Clever Human, Homo Antoninis (D20 Modern Race)

Clever Human, Homo Antoninis

The Homo Antoninis, commonly known as the clever humans, are highly intelligent sub-species of humanity that created by genetic engineering. Homo Antoninis have a long lifespan, and may live well into their 100s. They become aware even before they are born, and their mental development far exceeds their physical one - they teach themselves to walk, talk and read perfectly in a few weeks after their birth, and come to mental maturity in about the physical age of 6. Their processing capability is far higher than of regular humans, and they have perfect memory, thereby have a virtually unlimited learning capability. They are also somewhat stronger, agiler and tougher than ordinary humans, and they can heal injuries and overcome diseases and intoxications faster and easier than ordinary humans can. The pregnancy period of Homo Antoninis is about 7 months, and the babies are born with a relatively low birth weight.


Personality

Similar to regular humans. Due to their accelerated mental development, children are surprisingly mature.

Physical Description

Homo Antoninis are externally identical to ordinary humans (Homo Sapiens). However, a deep scan, a brain surgery or an autopsy will reveal that their brain's structure is more complicated than of ordinary humans.

Relations

Similarly to regular humans.

Alignment

Any.

Lands

Any

Religion

By their alignment.

Language

Common. Due to their learning capability, they are usually proficient in numerous languages.

Names

Any.

Racial Traits

  • +8 to Intelligence, Wisdom and Charisma, +4 to Strength, Dexterity and Constitution: Homo Antoninis are highly intelligent, alert and strong willed, and are somewhat stronger, agiler and tougher than ordinary humans. Plus, whenever Homo Antoninis gain a bonus point for their ability scores obtained by gaining a level, they receive +4 points instead of the usual +2, and they can increase an ability scored above 20 but not above 30/40 (for their physical/mental ability scores, respectively) with such feature.
  • Medium Humanoid (Human): Homo Antoninis, though evolved, are still a subspecies of humanity, and are still human in nature.
  • Homo Antoninis base land speed is 40 feet per round. As a result of their enhanced strength, they can move faster than ordinary humans.
  • Highly Enhanced Brain Capability (Ex): Homo Antoninis are highly intelligent, very quick learners and have perfect memory and surprisingly awareness to their surroundings even before their birth. They have a +16 racial bonus on all Intelligence, Wisdom and Charisma-based checks (a +20 bonus on all Knowledge checks), and gain 20 additional skill points per level and an additional feat each level. They also can process information about 12 times faster than ordinary humans can (for example, a book that an ordinary human would read in 4 hours, Homo Antoninis would read in 20 minutes). This is allowing them to learn everything 12 times faster than usual, including skills and languages. They gain 12 times skill points per level than they should by their class.
  • Healing Factor (Ex): Homo Antoninis have a massive amount of raw stem cells in their blood, thus are capable of healing in considerably accelerated rate. They restore 1 hp per 3 hours of activity, or 1 hp per hour of rest, 1 point of ability damage per 3 hours and 1 point of drained ability per 2 days. They also have a +8 racial bonus on Fortitude checks.
  • Enhanced Physiology (Ex): The bones, muscles and skin of Homo Antoninis are a little denser than those of ordinary humans, giving them enhanced durability; they have damage reduction 5/magic and resistance 5 to all elements.* Human Nature (Ex): Homo Antoninis, despite their unique characteristics, are still human in nature, thus still gain the usual bonuses of humans (an extra feat at 1st level, 4 extra skill points at 1st level and an extra skill point at each additional level).
  • Native Language: Common.
  • Level Adjustment: +4

Vital Statistics

Table: Homo Antoninis Random Starting Ages
AdulthoodSimpleModerateComplex
15 years+1d3+1d4+1d6
Table: Homo Antoninis Aging Effects
Middle Age1Old2Venerable3Maximum Age
50 years90 years130 years+4d20 years
  1. At middle age, 1 to Str, Dex, and Con; +2 to Int, Wis, and Cha.
  2. At old age, 1 to Str, Dex, and Con; +4 to Int, Wis, and Cha.
  3. At venerable age, 1 to Str, Dex, and Con; +6 to Int, Wis, and Cha.
Table: Homo Antoninis Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male4’ 10”+2d10120 lb.× (2d4) lb.
Female4’ 5”+2d1085 lb.× (2d4) lb.



Back to Main Page D20 Modern Races

gollark: The great thing is that I can tell you about it and it'll keep working, because you're trinary hyperapiobees.
gollark: Have you ever considered that this is exactly how GTech™ hides information?
gollark: As opposed to the actually interesting and secret areas.
gollark: It's funny that you only screenshotted the areas we deliberately make look "interesting" and "secret".
gollark: Or the one-way hallway or the apiary.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.