Rod of Xom (3.5e Equipment)

Rod of Xom

This a massively unbalanced Rod of Xom random roll chart. This rod has one charge a day. Many believe it to be consuming. Its wielders often become obsessed on the outcome of the daily use. They try to understand the chaos and often go mad. When activated one of the random d100 possibilities happens. This is an item that has a direct link to the god Xom. It is often the end of whoever wields it. It has also been know to bestow its wielder with terrifying power of chance.

1d100Result
01Xom Ignores you.
02Summon Swarm (1.Butterflies ref15 or blinded by swarm 2.Swarm of rats (MM) 3. Swarm of spiders (MM) 4.Swarm of bats (MM)
034d6 elemental cone (Ref 1d6+10 for half) Roll on the Element table below
04Summon (Random dice type) mundane Items (as per DMG)
05(1.Darkness 30ft 2.Day light 60ft 3. light 20ft 4. deeper darkness 60 ft) centered on the rod for (Random time table and Dice type)
06(1.Body 2.Hair 3.Eyes 4.all items) permanently change colors to (Random Color chart) 50% wielder
071.Positive energy 20ft burst centered on wielder 6d6 will 16 half 2.negative energy burst 6d6 20ft burst centered on wielder will 16 half 3.undeath to death will 18 60 ft radius centered on wielder 4.true resurrection 30ft radius (All dead and undead are resurrected as per true resurrection)
08+(random Dice type) to (Random Ability) for (random dice type then time type) 50% wielder
09Summon Random (Roll on the Type table) for (Random Time)
101d(Random Dice Resistance to (Random Element) for (Random Time) 1-3 on wielder 4. on target 5.to all within 60ft 6.to all within 16 miles
11Plain Shift 1 mile radius to a random plain (Note: a mile radius down and up. also the plain that is shifted to takes the place of the original mile radius on the plain of origin
12Time travel (1-50% backwards 51-100 forward) random time d100 mile radius
1313 quasits are summoned and cause chaos for 13rnds
14next skill check the wielder attempts he will automatically succeed
15Re-roll the wielder thinks the re-rolled number happend but it surely did not
16All possessions get sucked into the rod or if this has already happened all of those posessions are shot back out. 50% wielder
171.Permanent polymorph no save (roll on the type table) 50% wielder 2.Baleful poly morph (frt1d8+10) 3. polymorph object held into snake 50% wielder (if only object held by wielder is the rod of wonder then the snake becomes a snake of wonder and functions as the rod. However the snake of wonder has free will and unlimited charges a day.) 4.Cookie man (the target needs to make a frt save 15 or be turned into a cookie permanently. This cookie heals 1d8+1 hit points
181. Permanent mutation (roll the mutation table) 50% wielder. 2.Temp Mutation last 1d(Random) (Random time) 50% wielder
19All terrain within 100 sqare feet changes to (roll the Random Terrain)
20wielders hair grows 1d10 feet (if wielder has no hair then she must make a frt save dc21 or grow thick (random color) hair on her head (or back if has no head)
211. reduced 1d4 sizes smaller permantly (frt save 16 for half) 50% 2.increased 1d4 sizes larger (frt save 16 for half) 50% (Note: all equipent and touched living creaters also shrink as per honey i shrunk the kids.
22Sex Change no save 50% wielder
23All creatures within 100 feet that have an int score below 5 permanently have 3d6 int and speak common
24food rains from the sky 1d10 times 100 1.gum drops 2.beef jerky 3.bread 4.goodberrys
25Rain pours on the wielder for 1d(random time)
26Slay living (frt 18 or nothing) if failed the rod eats the slayed creatures soul and it can never be resurected.
271d(random dice) gallons of water shoot at the target Ref X(x=gallons) or knocked back 1d4 spaces
28flesh to stone/ stone to flesh (FRT18) 50% wielder
29The target is covered in fairy fire
