons celebrated its 25th anniversary in 1999 with the release of several collector's edition products near the end of AD&D 2nd edition run. The "Advanced" portion of the title (long used to differentiate from the "classic" simpler D&D rules started with the Basic boxed set in 1977, itself a consolidation of the OD&D rules of 1974) was dropped beginning with the release of the 3rd edition of D&D released by Wizards of the Coast, Inc. and all versions were consolidated into a unified Dungeons & Dragons product.

WotC began the open gaming license, allowing third party companies to publish Dungeons & Dragons products, under the D20 system.[24] In 3rd and 3.5 editions of D&D, Ravenloft Campaign setting was continued by Sword and Sorcery Studios (S&SS) was an imprint of White Wolf, Inc., used to publish its d20 System & Open Gaming License D&D material. Wizards of the Coast was purchased by Hasbro, Inc. The end of the Open gaming License meant that the last S&SS (White Wolf) Ravenloft product Van Richten's Guide to the Mists did not see print but was released instead as a free PDF on the internet. Wizards of the Coast also published stand alone 3.5 edition, 4th edition, and 5th edition Ravenloft products.

The following list excludes several gaming miniatures, comics or collectible cards that have been released bearing the Ravenloft logo or that have ties to Ravenloft characters.

TSR

Code/DescriptionProduct NumberTitlePlayer LevelsAuthor(s)PublishedCompanyNotes
I6TSR 9075Ravenloft[25]levels 5-7Tracy & Laura Hickman1983TSR, Inc.AD&D 1st ed. adventure module

ISBN 0-88038042-X

I10TSR 9181Ravenloft II: The House on Gryphon Hilllevels 8-10Tracy Hickman & Laura Hickman1986TSR, Inc.AD&D 1st ed. adventure module

ISBN 9780880383226

#6 Advanced Dungeons & Dragons Adventure GamebooksTSR 8956Master of Ravenloft[26]solo readerJean BlashfieldJan. 1986TSR, Inc.Advanced Dungeons & Dragons Adventure Gamebooks[27]

ISBN 0-88038-261-9

"Black Box" Ravenloft Campaign SettingTSR 1050Ravenloft: Realm of Terrorall levelsBruce Nesmith and Andria Hayday1990TSR, Inc.AD&D 2nd ed.Campaign Setting boxed set. Contains: Realm of Terror 144p. book, 24 Cardstock accessory sheets, 4 Fold-out maps, 1 hex grid transparent map overlay

ISBN 0-88038-853-6

RA1TSR 9298Feast of Goblyns[28]levels 4-7Blake Mobley1990TSR, Inc.AD&D 2nd ed. adventure module
ISBN 0-88038-877-3
WGA4[29]TSR 9309Vecna Lives![30]levels 12-15David Cook (game designer)1990TSR, Inc.AD&D 2nd ed. adventure module. Although set in the World of Greyhawk Campaign Setting, there is considerable crossover material used later in the Ravenloft setting, acting as an in-game story means of trapping Vecna inside the Demi-plane of Ravenloft as a Darklord.

ISBN 0-88038-897-8

RA2TSR 9321Ship of Horrorlevels 8-10Anne Brown1991TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-127-X

RA3TSR 9338Touch of Deathlevels 3-5Bruce Nesmith1991TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-144-X

MC10TSR 2122Monstrous Compendium Ravenloft Appendixall levelsvarious1991TSR, Inc.AD&D 2nd ed. accessory

loose leaf —64 pages, 4 dividers, folder ISBN 1-56076-108-3

1 first in Ravenloft novel seriesTSR 8056Vampire of the Mists[31]novelChristie GoldenSept. 1991TSR, Inc.Ravenloft series AD&D 2nd ed. novel

ISBN 1-56076-155-5

2 second in Ravenloft novel seriesTSR 8057Knight of the Black RosenovelJames LowderDec. 1991TSR, Inc.Ravenloft series AD&D 2nd ed. novel

ISBN 1560761563

RR19331Darklordslevels 5 and upvarious1991TSR, Inc.AD&D 2nd ed. accessory (NPC villains)
ISBN 1-56076-137-7
RR2TSR 9336Book of Cryptslevels 3 and upDale "Slade" Henson with J. Robert King1991TSR, Inc.AD&D 2nd ed. accessory (mini adventures)

ISBN 1-56076-142-3

RR3TSR 9345Van Richten's Guide to Vampiresall levelsNigel D. Findley1991TSR, Inc.AD&D 2nd ed. accessory

ISBN 1-56076-151-2

RR4TSR 9348Islands of Terrorall levelsCollin McComb & Scott Bennie1992TSR, Inc.AD&D 2nd ed. accessory

ISBN 1-56076-349-3

RR5TSR 9355Van Richten's Guide to Ghostsall levelsWilliam W. Connors1992TSR, Inc.AD&D 2nd ed. accessory

ISBN 1-56076-351-5

"Major rules expansion" boxed setTSR 1079Forbidden Lore boxed setall levelsWilliam W. Connors & Bruce Nesmith1992TSR, Inc.AD&D 2nd ed. accessory/campaign expansion boxed set. Contains: Oaths of Evil 32p. book, Dark Recesses 32p. book, Nova Arcanum 32p. book, Cryptic Allegiances 32p. book, The Waking Dream 32p. book, Fold-out map, Tarokka deck of 54 cards, Dikesha set of 5 dice.

