Teeuwynn Woodruff

Teeuwynn Woodruff is a writer and game designer who has worked primarily on role-playing games, TV writing and interviewing, and trading card games.

Teeuwynn Woodruff
NationalityAmerican
OccupationGame designer

Career

Teeuwynn Woodruff has written dozens of roleplaying game products for companies such as TSR, White Wolf, FASA, and Wizards of the Coast.[1] She was a game designer at Wizards of the Coast for over a decade.[1] Woodruff has also worked on a number of successful trading card, miniatures, online, and board games, including Pokémon, Magic: The Gathering, Duelmasters, Dreamblade, AngelQuest, and Betrayal at House on the Hill.[1] Woodruff was the creative director of Lone Shark Games.[1] While there, Woodruff created and produced ARGs, online marketing games, events for PAX and other conventions, and continued to create card and board games.

Teeuwynn Woodruff has also written and edited many pieces on reality TV for the now defunct RealityNewsOnline site. While there, Woodruff wrote and edited dozens of articles on reality TV as well as interviewing contestants and producers* from The Amazing Race, Survivor, and other reality shows.[2]

Woodruff has created a number of puzzles throughout her career. Among many, her puzzles appeared in the 2000 World Puzzle Championship*, she has created a puzzle booklet for Microsoft, puzzles for Wired magazine,[3] and co-created and produced many puzzles for the long running Maze of Games.

Works

Her Dungeons & Dragons work included Assault on Raven's Ruin (1992), Van Richten's Guide to the Created (1994), Mystara Monstrous Compendium Appendix (1994), Van Richten's Guide to Fiends (1995), and Masters of the Wild (2002).

gollark: Egnish.
gollark: Fine, should *have*.
gollark: They should just pick one spelling system and stick with it.
gollark: Both exist for some crazy reaosn.
gollark: I think the deserialization example is wrong.

References

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