301.Invisibility covers the wielder 2.greater invisibility covers the wielder 3. mislead on the target 4.the wielder thinks he is invisible
31All creatures within one square mile must make a will save 15 or fall asleep for 1d(randomtime)
32Wielder and target learn each others languages automatically
33Alignment changes(random Alignment) permanently 50%
34Dosnt need to eat for 1drandom days 50% wielder
35Ray of random element 1d6 per wielders hit dice
36Teleport 1drandom miles north 50%
37Weilder gains DR10/epic for Random Time
38Tasha's Hideous laughter will13
39Barrel of supplies appears next to wielder 1.gun powder 2.jerky 3.water 4.wine 5.ale 6.50,000gp 7.600 gems 8.monkeys 9.fish 10.carrots and cabbage
40Fire ball goes out a mile radius (ref13 for half) that deals 1d6dmg per wielder hit dice
41Capture/release a long ray of what looks like electricity tangles the target. The target gets and apposed grapple or it is sucked into the rod until number is rolled again. (the rod gets a +40 grapple check)
42Wielder transported to patron deity. If has no patron deity then to a random deity
43Raise dead mass 60ft radius. all dead creatures are raised as 1.zombies 2.skeletons 3.vampires 4.lichs and must help wielder of the rod until they are destroyed. However they are the same alignment and their int and cha will not go below 6
44A building is summoned in front of wielder the building is 1.A fully furnished 3 story mansion 2. number 1 but a bordello with 1d6+1 whores of the opposite sex of the wielder but the same race of the wielder. 3.a small shanty 4.a 6 story tower 5. a war boat 6. a tent
451 herd of (1.unicorns 2.Pegasus 3.worgs 4.rhinos 5.elephants 6.deer) charges toward the target trampling anything in between him. once past him they dissipate.
46wielder summons a permanent familiar as per a sorcerer Roll random animal to determine the familiar
47frt 19 or become a child 50%
48(frt 16 for half) age 1d100 years
491.the target and the wielder swap bodies permanently (no save). Int,Wis,Cha all remain the same. 2.the target and wielder swap races (permanent)
50Flip a coin if heads wielder is turned into a copper. if tails target is turned into a copper. no save.
51as though this isn't bad enough the deck of many things appears in the wielders pocket
5260ft radius anti magic field centered 5 feet under wielder (permanent)
53True strike on wielder.
54most recently deceased part member appears next to the target and is brought back to life
55Arcanis Extinguished target must make a will save 19 or permanently can no longer cast or use any sort of spell like ability beyond a magic item
56Flesh to (1.Gold 2.Sand 3.water 4.bread 5.Silver 6.Brass) (frt 18)
571d10 times 100 feet of (1.Hemp 2.Silk 3.vine 4.wire) rope fall 5 feet in front of target
58A loud Strange noise erupts from the rod... but nothing appears to happen.
59The target is "cloned" but the clone immediately comes into consciousness not realizing its the clone 50% wielder (Note: Equipment is not cloned)
60A permanent image of the target appears next to the caster as per permanent image. (Note: the image is permanently acting out the round before. this cannot be dispelled)
61Wielder can now play the (1.Violin 2.Tuba 3.Flute 4.Guitar 5.Tribal drum 6.Bagpipe). The Preform skill is now considered a class skill. Also a MW instrument is summoned.
62Target and wielder are magically forced into a stare. During this stare they share a special moment and an understanding. (If opposite sexes they fall in love permanently)
63Every one in a 60ft radius of the target are taken to a magical plane where they are forced to sit and eat supper for one hour. in this hour no one can stand from their chair nor can they make anyu sort of attack against one another. the meal is (1.Roast beef sandwiches with chips 2.A turkey dinner 3.vegan Burritos 4.a traditional farm breakfast
64Temporary regeneration 5 lasts Random Time