ISBN 1-56076-354-X

RQ1TSR 9352Night of the Walking Deadlevels 1-3Bill Slavicsek1992TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-350-7

RQ2TSR 9364Thoughts of DarknessLevels 12-15David Wise1992TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-353-1

RQ3TSR 9375From the ShadowsLevels 9-12Bruce Nesmith1992TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-356-6

3 third in Ravenloft novel seriesTSR 8058Dance of the Dead (novel)novelChristie Goldenjun. 1992TSR, Inc.Ravenloft series AD&D 2nd ed. novel

ISBN 1-56076-352-3

4 fourth in Ravenloft novel seriesTSR 8059Heart of MidnightnovelJ. Robert KingDec. 1992TSR, Inc.Ravenloft series AD&D 2nd ed. novel

ISBN 1-56076-355-8

Deluxe adventure setTSR 1088Castles Forlorn boxed adventure setlevels 4-6Lisa Smedman1993TSR, Inc.AD&D 2nd ed. adventure boxed set. Contains: The Weeping Land 96p. book, Melancholy Meetings 32p. book, Eve of Sorrows 32p. book, two Fold-out maps, Fold-out poster.
RS1 (RR6) labelled RS1 incorrectly, that code was previously given to a Red Sonja D&D moduleTSR 9412Van Richten's Guide to the LichAll levelsEric. W. Haddock1993TSR, Inc.AD&D 2nd ed. accessory

ISBN 1-56076-572-0

RR7TSR 9416Van Richten's Guide to WerebeastsAll levelsNigel Findley1993TSR, Inc.AD&D 2nd ed. accessory

ISBN 1-56076-633-6

MC15TSR 2139Monstrous Compendium Ravenloft Appendix II: Creatures of the NightAll levelsvarious1993TSR, Inc.AD&D 2nd ed. accessory

loose leaf —32 pages, 4 dividers, folder ISBN 1-56076-586-0

RM1TSR 9413Roots of Evillevels 9-12Eric Haddock & David Wise1993TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-597-6

RM2TSR 9414The Createdlevels 2-4Bruce Nesmith1993TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-610-7

RM3TSR 9415Web of Illusionlevels 7-9William W. Connors1993TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-618-2

RM4TSR 9418House of Strahdlevels 6-13Tracy & Laura Hickman1993TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-671-9

(RM5)TSR 9419Dark of the Moonlevels 5-9L. Richard Baker III1993TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-688-3

5 fifth in Ravenloft novel seriesTSR 8060Tapestry of Dark SoulsnovelElaine BergstromMar. 1993TSR, Inc.Ravenloft series AD&D 2nd ed. novel

ISBN 1-56076-571-2

6 sixth in Ravenloft novel seriesTSR 8061Carnival of FearnovelJ. Robert KingJul. 1993TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 1-56076-628-X
(7) seventh printed novel in the Ravenloft series, although it was an unnumbered Hardback release, so the following paperback novel series numbers are in errorTSR 8062I, Strahd: The Memoirs of a VampirenovelP. N. ElrodOct. 1993TSR, Inc.Ravenloft series AD&D 2nd ed. novel Hardback ISBN 0-7869-0175-6
Random House Audiobooks (2 cassettes)RH 310I, Strahd: The Memoirs of a Vampire(abridged)audio book on tapeP. N. Elrod, narrated by Roddy McDowall1993TSR, Inc. & Random House, Inc.Ravenloft series AD&D 2nd ed. novel book-on-tape ISBN 0-679-42969-7
Terror in the 1890s (Gothic Earth)TSR 1103Masque of the Red Death and Other Tales campaign expansion boxed setall levelsWilliam W. Connors, D.J. Heinrich, Shane Hensley & Colin McComb1994TSR, Inc.AD&D 2nd ed. campaign expansion boxed set. Contains: A Guide to Gothic Earth 128p. book, Red Tide 32p. book, Red Jack 32p. book, Red Death 32p. book, Three-panel DM screen, Fold-out map, Fold-out poster. ISBN 1-56076-877-0
"red Box" updated/revised campaign settingTSR 1108Ravenloft Campaign Setting boxed setall levelsBruce Nesmith, Andria Hayday & William W. Connors1994TSR, Inc.AD&D 2nd ed. campaign setting boxed set. Contains: Realm of Terror 160p. book, Domains and Denizens 128p. book, Four-panel DM screen, two Fold-out maps, Fold-out poster, Tarokka 54 card deck. ISBN 1-56076-942-4
(RR8)TSR 9417Van Richten's Guide to the Createdall levelsTeeuwynn Woodruff1994TSR, Inc.AD&D 2nd ed. accessory

