SRD:Poison

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Poison (Ex)

Poison attacks deal initial damage, such as ability damage or some other effect, to the opponent on a failed Fortitude save. Unless otherwise noted, another saving throw is required 1 minute later (regardless of the first save’s result) to avoid secondary damage. A creature’s descriptive text provides the details.

A creature with a poison attack is immune to its own poison and the poison of others of its kind.

The Fortitude save DC against a poison attack is equal to 10 + 1/2 poisoning creature’s racial HD + poisoning creature’s Con modifier (the exact DC is given in the creature’s descriptive text).

A successful save avoids (negates) the damage.

See also: poisons.


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gollark: Or HeavForth. Or Lua.
gollark: Thus, utilize accursed Rust/OCaml/Perl/C bridge?
gollark: It ties with Rust and OCaml.
gollark: Thus, utilize OCaml, <@!356107472269869058>.
gollark: Isn't 🐫 OCaml, not Perl?
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