65a child is made directly in between the target and the wielder. The child is a baby version of the two combined.
66Roll on the rod of chance table
67Roll on the classic rod of wonder
68The rod grants you a wish which you must use within the round. (DM counts to 6 mudpuppies aloud)
69Fort save 16 or become a sentient item. (Note: random roll from the items on person. then randomly select one of their Spell like abilities or Special qualities)
70The taste of fresh grapes reaches all taste buds within 20 ft radius
71Roll Rod of Wonder -II-
72Roll rod of wonder
73Everyone dances uncontrollably for 1drandom rounds (like tasha's hideous laughter. no save.)
74The targets weapon is melded to its body making it a natural weapon (Frt 13 negates)
751drandom buzz saw blades shoot from the rod each one does 1d6 (Slashing,piercing) damage to the target
76Centered below targets feet. (1.Hallow ground 2.unhallow ground 3.permanent circle of protection from evil 4. permanent circle of protection from good)
77The PC character sitting furthest from the DM gains a random template for 24hrs 20% permanent
78A permanent portal is opened up that will magically transport any one who goes through it to 1-50% the Wielders place of birth 51-100% the targets place of birth
79Every one in a 30 ft radius rolls a d12 the highest roller finds a magical carrot in his/her pocket. This carrot will heal 150hp upon being eaten
80Summon futuristic weapon (1.9mm pistol 2.Grenade 3.Cannon 4.laser gun 5.Light saber 6.Robot) Note:Dm has final call on ammunition, damage, and fuel.
81Wielder and target trade one of their SQ/Spell like abilities at random permanently
82every one within 30ft of the target randomly trade places
83Nothing appears to happen... however if the wielder survives he will have a vision of the future in his dreams that night.
841.All plant life in 60ft goes wild and entangles any one near as per entangle. 2.all plant life in 60ft dies 3.all plant life in 60ft can speak the main language of the wielder 4.1d6 apple trees shoot up out of the ground around the target. the target takes 3d6 per tree (Ref 13 half)
85one of the wielders skills gets a +10 modifier for one hour. (skill randomly selected)
86Every one within a 60ft radius centered on target can only do sub dual damage for 1drandom rounds
87The wielder's shadow becomes sentient and runs away. (He/She no longer have a shadow of any sort)Note: the Shadow is now an NPC in the world
88An egg appears on the ground if taken care of a (1.Unicorn 2.Pegasus 3.Dragon 4.blue jay 5.Balor 6.Hound archon 7.Platypus 8.Giant Owl) is born as a baby with no alignment. This egg takes 2 months to hatch. If opened before it hatches the egg explodes dealing 6d6 hell fire (Ref19 half)
89Xom Laughs at you (frt18 or permanently deafened)
90People in the closest town think that The wielder the son of Xom and begin to worship you. Also the target believes this.
91the rod shoots backwards re roll and the wielder is now the target. the target the wielder.
92The Rod Disowns the wielder. it will no longer work in his hands
93The target is sent away to the corn fields...(target sent to a random plain)
94Xom is pleased The target and wielder gain +1d4 to a random ability score permanently
95Every one in a 60ft radius gains a random Greater bloodline).
96Every one in a 60ft radius (centered on target) becomes a human. all equipment adjusts to the new form.
97Toy models of every one in 60ft radius appear in wielders pocket or bag.
98The rod turns into a mundane item (Note: it still has the same effect it just becomes the ______of Xom.
99two effects. roll from the table twice
100The rod and wielder become one. the rod disappears and the wielder can now use the rod as a spell like ability 2/day. (Note: if this is rolled again the "wielder becomes the rod" and for all intents and purposes is dead to the world."