ISBN 1-56076-819-3

(RR9)TSR 9451Van Richten's Guide to the Ancient Deadall levelsSkip Williams1994TSR, Inc.AD&D 2nd ed. accessory

ISBN 1-56076-873-8

(MCRavenloftIII)TSR 2153Ravenloft Monsterous Compendium Appendix III: Creatures of Darknessall levelsKirk Botulla, Shane Hensley, Nicky Rea & Teeuwynn Woodruff1994TSR, Inc.AD&D 2nd ed. accessory

ISBN 1-56076-914-9

(RM6)TSR 9439Adam's Wrathlevels 5-7Lisa Smedman1994TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-833-9

(RM7)TSR 9452The Awakeninglevels 4-6Lisa Smedman1994TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-883-5

(RM8)TSR 9456Hour of the Knifelevels 4-6Bruce Nesmith & Lisa Smedman1994TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-892-4

(RM9)TSR 9466Howls in the Nightlevels 3-5Colin McComb1994TSR, Inc.AD&D 2nd ed. adventure module

ISBN 1-56076-927-0

38 Endless Quest (series 2)[32]TSR 8089Castle of the Undead[33]solo readerNick Baron1994TSR, Inc.AD&D 2nd ed. Ravenloft Endless Quest Books series

ISBN 1-56076-836-3

7 (8) listed as "seventh in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the eighth publishedTSR 8063The Enemy Within (novel)novelChristie GoldenFeb. 1994TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 1-56076-887-8
8 (9) listed as "eighth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the ninth publishedTSR 8064MordenheimnovelChet WilliamsonMay 1994TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 1-56076-852-5
(10) tenth published in the Ravenloft books series although unnumbered on the coverTSR 8065Tales of Ravenloftshort story anthologyvarious authors, Edited by Brian ThomsenSep. 1994TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 1-56076-931-9
9 (11) listed as "ninth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the eleventh publishedTSR 8067Tower of DoomnovelMark Anthony (writer)Nov. 1994TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0062-8
SSI Strategic Simulations, Inc.EA 9048Ravenloft: Strahd's Possessioncomputer game (DOS)Dreamforge Event Horizon Software, Inc.1994TSR, Inc.AD&D 2nd ed. computer game IBM PC product
campaign expansion boxed setTSR 1124The Nightmare Lands campaign expansion boxed setall levelsShane Lacy Hensley & Bill Slavicsek1995TSR, Inc.AD&D 2nd ed. campaign expansion boxed set. Contains: The Journal of Dr. Illhousen 32p. book, The Rules of Dreams and Nightmares 64p. book, Book of Nightmares 64p. book, The Nightmare Lands Monstrous Supplement 16p. book, 2 Fold-out maps.

ISBN 0-7869-0174-8

(RR10)TSR 9477Van Richten's Guide to Fiendsall levelsTeeuwyn Woodruff1995TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-0122-5

(RR11)TSR 9495Chilling Taleslevels 3-9Lisa Smedman1995TSR, Inc.AD&D 2nd ed. accessory (mini adventures)

ISBN 0-7869-0142-X

(RR12)TSR 9496Van Richten's Guide to the Vistaniall levelsDavid Wise1995TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-0122-5

Masque of the Red Death (Gothic Earth campaign) expansion accessoryTSR 9498Gothic Earth Gazetteerall levelsWilliam W. Connors1995TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-0193-4

(RM10)TSR 9476When Black Roses Bloomlevel 4-6Lisa Smedman1995TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0101-2

(RM11)TSR 9493Circle of Darknesslevels 5-7Drew Bittner1995TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0128-4

(RM12)TSR 9497The Evil Eye (Ravenloft)no levels specifiedSteve Kurtz1995TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0167-5

(RM13)TSR 9499Neither Man Nor Beastlevels 1-4Jeff Grubb1995TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0205-1

SSI Strategic Simulations, Inc.062271Ravenloft: Stone Prophetcomputer game (DOS)Dreamforge Event Horizon Software, Inc.1995TSR, Inc.AD&D 2nd ed. computer game IBM PC product
44 Endless Quest (series 2)TSR 8096Night of the Tigersolo readerJean Rabe1995TSR, Inc.AD&D 2nd ed. Ravenloft Endless Quest Books series

