User:Maiovez

Hello

Please do not change any info in my pages. Only spelling mistakes, if there are.

Race/Template Creation/Development

I am particularly good at creating and developing races and templates, so if someone gets stuck at doing either, they can leave me their parameters and I could do it for them.

A side note though, I have a little problem at balancing.

Another side note, I am very good at creating monstrous races (races based on monsters from real-life folklore and modern fiction).

Magic vs. Epic (+6)

I should probably clarify this, as I use it so much: I don't always count epic (+6) as magic. You can see it many times in my creations.

I automatically refer to any attack that deal 50 or more HP damage at once as epic (+6), even if it is not magical. Also, I may put damage reduction/epic (+6), and this doesn't the same as damage reduction/magic, epic (+6). The first can be bypassed by any epic (+6) attack, and latter can only be bypassed by magical epic (+6) attacks. The same rules apply, in reverse, for weapons, both man-made and natural: as example, a natural attack that is treated as epic (+6) weapons for the purpose of overcoming DR cannot bypass damage reduction/magic.

My Creations

Any race/template I created with LA higher than 12 isn't intended to be used by player characters in regular games. If you choose to allow it, it can majorly effect the campaign.

Most of my races/tamplates/classes are designed to work with the following variant rules (which I created):

Races I Created

Templates I Created

Spells I Created

Equipment I Created

Classes I Created

Others I Created

gollark: Why aren't you using TempleOS, jakedacatman?
gollark: > windows is superior anywayInitiating orbital bee strike.
gollark: F#'s neat though.
gollark: I do not actually like either?
gollark: ???
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