Random Alignment

1d8Result
1True neutral
2Chaotic good
3Law full good
4neutral good
5Neutral Evil
6Chaotic Neutral
7Chaotic Evil
8Law full Evil


COLOR CHARTS

1d12Result
1Black
2White
3Blue (1.Dark 2.Baby 3.Sky 4.Ocean 5.indigo 6.neon)
4Red (1.Dark 2.Crimson 3.Maroon 4.Rust 5.Blood 6.fire)
5Green (1.dark 2.neon 3.Forest 4.Lime 5.light 6.moss)
6Yellow (1.Light 2.Mustard 3.Neon 4.Big bird 5.lemon 6.custard)
7purple/Pinks (1.Dark purple 2.Bruise 3. dark pink 4.Neon pink 5.Pastel purple 6.Violet)
8Brown (1.Light 2.Dark 3.Mud 4.Mahogany 5.Hazel 6.oak)
9orange (1.Light 2.Dark 3.Neon 4.sherbet)
10metallic(1.Gold 2.Silver 3.copper 4.mithril 5.platinum 6.metallic color)
11Other (1.Glow in the dark 2.rainbow 3.glowing re roll color 4.gray 5.clear 6.denim)
12roll Pattern


PATTERN

1d6Result
1stripes
2polka dots
3zig zags
4Hounds tooth
5checkers
6plaid

ELEMENTAL TABLE

1d8Result
1Fire
2Cold/Frost
3Sonic
4Electricity
5Negative energy
6Positive energy
7Hell fire
8Shadow


RANDOM DICE TYPE

1d100Result
1-11D4
12-45D6
46-69D8
70-89D10
90-94D12
95-99D20
100D100


RANDOM TIME

1d100Result
1-11secs
12-60Min
61-81Hrs
82-92days
93-96weeks
97-99Months
100Years


Template

1d12Result
01Celestial
02Fiendish
03Ghost
04Half-celestial
05Half-Dragon
06Half-fiend
07Lich
08zombie
09Skeleton
10Vampire
11Zombie
12Lycanthrope (1.Wolf 2.rat 3.Bear 4.tiger)


TYPE TABLE

1d6Result
1Animal
2Beast
3Outsider
4Construct/Undead
5Abjuration
6Humanoid


BEASTS

1d100Result
1-2.Andosphinx
3-4.Ankheg
5-6.Arena
7-8.Basilisk
9-10.Behir
11-15.Blinkdog
16-17.Bulette
18-19.Chimera
20-21Cockatrice
22-23Criosphinx
24-25Darkmantle
26-27Digester
28-29Dragonne
30Eight headed hydra
31-3311 headed hydra
34-35ethereal marauder
36-37Five headed hydra
38-39Frost worm
40-42Giant eagle
43-44Giant owl
45-46Girallon
47-48Gorgon
49-50Gray render
51-53Griffon
54-55Gynosphinx
56-58Hippogriff
59-60Hydra
61Kraken
62-65Krenshar
66-68Lamia
69-70Manticore
71-73Owlbear
74-80Pegasus
81-84Phase spider
85Purple worm
86Remorhaz
87-90Roper
91-92Seacat
93-94Shocker lizard
95Stirge
96Spider eater
97Tarrasque
98Unicorn
99Winter wolf
100Worg

CONSTRUCTS/UNDEAD

1d100Result
01-03Inevitable
04-06Animated Object
07-10Kolyarut
11-15Marut
16-20Warforged
21-25Retriever
26-30Stone Golem
31-35Clay Golem
36-40Zelekhut
41-45Iron Golem
46-50Flesh Golem
51-55Allip
56-60Bodak
61-65Caller In Darkness
66Bugbear Zombie
67 Ettin Skeleton
68-72Devourer
73-75Dread Wraith
76-80Ghoul
81-82Ghost
83-85Mummy
86Mummy Lord
87Kobold Zombie
88Minotaur Zombie
89-90Mohrg
91nightshade
92Troll Skeleton
93-95wraith
96-99vampire Spawn
100Vampire


ABJURATION/OOZE/Elemental

1d100Result
01Aboleth
02-08Athach
09-11Choker
12-16Chull
16-20Cloaker
21-24Dark Naga
24-26Delver
27-29Drider
30-35Elan
36Ethereal Filcher
37-40Ettercap
41-42Foulgub
43-44Gibbering Mouther
45-50Grick
54-53Gibbering Orb
55-56Guardian Naga
57-60Mimic
61-63Otyugh
64-67Mindflayer
68Beholder
69-70Phasm
71-75Rust Monster
76-80Skum
81-82Spirit Naga
83-84Temporal Filcher
85-86Will-O'-Wisp
87Black Pudding
88Gelatinous Cube
89Gray Ooze
90Ochre Jelly
91Air Elemental
92Earth Elemental
93Fire Elemental
94Water Elemental
95Invisible Stalker
96-99Magmin
100Belker