ISBN 0-7869-0114-4

10 (12) listed as "Tenth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the twelfth publishedTSR 8069Baroness of BloodnovelElaine BergstromMar. 1995TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0146-2
11 (13) listed as "Eleventh in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the thirteenth publishedTSR 8068Death of a DarklordnovelLaurell K. HamiltonJun. 1995TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0112-8
12 (14) listed as "Twelfth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the fourteenth publishedTSR 8070Scholar of DecaynovelTanya HuffDec. 1995TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0206-X
(7) I, Strahd paperback release.TSR 8062I, Strahd: The Memoirs of a VampirenovelP. N. Elrodfirst hardback printing Oct. 1993, first paperback printing Sep. 1995TSR, Inc.Ravenloft series AD&D 2nd ed. novel paperback ISBN 0-7869-0175-6
Boxed adventure/campaign expansion setTSR 1141Bleak House: The Death of Rudolph van Richten boxed adventure setall levelsWilliam W. Connors & Dave Gross with Steve Miller (game designer)1996TSR, Inc.AD&D 2nd ed. adventure boxed set. Contains: Book One: Sea of Madness 96p. book, Book Two: Homecoming 64p. book, Book Three: Heroes, Monsters, and Settings 32p. book, Fold-out map. ISBN 0-7869-0386-4
campaign expansion boxed setTSR 1146Requiem: The Grim Harvest boxed campaign expansion setlevels 6-10William W. Connors & Lisa Smedman1996TSR, Inc.AD&D 2nd ed. Campaign expansion boxed set. Contains: Requiem 96p. book, Necropolis 32p. book, Death Triumphant 64p. book, Fold-out map. ISBN 0-7869-0431-3
Audio CD adventureTSR 9494A Light in the Belfry boxed adventure setlevels 6-8William W. Connors1996TSR, Inc.AD&D 2nd ed. Adventure audio CD boxed set. Contains: A Light in the Belfry 32p. book, Audio CD, Track Index, Fold-out map. ISBN 0-7869-0133-0
Masque of the Red Death (Gothic Earth campaign) expansion accessoryTSR 9529A Guide to Transylvaniaall levelsNicky Rea1996TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-0424-0

official campaign accessoryTSR 9510Forged in Darknessall levelsWilliam W. Connors1996TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-0369-4

accessory and adventureTSR 9513Children of the Night: Vampiresall levelsPaul Culotta & Steve Miller with Jonathan Ariadne Caspian and Carol L. Johnson1996TSR, Inc.AD&D 2nd ed. accessory and adventure

ISBN 0-7869-0378-3

(MCRavenloftI&II) accessoryTSR 2162Ravenloft Monstrous Compendium Appendices I & IIall levelsWilliam W. Connors1996TSR, Inc.AD&D 2nd ed. accessory (Reprints MC10 Ravenloft Appendix (I) and MC15 Ravenloft Appendix II

ISBN 0-7869-0392-9

(RM14)TSR 9523Death Unchainedlevels 1-4Lisa Smedman1996TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0408-9

(RM15)TSR 9526Death Ascendantlevels 6-8Lisa Smedman1996TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0414-3

13 (15) listed as "Thirteenth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the fifteenth publishedTSR 8071King of the Dead (novel)novelGene De WeeseMar. 1996TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0483-6
14 (16) listed as "fourteenth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the sixteenth publishedTSR 8072To Sleep with EvilnovelAndrea CardarelleSep. 1996TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0515-8
Akklaim entertainment, Inc.SONYIron & Blood: Warriors of Ravenloftvideo game PlayStation 1Take 2 interactive Software1996TSR, Inc.AD&D 2nd ed. video game Sony PlayStation 1
updated/revised campaign setting hardbackTSR 2174Domains of Dreadall levelsWilliam W. Connors & Steve Miller1997TSR, Inc.AD&D 2nd ed. campaign setting hardcover book. ISBN 0-7869-0672-3
15 (17) listed as "Fifteenth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the seventeenth published.TSR 8073Lord of the NecropolisnovelGene DeWeeseOct. 1997TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0660-X
mislabeled as an adventure (accessory) Wizards of the Coast, Inc.TSR 9555Children of the Night: Ghostsall levelsthe Kargat1997TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-0752-5

Forgotten Realms/Ravenloft crossover official game adventure. Wizards of the Coast, Inc.TSR 9544Castle Spulzeerlevels 8-12Doug Stewart1997TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0669-3

Ravenloft/Forgotten Realms crossover official game adventure. Wizards of the Coast, Inc.TSR 9537The Forgotten Terrorlevels 10-12William W. Connors1997TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0699-5

accessory. Wizards of the Coast, Inc.TSR 9559Champions of the Mistsall levelsWilliam W. Connors1998TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-0765-7

accessory. Wizards of the Coast, Inc.TSR 9583Children of the Night: Werebeastsall levelsWilliam W. Connors1998TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-1202-2

Free TSR Gold Map accessory. Wizards of the Coast, Inc.TSR 91271Introduction to the Land of the Mistsall levelsWilliam W. Connors1998TSR, Inc.AD&D 2nd ed. accessory Fold-out map
(RM16) Wizards of the Coast, Inc.TSR 9541Servants of Darknesslevels 4-6Kevin Melka & Steve Miller1998TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0659-6

(RM17) Wizards of the Coast, Inc.TSR 1163The Shadow Riftlevels 4-6William W. Connors, Cindi Rice & John D. Rateliff1998TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-0737-1

(RM18) Wizards of the Coast, Inc.TSR 9582Vecna Rebornlevels 5-7Monte Cook1998TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-1201-4

16 (18) listed as "sixteenth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting" but is actually the eightteenth published. Wizards of the Coast, Inc.TSR 8074ShadowbornnovelWilliam W. Connors & Carrie A. BebrisMar. 1998TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0766-5
(19) Ravenloft novel series. Wizards of the Coast, Inc.TSR 8075I, Strahd: The War Against AzalinnovelP.N. ElrodJun. 1998TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-0754-1
(20) Ravenloft novel series. Wizards of the Coast, Inc.TSR 21333Spectre of the Black RosenovelJames Lowder & Voronica Whitney-RobinsonMar. 1999TSR, Inc.Ravenloft series AD&D 2nd ed. novel ISBN 0-7869-1333-9
accessory, Wizards of the Coast, Inc.TSR 11382Carnivalall levelsJohn W. Mangrum & Steve Miller1999TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-1382-7

accessory, Wizards of the Coast, Inc.TSR 11360Children of the Night: The Createdall levelsThe Kargat1999TSR, Inc.AD&D 2nd ed. accessory

ISBN 0-7869-1360-6

Silver Anniversary Collector's Edition RPGA exclusive adventure module, Wizards of the Coast, Inc.TSR 11397Ravenloft (module)levels 5-7Tracy & Laura Hickman1999TSR, Inc.AD&D 2nd ed. adventure module

ISBN 0-7869-1201-4

adventure's Guild adventure anthology module, several Dungeons & Dragons campaigns including Ravenloft. Wizards of the Coast, Inc.TSR 11445TSR JAM 1999all levelsvarious1999TSR, Inc.AD&D (2nd ed.) RPGA adventure module

ISBN 0-7869-1445-9

Greyhawk/ Ravenloft/ Planescape campaign crossover, Last printed AD&D (2nd ed.) adventure module. Wizards of the Coast, Inc.TSR 11662Die Vecna Die!levels 10-13Bruce R. Cordell & Steve Miller1999TSR, Inc.AD&D (2nd ed.) RPGA adventure module. In universe story cause of the end of 2nd edition AD&D, Vecna reaches godhood and disrupts the planes of existence.

ISBN 0-7869-1445-9

accessory, Wizards of the Coast, Inc.TSR 11447Van Richten's Monster Hunter's Compendium Volume Oneall levelsNigel D. Findley & Teeuwyn Woodruff1999TSR, Inc.AD&D (2nd ed.) accessory reprinting RR3 Van Richten's Guide to Vampires, (RR7) Van Richten's Guide to Werebeasts and (RR8) Van Richten's Guide to the Created.

ISBN 0-7869-1447-5

accessory, Wizards of the Coast, Inc.TSR 11507Van Richten's Monster Hunter's Compendium Volume Twoall levelsWilliam W. Connors, Eric W. Haddock, David Wise, Skip Williams & David Wuf1999TSR, Inc.AD&D (2nd ed.) accessory reprinting RR5 Van Richten's Guide to Ghosts, RS1(RR7) Van Richten's Guide to the Lich and (RR9) Van Richten's Guide to the Ancient Dead.

ISBN 0-7869-1507-2

accessory, last TSR Ravenloft related publication. Wizards of the Coast, Inc.TSR 11613Van Richten's Monster Hunter's Compendium Volume Threeall levelsDavid Wise, Steve Miller & Teeuwyn Woodruff2000TSR, Inc.AD&D (2nd ed.) accessory. Van Richten's Guide to Witches & reprinting (RR10) Van Richten's Guide to Fiends, (RR12) Van Richten's Guide to the Vistani.