HUMANOID

1d100Result
01-2Bugbear
3-4Drow
5-6Duergar
7-8Mountain Dwarf
9-10Dwarf,Hill
11-12Dwarf,Deep
13-14Elf, High
15-16Elf, Aquatic
17-18Elf, Wood
19-20Elf, Wild
21-22Gnoll
24-25Gnome
26-27Gnome, Deep
28-29Gnome,Forest
30-31Gnome,Rock
32-33Goblin
34-35Half-elf
36-37Half-Orc
38-39Halfling
40-41Halfling,Deep
42-43Halfling,Lightfoot
44-45Hobgoblins
46-47Human
48-49Kobold
50-51Lizardfolk
52-53Locathah
54-55Merfolk
56-57.Orc
58-59Troglodyte
60-61Cloud Giant
62-63Fire giant
64-65Frost giant
66-67Ogre
68-69Ogre mage
70-71Stone giant
72-73Troll
74-75Storm Giant
76-77Grig
78-79Dryad
80-81Nixie
82-83Nymph
84-85Pixie
86-87Satyr
88-89Doppelganger
90-91Gargoyle
92-93Grimlock
94-95Harpy
96-97Medusa
98-99Minotaur
100Ooloi

Animals

Mammals

1d100Result
01Rabbit
02Dog
03Cat
04Horse
05Deer
06Bear
07Elk
08Lemur
09Spider Monkey
10Squirrels
11Fox
12Beaver
13Ground Hog
14Hedge hog
15Weasel
16Rat
17OX
18Pig
19Cow
20Gazelle
21Zebra
22Elephant
23Hippopotamus
24Donkey
25Goat
26Sheep
27Tiger
28Panther
29Lion
30Liger
31Gorrilla
32Chimpanzee
33Orangutan
34Wolf
35Dugong
36Seals
37Moles
38Mouse
39Aardvark
40Camel
41Rhinoceros
42Boar
43Dolphin
44Whale
45Chipmunk
46Bat
47Hare
48Chinchilla
49Gopher
50Giraffes
51Tapir
52Martens
53Badgers
54Wolverines
55otters
56Panda
57Skunks
58Hyena
59Dingo
60Mink
61racoon
62Red Panda
63Walrus
64meerkat
65Cheetah
66Fossa
67Ocelot
68Mongoose
69Anteater
70baboon
71Sloth
72kangaroo
73koala
74Riding Dog
75possum
76porpoise
77Wallaby
78Wallaroo
79Tasmanian devil
80Rataroo
81echidna
82black bear
83polar bear
84brown bear
85sun bear
86Kodiak bear
87Lynx
88Nutria
89Armadillo
90llama
91pony
92Macaque
93pika
94porcupine
95Buffalo
96warthog
97Gerbil/hamster
98Guinea pig
99Pegasus
100Unicorn

Birds

1d100Result
01Ostrich
02Emu
03Kiwi
04Do do
05Swan
06Goose
07Ducks
08Quail
09guinea fowl
10pheasant
11turkeys
12grouse
13chicken/rooster
14puffins
15seagull
16Snipe
17loon
18Grebe
19Albatross
20petrel
21Crow
22pidgeon
23King penguin
24Emperor Penguin
25Yellow eyed penguin
26Royal Penguin
27Rock hopper penguin
28Pelican
29Tropic Bird
30White Stork
31Wood Stork
32Turkey Vulture
33California Condor
34King Vulture
35American Black Vulture
36Flamingo
37Crested Eagle
38Mountain hawk-eagle
39Martial Eagle
40Bald Eagle
41Tawny Eagle
42Golden Eagle
43Short-toothed eagle
44Swamp Harrier
45Pallid Harrier
46Hawk
47Black-Winged Kite
48Bat Hawk
49Red Kite
50osprey
51Saker Falcon
52Prairie Falcon
53New Zealand Falcon
54Gyrfalcon
55Crane
56Sand grouse
57Dove
58Cockatoo
59True Parrot
60Macaw
61Cukoo
62Turacos
63Northern spotted Owl
64Eagle Owl
65Masked Owl
66Hoatzin
67White Owl
68Oilbird
69Night jar
70Tawney Frogmouth
71Hummingbird
72King fisher
73Roller
74White-Whiskered Puff bird
75Rufous-Tailed Jacamar
76Double toothed Barbet
77Keel-Billed Toucan
78Toucan-Barbet
79Ochre-Collard Piculet
80Ivory Billed Woodpecker
81Yellow shafted Flicker
82Eurasian Wryneck
83Black Woodpecker
84HoneyGuide
85Blue jay
86Robin
87Oriole
88Bobwhite
89Titmouse
90Finch
91Trogon
92Mousebird
93House Sparrow
94Golden Headed Manakin
95Hawaiian Crow
96Gonolek
97Raven
98Shrike
99Drongo
100Blue tit