ISBN 0-7869-1613-3

Wizards of the Coast

Code/DescriptionProduct NumberTitlePlayer LevelsAuthor(s)PublishedCompanyNotes
Ravenloft Campaign setting hardback. Sword & SorceryWW 15000Core Rulebookall levelsAndrew Cermak, John W. Mangrum & Andrew Wyatt2001Wizards of the Coast, Inc.Dungeons & Dragons 3(rd edition) Core Rulebook Campaign Setting ISBN 1-58846-075-4
Ravenloft Campaign setting hardback limited edition. Sword & SorceryWW 15099Core Rulebookall levelsAndrew Cermak, John W. Mangrum & Andrew Wyatt2001Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Core Rulebook Campaign Setting. Limited edition 3,000 issued. ISBN 1-58846-075-4
Ravenloft campaign setting supplement. Sword & SorceryWW 15001Secrets of the Dread Realmsall levelsAndrew Cermak, John W. Mangrum & Andrew Wyatt2001Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting Supplement. ISBN 1-58846-076-2
Ravenloft campaign setting hardback Core Rulebook. Sword & SorceryWW 15002Denizens of Darknessall levelsvarious2002Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting core rulebook. ISBN 1-58846-077-0
Ravenloft campaign setting supplement. Sword & SorceryWW 15003Champions of Darknessall levelsBeth Bostic, Carla Hollar & Tadd McDivitt2002Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting Supplement. ISBN 1-58846-081-9
Ravenloft campaign setting supplement. Sword & SorceryWW 15010Van Richten's Arsenal Volume Iall levelsAndrew Cernak, John W. Mangrum, Ryan Naylor, Chris Nichols & Andrew Wyatt2002Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting Supplement. ISBN 1-58846-079-7
Ravenloft campaign setting supplement. Sword & SorceryWW 15030Heroes of Lightall levelsBrian Campbell, James Lowder & Peter Woodworth2002Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting Supplement. ISBN 1-58846-082-7
Ravenloft campaign setting supplement. Sword & SorceryWW 15020Gazetteer Volume Iall levelsAndrew Cernak, John W. Mangrum, Chris Nichols & Andrew Wyatt2002Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting Supplement. ISBN 1-58846-080-0
Ravenloft campaign setting hardback core rulebook. Sword & SorceryWW 15004Dungeon Master's Guide (Ravenloft)all levelsBrian Campbell, Carla Hollar, Rucht Lilavivat, John W. Mangrum, Anthony Pryor, Peter Woodworth & Andrew Wyatt2003Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting Core rulebook. ISBN 1-58846-084-3
Ravenloft campaign setting hardback core rulebook. Sword & SorceryWW 15005Player's Handbook (Ravenloft)all levelsJackie Cassada, Andrew Cernak, John W. Mangrum, Nicky Rea & Andrew Wyatt2003Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting Core rulebook. ISBN 1-58846-091-6
Ravenloft campaign setting supplement. Sword & SorceryWW 15011Van Richten's Guide to the Walking Deadall levelsRucht Lilavivat & Ryan Naylor2003Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting supplement. ISBN 1-58846-085-1
Ravenloft campaign setting accessory. Sword & SorceryWW 15049Ravenloft Tarokka Deckall levelsJackie Cassada & Nicky Rea2003Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting accessory 66 cards. ISBN 1-58846-090-8
Ravenloft campaign setting supplement. Sword & SorceryWW 15021Gazetteer Volume IIall levelsJohn W. Mangrum, Ryan Naylor, Chris Nichols & Andrew Wyatt2003Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting supplement. ISBN 1-58846-830-5
Ravenloft campaign setting supplement. Sword & SorceryWW 15022Gazetteer Volume IIIall levelsJohn W. Mangrum, Stuart Turner, Peter Woodworth & Andrew Wyatt2003Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting supplement. ISBN 1-58846-086-X
Ravenloft campaign setting supplement. Sword & SorceryWW 15023Gazetteer Volume IVall levelsJames Lowder, John W. Mangrum, Ryan Naylor, Anthony Pyor, Voronica Whitney-Robinson & Andrew Wyatt2003Wizards of the Coast, Inc.Dungeons & Dragons (3rd edition) Campaign Setting supplement. ISBN 1-58846-087-8
Ravenloft campaign setting hardback core rulebook. Sword & SorceryWW 15006Denizens of Dreadall levelsvarious2004Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) Campaign Setting Core rulebook. ISBN 1-58846-951-4
Ravenloft campaign setting expansion hardback. Adventures on Gothic Earth. Sword & SorceryWW 15007Masque of the Red Deathall levelsJackie Cassada, Claire Hoffman, Carla Hollar, Harold Johnson (game designer), Rucht Lilavivat, Nicky Rea, Andrew Scott & Peter Woodworth2004Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) Campaign Setting expansion. ISBN 1-58846-979-4
Ravenloft campaign setting supplement. Sword & SorceryWW 15012Van Richten's Guide to the Shadow Feyall levelsBrett King, Rucht Lilavivat, Tadd McDivitt & Penny Williams2004Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) Campaign Setting supplement. ISBN 1-58846-088-6
Ravenloft campaign setting supplement. Sword & SorceryWW 15031Legacy of the Blood: Great Families of the Coreall levelsSteve Miller, Anthony Pryor, Penny Williams & Skip Williams2004Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) Campaign Setting supplement. ISBN 1-58846-089-4
Ravenloft campaign setting supplement. Sword & SorceryWW 15024Gazetteer Volume Vall levelsAndrew Cernak, John W. Mangrum, Steve Miller, Ryan Naylor & Andrew Wyatt2004Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) Campaign Setting supplement. ISBN 1-58846-964-6
Ravenloft campaign setting supplement. Sword & SorceryWW 15032Dark Tales & Disturbing Legendsall levelsHarold Johnson, Brett King, Ari Marmell, Steve Miller & Ryan Naylor2005Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) Campaign Setting supplement. ISBN 1-58846-787-2
Ravenloft campaign setting supplement released as a free PDF. Sword & SorceryWW 15013Van Richten's Guide to the Mistsall levelsCarla Hollar & Rucht Lilavivatnever publishedWizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) Campaign Setting supplement due to licensing expiration was never published but released online instead.
Ravenloft campaign adventure hardback. WotC, Inc.WotC 95393Expedition to Castle Ravenloftlevels 6-10Bruce R. Cordell & James Wyatt2006Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) Campaign adventure. ISBN 0-7869-3946-X
Ravenloft: the Covenant series, Dominion Ravenloft paperback. WotC, Inc.WotC ?Heaven's Bones: A Novel of the MistsnovelSamantha HendersonSep. 2008Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) paperback novel. ISBN 0-7869-5111-7
Ravenloft: the Covenant series, Dominion Ravenloft paperback. WotC, Inc.WotC ?Mithras Court: A Novel of the MistsnovelDavid A. PageNov. 2008Wizards of the Coast, Inc.Dungeons & Dragons (3.5 edition) paperback novel. ISBN 0-7869-5068-4
Ravenloft campaign D&D Adventure System Cooperative Games.[34] WotC, LLC.WotC C-1827ACastle Ravenloftboard gameBill Slavicsek, Mike Mearls and Peter Lee2010Wizards of the Coast, LLC.Dungeons & Dragons (4th edition) rules set. board game. ISBN 978-0-7869-5557-2
Dungeons & Dragons adventure hardback book. WotC, LLC.B 6517Curse of Strahd[35]levels 1-10Bruce R. Cordell & James Wyatt2016Wizards of the Coast, LLC.Dungeons & Dragons (5th edition) adventure hardback. ISBN 978-0-7869-6598-4
Dungeons & Dragons accessory. Gale Force nine.GF9 73705Dungeon Master's Screen: Curse of Strahd[36]all levelsvarious2016Wizards of the Coast, LLC.Dungeons & Dragons (5th edition) accessory DM's screen.
Dungeons & Dragons accessory. Card deck (version 1) Gale Force nine.GF9 73706Curse of Strahd: Tarokka Deckall levelsvarious2016Wizards of the Coast, LLC.Dungeons & Dragons (5th edition) accessory 54 card deck.
Dungeons & Dragons accessory. Card deck (version 2) Gale Force nine.C 5690Curse of Strahd: Tarokka Deck[37]all levelsvarious2018Wizards of the Coast, LLC.Dungeons & Dragons (5th edition) accessory 54 card deck Plastic tray larger box. ISBN 978-0-7869-6658-5
(54) Endless Quest (series 3) Candlewick EntertainmentWotC 0919Escape From Castle Ravenloft[33]solo readerMatt Forbeck2019Wizards of the Coast, LLC.AD&D (5th edition) Ravenloft Endless Quest Books series, available in hardback and paperback.