Other

1d100Result
01Common Chameleon
02Helmet Iguana
03Common Basilisk
04Helmeted iguana
05Green Iguana
06Texas horned lizard
07Green anole
08Rock agama
09Komodo Dragon
10Thorny Devil
11Gila Monster
12Gecko
13Cobra
14Tree Python
15Rattle Snake
16Garter Snake
17Copper head
18King snake
19Anaconda
20Coral snake
21Viper
22Box Turtle
23Snapping turtle
24Sea turtle
25Helmeted turtle
26Terrapin
27Tiger shark
28Whale Shark
29Great shark
30Sea horse
31Sword fish
32Tree Frog
33Poison dart frog
34Common Toad
35Red eyed tree frog
36Golden Toad
37Leopard Frog
38Olm
39Hell bender
40Red back salamander
41Marbled salamander
42Piranha
43gold fish
44Salmon
45Alpine Newt
46Honey bee
47Grass hopper
48Butterfly
49Lunar Moth
50horsefly
51dragon fly
52praying mantis
53Wasp
54Yellow jacket
55Killer bee
56Hornet
57Bull ant
58Fire ant
59Sugar ant
60Scarab
61Flower beetle
62Lady bug
63Daddy long leg
64Flea
65Tick
66Tarantula
67Jumping spider
68Wolf spider
69Black widow
70Goliath Bird eater
71Forest scorpion
72Desert scorpion
73Skink
74Clown Fish
75Mite
76Herring
77Jelly fish
78Lobster
79Crab
80Shrimp
81Eel
82Electric Eel
83Ra y
84Giant squid
85Reef squid
86Common Octopus
87Blue ringed octopus
88Star fish
89Clam
90Muscle
91Bow mouth Guitar fish
92Skate
93Angler fish
94Vampire squid
95lion fish
96cockroach
97angle fish
98crayfish
99hermit crab
100beta fish


OUTSIDERS

1d100Result
01-2Aasimar
3-4Abysal Greater Basilisk
5-6Achaierai
6-7Arrowhawk
7-8Tojanida
8-9Mephit
9-10Archon, Hound
11-12Astral Deva
13-14Xorn
15-16Azer
17-18Avoral
19-20Babau
21-22Mercane
23-24Barbed Devil
25-26Barghest
27-28Bearded Devil
29-30Bebilith
31-32Bone Devil
33-34cerebrilith
35-36Chain Devil
37-38Chaos Beast
39-40Couatl
41-42Chichimec
43-44Djinni
45-46Dretch
47-48Efreeti
49-50Titan
51-52Erinyes
53-54Formian Queen
55-56Formian Taskmaster
57-58Formian Warrior
59-60Formian Worker
61-62Jann
63-64Glabrezu
65-66Ghaele
67-68Hell Hound
69-70Hellcat
71-72Hezrou
73-74Horned Devil
75-76Howler
77-78Ice Devil
79-80Imp
81-82Leonal
83-84Lillend
85-86Marilith
87-88xill
89-90Yeth Hound
91-93Tiefling
94-99Quasit
100Balor