ISBN 978-1-5362-0923-5

Novels

A number of tie-in novels were released, set in the Demiplane of Dread:

Video games

Reception

Game designer Rick Swan commented in 1994 that when the Ravenloft setting first came out, it "just didn't seem special, a Forgotten Realms variant with a few more bats", but after supplements like Forbidden Lore, The Created, and the Van Richten's Guide series, Swan felt that "the Ravenloft campaign has proven to be a credible adventure alternative for players interested in the dark side of the AD&D game. Though it lacks the flamboyance of Call of Cthulhu and the, er, bite of Vampire, the Ravenloft setting remains the hobby's most enduring fusion of horror and fantasy."[42]

Darker Days Radio declared Ravenloft the "greatest D&D campaign setting," citing the unique gothic horror elements and classic villains such as Azalin Rex.[43]

gollark: This is also why people don't trust your binaries.
gollark: <@293066066605768714> Observe palaiologistry.
gollark: Not that you care much, I assume.
gollark: I am reducing my opinion of you a few notches.
gollark: Not even through inaction.

See also

References

  1. "Ravenloft: Realm of Terror (2e) - Wizards of the Coast | Ravenloft | AD&D 2nd Ed. | Ravenloft". DriveThruRPG.com. Retrieved 2020-01-15.
  2. Hite, Ken (1999). Nightmares of Mine. Iron Crown Enterprises. p. 171. ISBN 1-55806-367-6.
  3. Advanced Dungeons & Dragons 2nd Edition
  4. The Polyhedron magazine, issue 151.
  5. Complete Spacefarer's Handbook
  6. "The History of TSR". Wizards of the Coast. Archived from the original on September 24, 2008. Retrieved August 20, 2005.
  7. "Origins Award Winners (1990)". Academy of Adventure Gaming Arts & Design. Archived from the original on November 5, 2007. Retrieved October 29, 2007.
  8. Connors, William (1994). Masque of the Red Death and Other Tales. TSR, Inc. ISBN 1-56076-877-0.
  9. "Golden, Christie 1963–". Contemporary Authors. January 1, 2007. Archived from the original on September 21, 2014. Retrieved September 27, 2012.  via HighBeam Research (subscription required)
  10. Melton, J. Gordon (1994). The Vampire Book: The Encyclopedia of the Undead. Detroit: Visible Ink Press. p. 852. ISBN 0-8103-2295-1.
  11. "Van Richten's Guide to the Mists". Archived from the original on July 23, 2006.
  12. "Archived copy". Archived from the original on 2014-07-26. Retrieved 2019-08-24.CS1 maint: archived copy as title (link)
  13. "Fiction – Dungeons & Dragons". ww2.wizards.com. Wizards of the Coast. Archived from the original on 2007-05-19. Retrieved 2007-10-23.
  14. "Archived copy". Archived from the original on 2009-06-03. Retrieved 2020-01-15.CS1 maint: archived copy as title (link)
  15. "Archived copy". Archived from the original on 2013-10-31. Retrieved 2020-01-15.CS1 maint: archived copy as title (link)
  16. "Down for maintenance!". archive.wizards.com. Wizards of the Coast.
  17. "Curse of Strahd – Dungeons & Dragons". dnd.wizards.com. Wizards of the Coast.
  18. Perkins, Christopher; Crawford, Jeremy; Mearls, Mike (2016). Curse of Strahd. D&D 5th edition. Renton, Washington: Wizards of the Coast, Inc. p. 5. ISBN 9780786965984. OCLC 944137375.
  19. Mona, Erik; Jacobs, James; Dungeon Design Panel (2004). "The 30 Greatest D&D Adventures of All Time". Dungeon. Paizo Publishing (published November 2004) (116): 68–81.
  20. Bulmahn, Jason; Jacobs, James; Mike McArtor; Mona, Erik; Schneider, F. Wesley; Todd Stewart; Jeremy Walker (September 2007). "1d20 Villains: D&D's Most Wanted; Preferably Dead". Dragon. Pazio. 32(4) (359): 54–69.
  21. "Ravenloft: Reviews". Fraternityofshadows.com. Retrieved 2020-01-15.
  22. Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons. October 6, 2015. Michael Witwer
  23. "Review of Empire of Imagination - RPGnet RPG Game Index". Rpg.net. 2015-09-24. Retrieved 2020-01-15.
  24. "A Brief History of Game #1: Wizards of the Coast: 1990-Present - RPGnet". Rpg.net. Retrieved 2020-01-15.
  25. "Intermediate Series". Acaeum.com. Retrieved 2020-01-15.
  26. "Super Endless Quest". Gamebooks.org. Retrieved 2020-01-15.
  27. "Demian's Advanced Dungeons & Dragons Adventure Gamebooks page". Archived from the original on 2016-12-03. Retrieved 2020-01-13.
  28. "Advanced Dungeons & Dragons Archive". Tsrarchive.com. Retrieved 2020-01-15.
  29. "World of Greyhawk Adventure Series". Acaeum.com. Retrieved 2020-01-15.
  30. "Review of WGA4: Vecna Lives! - RPGnet RPG Game Index". Rpg.net. 1999-11-15. Retrieved 2020-01-15.
  31. "AD&D Ravenloft". Tome of Treasures. Retrieved 2020-01-15.
  32. "Series: Endless Quest Universe". Isfdb.org. Retrieved 2020-01-15.
  33. "Series - Endless Quest - Demian's Gamebook Web Page". Gamebooks.org. Retrieved 2020-01-15.
  34. "Dungeons & Dragons: Castle Ravenloft Board Game | Board Game". BoardGameGeek. Retrieved 2020-01-15.
  35. "Curse of Strahd | Dungeons & Dragons". Dnd.wizards.com. Retrieved 2020-01-15.
  36. "Archived copy". Archived from the original on 2018-09-01. Retrieved 2020-01-13.CS1 maint: archived copy as title (link)
  37. Force, Gale. "Tarokka Deck | Dungeons & Dragons". Dnd.wizards.com. Retrieved 2020-01-15.
  38. Kenson, Stephen (March 1999). "Profiles: J. Robert King". Dragon. Renton, Washington: Wizards of the Coast (257): 120.
  39. "Archived copy". Archived from the original on 2014-02-28. Retrieved 2019-08-24.CS1 maint: archived copy as title (link)
  40. "Author's Note" (PDF). Archived from the original (PDF) on 2013-01-16. Retrieved 2016-11-13.
  41. Jason Wilson@jason_wilson June 26, 2018 6:00 AM (2018-06-26). "Neverwinter: Ravenloft module launches on PC". VentureBeat. Retrieved 2020-01-15.
  42. Swan, Rick (May 1994). "Role-playing Reviews". Dragon. Lake Geneva, Wisconsin: TSR (205): 100–101.
  43. "Darkling #33". Darker Days Radio. January 26, 2014. Retrieved January 24, 2019. Ravenloft game overview.

Sources

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