MUTATIONS

1d100Result
1-2weak bones:-1d4 con
3-4Thick skin:+1d(random dice) natural armor
5-64 eyes  : +1d10 perception
7-8Regeneration: regeneration 1d4
9-10adamantine bones: DR 1d4/ (vulnerable to electric)
11-124 arms  : +1d10 on climb checks
13-14gills  : ability to breath under water
15-16Grow horns from head (1.small devil horns(1d2) 2.dear like horns(1d8) 3.ram like horns(1d6) 4.moose horns(1d6)): Head butt attack.
17-18Freakishly large (Random Body Part): one body part is considered one size category larger.
19-20no eyes: Blind
21-22extra mouth on (Random Body part): the other mouth has the same bite attack as the original
23-24freakishly large brain: +1d4 on all class knowledge checks
25-26two left legs:-1d4 Dex
27-28Small brain: -1d4 int
29-30Grow wings 1.bat 2.feathered 3.demon 4.insect: Fly poor 20ft
31-32Big nose: Gain Scent
33-34kangaroo legs: +1d6 on all jump checks
35-36elemental abilities: gain the ability to shoot 1d(random dice) (random element) as ranged attacks 10/day
37-38Elemental resistance: gain resistance 1d10 (Random element)
39-40eye lasers: ability to shoot a scorching ray from eyes that does 1d(random) per level.
41-42grow a small plant from head: a plant grows from head that provides 1.cannabis 2.apples 3.goodberrys 3.drow knockout poison
43-44grow hair all over body: -1d6 movement when untrimmed
46-47Skin glows: 20ft light glows off of skin at all times
48-49Big Boy: One size larger than normal for race and +2 con
50-51Fanged: grows fangs that deal 1d4 lethal damage (if already has fangs the damage goes up a dice
52-53missing body part: Random body part fell off and doesn't come back (cannot be regenerated)
54-55no Mouth: unable to speak
56-57no ears: unable to hear
58-59Orc eyes:dark vision 60ft
60-61Elf eyes: low light vision
62-63invisibility: can go invisible at will
64-65Claws: hands turn into lobster claws (unable to hold most weapons)
66-67Animal Ass: lower torso becomes like that of a random animal and subject becomes tauric
68-69goat legs: Hoofed and hairy legs like a goat
70-71can cover body in (Random element): Body can become encased in element and the subject gains full immunity to element and DR 5/magic
72-73Aura of beauty: +1d4 Cha
74-751.skin 2.eyes 3.hair turns a different color (roll random color)
76-77Teleporter: able to dimension door at will
78-79super strength:+1d10+5 to STR
80-81Exoskeleton: ability to cast stone skin on self once a day
82-83Psionics: has 7pts of psionics to use a day
84-85extraordinary hearing and sight: +1d4 Wis and dark vision 120ft
86-87Tail: Subject has a fully functional tail of his Dm's choice
88-89vampiric: subject must drink one cup of fresh blood daily for sustenance(cannot eat food)
90-91Speedster: 1-90% double normal movement and actions 91-99% 4 times normal movement 100% 10 times normal movement.
92-93Slug legs: movement reduced to 10ft
94-95Grow random colored feathers all over body
96-97a random body part changes colors.
98-99Head looks like that of an random animals
100Re roll twice

Body Parts

1d20Result
1Head
2chest
3left arm
4right arm
5left leg
6right leg
7groin
8stomach
9hand right
10Feet right
11Back
12Eyes
13Ears
14foot left
15hand left
16nose
17butt
18neck
19jaw
20hips

Terrain

1d12Result
1Thick Woods
2Desert
3Arctic woods
4Jungle
5Swamp
6Wheat field
7Toxic Wastes
8Mountainous
9ocean
10oasis
11volcanic wastes
12Urban City

Back to Main Page 3.5e Homebrew Equipment Major Artifacts

gollark: Okay, wow, Xu2uy is cool.
gollark: It also has a child bred with an incredibly messy red.
gollark: I give you true messiness: https://dragcave.net/lineage/DLdkF
gollark: Messy? 6G? Pitiful.
gollark: I may be able to breed you an aeon soonish.
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